Full Name |
Eerikki |
Race |
Rog 1 HP 9 | AC 16; Touch 14; FF 12 | F +2; R +6; W +3 | CMB +1; CMD 15 | Speed 30 ft | Init +4 | Perc +7 | Stealth: +10 |
Gender |
Male |
Alignment |
Choatic N |
Languages |
Trade Tounge, Huginn, Southern Trade, Northern Tounge, Dwarvish |
Strength |
13 |
Dexterity |
18 |
Constitution |
12 |
Intelligence |
12 |
Wisdom |
12 |
Charisma |
10 |
About Eerikki Ravenfolk
Eeriikki Ravenfolk
Male tengu rogue (unchained) 1 (Pathfinder RPG Bestiary 263, Pathfinder Unchained 20)
CN Medium humanoid (tengu)
Init +4; Senses low-light vision; Perception +7
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Defense
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AC 16, touch 14, flat-footed 12 (+2 armor, +4 Dex)
hp 9 (1d8+1)
Fort +2, Ref +6, Will +3
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Offense
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Speed 30 ft.
Melee dagger +4 (1d4+1/19-20) or
. . dagger +4 (1d4+1/19-20) or
. . longsword +1 (1d8+1/19-20) or
. . bite -1 (1d3)
Ranged shortbow +4 (1d6/×3)
Special Attacks sneak attack (unchained) +1d6
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Statistics
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Str 13, Dex 18, Con 12, Int 12, Wis 12, Cha 10
Base Atk +0; CMB +1; CMD 15
Feats Iron Will, Weapon Finesse
Traits mathematical prodigy, resilient
Skills Acrobatics +8, Climb +5, Disguise +4, Knowledge (arcana) +6, Knowledge (dungeoneering) +5, Knowledge (local) +5, Linguistics +9, Perception +7, Stealth +10, Use Magic Device +4; Racial Modifiers +4 Linguistics, +2 Perception, +2 Stealth
Languages Dwarvish, Huginn's Speech, Northern Tongue, Southern Trade Tongue, Trade Tongue
SQ gifted linguist, status, swordtrained, trapfinding +1
Combat Gear alchemist's fire (2); Other Gear leather armor, dagger, dagger, longsword, shortbow, backpack, ball (2 in.)[UE], ball (2 in.)[UE], ball (2 in.)[UE], bedroll, flint and steel, thieves' tools, trail rations (2), 9 gp, 4 sp, 7 cp
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Special Abilities
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Gifted Linguist Tengus gain a +4 racial bonus on Linguistics checks, and learn two languages each time they gain a rank in Linguistics rather than one language.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Sneak Attack (Unchained) +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Status: 2 In Midgard, prestige or status is a matter of public importance, and the setting assumes that PCs will come from different stations, social classes, and backgrounds. This social standing is reflected in the optional Status attribute. This attribute i
Swordtrained Tengus are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
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Background
Eerikki grew up in a community of ravenfolk. His parents owned a clothing shop and tailor business. He was one of four children. He grew curious watching the various traders come into town and wondered what strange areas they came from. After years of living in the city he joined a dwarven caravan as a guard and moved toward Zobek. There he found a habit of sneaking around and grabbing coins and bits of polished glass as they sat on the ground. Once he got in trouble with the town guard. Now he's looking to leave the city again in search of more adventure.