| Ecclesiastical |
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I've included the relevant rules text in spoiler tags, but the gist of what I'm working at is an Alchemist who is able to inflict a single, highly damaging shot per round. Because he would be using a weapon to deliver the attack, a one level dip in gunslinger is likely so that it would be possible to target touch AC. If my reading is correct, it should eventually be possible to fire a shot that deals
Weapon Damage
+ Bomb Damage(including int mod) from Explosive Missile
+ 1d6 fire and 1d6 acid +intelligence modifier from Alchemical Weapon*
+ Bomb damage again, including int mod, with Conductive weapon
When buffed with Targeted bomb admixture, then both applications of bomb damage will instead carry with them double the character's intelligence modifier in damage. In all likelihood, the character would make use of
Cognatogen to pump Int even higher. RAW everything here seems to work and my gut tells me it is legitimate, but I'd appreciate a lookover and any other input. Are there any other ways to add Int to damage for these massive (if resource intensive) attacks - the Kirin style feat chain seems a likely candidate. I'm also uncertain as to which damage portions would and would not be multiplied on a critical hit, so a little help there would be much appreciated.
Using a Hybridization funnel, combine an vial of alchemist's fire with an acid flask.
On a direct hit, an alchemist’s bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist’s Intelligence modifier.
An alchemist adds his Intelligence modifier to damage done with splash weapons, including the splash damage if any. This bonus damage is already included in the bomb class feature.
As a standard action, the alchemist can infuse a single arrow, crossbow bolt, or one-handed firearm bullet with the power of his bomb, load the ammunition, and shoot the ranged weapon. He must be proficient with the weapon in order to accomplish this. When the infused ammunition hits its target, it deals damage normally and detonates as if the alchemist had thrown the bomb at the target. If the explosive missile misses, it does not detonate.
Alchemical Weapon (Su)
At 2nd level, a grenadier can infuse a weapon or piece of ammunition with a single harmful alchemical liquid or powder, such as alchemist’s fire or sneezing powder, as a move action. This action consumes the alchemical item, but transfers its effect to the weapon in question.
The alchemical item takes full effect on the next creature struck by the weapon, but does not splash, spread, or otherwise affect additional targets. Any extra damage added is treated like bonus dice of damage, and is not doubled on a critical hit. The alchemical treatment causes no harm to the weapon treated, and wears off 1 minute after application if no blow is struck.
A conductive weapon is able to channel the energy of a spell-like or supernatural ability that relies on a melee or ranged touch attack to hit its target (such as from a cleric's domain granted power, sorcerer's bloodline power, oracle's mystery revelation, or wizard's arcane school power). When the wielder makes a successful attack of the appropriate type, he may choose to expend two uses of his magical ability to channel it through the weapon to the struck opponent, which suffers the effects of both the weapon attack and the special ability. (If the wielder has unlimited uses of a special ability, she may channel through the weapon every round.) For example, a paladin who strikes an undead opponent with her conductive greatsword can expend two uses of her lay on hands ability (a supernatural melee touch attack) to deal both greatsword damage and damage from one use of lay on hands. This weapon special ability can only be used once per round, and only works with magical abilities of the same type as the weapon (melee or ranged).
When you throw bombs, they can only hit a direct target; they do not splash. However, the bomb deals its base damage plus double your Intelligence modifier instead of just its base damage plus your Intelligence modifier.