Hawk

Eclipse, Bodurk's Spirit Animal's page

5 posts. Alias of thegreenteagamer.


About Eclipse, Bodurk's Spirit Animal

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Background:
First, there was no Eclipse, only the spirit that communed with the life. Then, her master fused the spirit with the bird, and a new creature came to be. Sometimes, a story is only as long as this.

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Eclipse
Female Whipporwill
Familiar 1

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Stats
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Size / Type: Tiny Magical Beast
Alignment: N
Deity: Pharasma
Age: 1
Speed: 10 Ft., Fly 50 Ft. (Average)
Initiative: +3
Senses: Perception +10
Passive Perception: 20
Languages: None - Understands Common

Attributes
STR 06 (-2)
DEX 17 (+3)
CON 11 (+0)
INT 06 (-2)
WIS 15 (+2)
CHA 06 (-2)

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Offense
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BAB: +0

Bite
Attack: 1d20 + 5 (+0 BAB + 3 Dex + 2 Size)
Damage: 1d4 - 2 (-2 Str)
Crit: x2
Range: 0ft (must enter enemy square)

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Defense
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HP: 5 (1/2 of Master)
AC: 16 (10 Base +3 Dex +1 Natural Armor +2 Size)
Touch: 15 / Flat-Footed: 13
CMB: -4 (0 BAB -2 Str -2 Size)
CMD: 9 (10 Base +0 BAB -2 Str +3 Dex -2 Size)

Fort: +2 (+0 Base +0 Con) Base Animal
Refl: +5 (+0 Base +3 Dex) Base Animal
Will: +4 (+2 Base +2 Wis)

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Skills
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Per Level: 0 (Uses master's ranks with own attributes and class skills)

Skills List:
*Acrobatics: +3 (+0 Ranks +3 Dex)
Appraise: -2 (+0 Ranks -2 Int)
Bluff: -2 (+0 Ranks -2 Cha)
*Climb: -2 (+0 Ranks -2 Str)
Craft (any): -2 (+0 Ranks -2 Int)
Diplomacy: -1 (+1 Ranks -2 Cha)
Disable Device: +3 (+0 Ranks +3 Dex)
Disguise: -2 (+0 Ranks -2 Cha)
Escape Artist: +3 (+0 Ranks +3 Dex)
*Fly: +7 (+0 Ranks +3 Dex +4 Size)
Handle Animal: -2 (+0 Ranks -2 Cha)
Heal: +3 (+1 Ranks +2 Wis)
Intimidate: -2 (+0 Ranks -2 Cha)
Knowledge (arcana): -2 (+0 Ranks -2 Int)
Knowledge (dungeoneering): -2 (+0 Ranks -2 Int)
Knowledge (engineering): -2 (+0 Ranks -2 Int)
Knowledge (geography): -2 (+0 Ranks -2 Int)
Knowledge (history): -2 (+0 Ranks -2 Int)
Knowledge (local): -2 (+0 Ranks -2 Int)
Knowledge (nature): -2 (+0 Ranks -2 Int)
Knowledge (nobility): -2 (+0 Ranks -2 Int)
Knowledge (planes): -2 (+0 Ranks -2 Int)
Knowledge (religion): +2 (+1 Ranks -2 Int +3 Class Skill)
Linguistics: -2 (+0 Ranks -2 Int)
*Perception: +10 (+1 Ranks +2 Wis +4 Race +3 Class Skill )
Perform (any): -2 (+0 Rank -2 Cha)
Profession (any): +2 (+0 Rank +2 Wis)
Ride: +3 (+0 Ranks +3 Dex)
Sense Motive: +3 (+1 Ranks +2 Wis)
Sleight of Hand: +3 (+0 Ranks +3 Dex)
Spellcraft: -1 (+1 Ranks -2 Int)
*Stealth: +15 (+0 Ranks +3 Dex +8 Size +4 Race)
Survival: +2 (+0 Ranks +2 Wis)
*Swim: -2 (+0 Ranks -2 Str)
Use Magic Device: -2 (+0 Ranks -2 Cha)

Notes:

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Feats
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Weapon Finesse:
Weapon Finesse: You are trained in using your agility in melee combat, as opposed to brute strength. Benefit: With a light weapon, elven curve blade, rapier, whip, or spiked chain made for a creature of your size category, you may use your Dexterity modifier instead of your Strength modifier on attack rolls. If you carry a shield, its armor check penalty applies to your attack rolls. Special: Natural weapons are considered light weapons. (Bonus Animal Feat)

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Special Abilities
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Proficiencies:
Proficiencies - Natural Weapons.

Improved Evasion:
Improved Evasion (Ex): Copy and paste here.

Share Spells:
Share Spells: Copy and paste here.

Empathic Link:
Empathic Link (Su): Copy and paste here.

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Equipment
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Current Gold: 0