About Egg FuMale Human Monk 3
Strength 12 (+1)
Size: Medium
Other Stats:
Armor Class: 17 = 10 + 5 [dexterity] + 1 [dodge]+ 1 [wisdom] Touch AC: 17 Flat-footed: 11 Initiative modifier: + 7 = + 5 [dexterity] + 2 [trait] Fortitude save: + 4 = 3 [base] + 1 [constitution] Reflex save: + 8 = 3 [base] + 5 [dexterity] Will save:+ 4 = 3 [base] + 1 [wisdom] Attack (melee): + 3 = 2 [base] + 1 [strength] Flurry of Blows: +4 / +4 [includes dexterity modifier] Attack (missile): + 7 = 2 [base] + 5 [dexterity] Attack (+1 MW Composite Longbow): + 9 = 2 [base] + 5 [dexterity] + 1 [Magic] + 1 (Weapon Focus) Combat Maneuver Bonus: + 3 = 2 [base] + 1 [strength] Combat Maneuver Defense: + 19 = 10 + 2 [base] + 1 [strength] + 5 [dexterity] + 1 [monk wisdom] Light load: 50 lb. or less
Languages:
Weapons:
Feats/Traits:
Feats: Dodge: +1 dodge bonus on AC Improved Unarmed Strike [free to monk]: Always considered armed Perfect Strike: At 1st level, a zen archer gains Perfect Strike as a bonus feat, even if he does not meet the prerequisites. A zen archer can use Perfect Strike with any bow. At 10th level, the monk can roll his attack roll three times and take the highest result. If one of these rolls is a critical threat, the monk must choose one of his other two rolls to use as his confirmation roll. This ability replaces Stunning Fist. Point Blank Shot: +1 attack on damage on ranged targets within 30 feet Precise Shot: Fire into melee without penalty Way of the Bow: Weapon Specialization: +1 attack with Composite Longbow Far Shot: only suffer a –1 penalty per full range increment between you and your target when using a ranged weapon. Perfect Strike: can roll your attack roll twice and take the higher result. If one of these rolls is a critical threat, the other roll is used as your confirmation roll (your choice if they are both critical threats). A zen archer monk receives Perfect Strike as a bonus feat at 1st level, even if he does not meet the prerequisites. A monk may attempt an perfect strike attack a number of times per day equal to his monk level, plus one more time per day for every four levels he has in classes other than monk. Point Blank Master: Do not provoke attacks of opportunity while firing one ranged weapon Deadly Aim: Take a –1 penalty on all ranged attack rolls to gain a +2 bonus on all ranged damage rolls. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the bonus to damage increases by +2. Traits:
Skills:
Skill Key Skill Ability Ranks Misc. Acrobatics Dex* 11 = +5 + 3 + 3 [class skill] Appraise Int 0 = +0 Bluff Cha -2 = -2 Climb Str* 5 = +1 + 1 + 3 [class skill] Craft Int 0 = +0 Diplomacy Cha -2 = -2 Disable Device Dex 8 = +5 + 1 + 2 [MW Thieves Tools] Disguise Cha -2 = -2 Escape Artist Dex* 10 = +5 + 2 + 3 [class skill] Fly Dex* 5 = +5 Heal Wis 1 = +1 Intimidate Cha -2 = -2 Knowledge (Religion) 4 = 0 + 1 + 3 [class skill] Perception Wis 7 = +1 + 3 + 3 [class skill] Perform Cha -2 = -2 Ride Dex* 5 = +5 Sense Motive Wis 1 = +1 Sleight of Hand Dex* 9 = +5 + 1 + 3 [class skill] Stealth Dex* 10 = +5 + 2 + 3 [class skill] Survival Wis 1 = +1 Swim Str** 5 = +1 + 1 + 3 [class skill] * = check penalty for armor/shield ** = some groups double armor/shield penalties for swimmers Favored class points: Hit points +1; Skill points +0
Abilities:
Human -- This human chose +2 to dexterity (already included) -- Extra feat at first level (already included) -- One extra skill point at each additional level (already included) Monk Abilities
Class HP rolled
Equipment:
Egg's Equipment: 4.5 lb Weapons (from above) 3 lb Durable Cold Iron Arrows (quiver of 20) 3 lb Durable Blunt Arrows (quiver of 20) 8 lb Explorer's Outfit (not worn) 2 lb MW Backpack 2 lb Acid flasks x2 1 lb Pouch 1 lb Soap 4 lb Waterskin 1 lb Whetstone 3 lb Fishing kit 2 lb Rations x2 1 lb Torch 5 lb Bedroll 4 lb MW Thieves Tools 7 lb Cold Weather Outfit (not worn) 4 lb Hot Weather Outfit Flint and steel Wayfinder Wand of Cure Light Wounds (46) _____ 41.5 lb Total 519 gp, 3 sp, 3 cp Background:
Egg is from Tien Xia. He trained under Master Chung who said that joining the Pathfinders would be fulfilling to his life goals...so he headed to Absalom... PFS/Chronicles:
PFS#: 239913-8 Fame: 11 Prestige: 8 XP: 6 Current Chronicle: Completed Chronicles:
Hall of the Flesh Eaters
Master of the Fallen Fortress
Frozen Fingers of Midnight
The Consortium Compact
Black Waters
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