Traits:
Resurrected: +2 on saves vs death effects, only die at (Con +4) HP
Memorable: Attitude changes/demoralize effects last 1.5 times as long as normal
Omen: +1 to Intimidate, 1/day demoralize as swift action
(Drawback) Secret Shame: -1 on saves vs fear, DC to intimidate is -1
Feats:
Human: Power Attack: -1/+2
Level 1: Dirty Fighting: Take -2 penalty to avoid AoOs on combat maneuvers while flanking, or gain +2 bonus with related Improved maneuver feat
uRogue 1: Weapon Finesse
Class Features:
Fast movement (+10 feet)
Rage (6 rounds): +2 atk/damage, +2 Will saves, -2 AC, +2 temp HP
Sneak Attack +1d6
Frightening: On successful Intimidate check to demoralize, the duration of the shaken condition is increased by 1 round. In addition, if the target is shaken for 4 or more rounds, the thug can instead decide to make the target frightened for 1 round.
Skills:
Acrobatics: 8 (+3 class, +2 rank, +3 Dex)
Climb: 6 (+3 class, +2 rank, +1 Str)
Escape Artist: 8 (+3 class, +2 rank, +3 Dex)
Intimidate: 6 (+3 class, +2 rank, +1 Cha)
Perception: 3 (+3 class, +2 rank, -2 Wis)
Stealth: 8 (+3 class, +2 rank, +3 Dex)
Survival: 3 (+3 class, +2 rank, -2 Wis)
Swim: 5 (+3 class, +1 rank, +1 Str)
Background:
Knowledge(Nobility/royalty): 3 (+2 rank, +1 int)
Appraise: 6 (+3 class, +2 rank, +1 int)