Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Ah, do you mean to have this one build a gibbet for himself? Dramatic irony is not lost on me!"
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Password? He thinks that we will be allowed to simply walk away? Eat-in-Shadow thinks that we would be too easy to recognize. And I think this one's whimpering is annoying me. Let us rip him apart and be done with it."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
No, you don't need a feat: Melee Blaster just makes it so that you don't provoke when you do.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
@Tartarus: "Using a sphere ability provokes an attack of opportunity (unless cast defensively), requires a concentration check in difficult situations, ceases to function in an anti-magic field, and is subject to spell resistance." That is, unless you have
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"...bite and scratch and hurt and fight
Claw 1: 1d20 + 3 ⇒ (16) + 3 = 19
Eat-in-Shadow attacks the guard who was just hit by Aggghhh's greatsword, in case it's still standing. Otherwise, he moves to the next closest one, bringing darkness and pain.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Exhilarated by the bloodshed, Eat-in-Shadow pounces on the closest of the guards, shadows and blood mixing on the tips of claws and fangs. Claw 1, charging: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Additionally, in a radius of 10' from me, the light is two steps lower.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Bite and tear and slash and hack
Claw 1: 1d20 + 3 ⇒ (8) + 3 = 11
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Trying to carve a hole in the defensive wall of soldiers in front of him, Eat-in-Shadow unleashes a flurry of attacks.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow moves in, silent as a dead laughter, deadly as a mistake. Spending my last spell point to keep two claws and a bite, attacking the northernmost guard. Those 10 ft. from me are in my darkness (light loweed by two steps).
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow steps forward. "My darkness can enshroud a couple of us, and their arrows will have a harder time finding their mark. Will someone be a shield in front of me?"
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Sorry, I had accidentally disabled the updates. As his chuckle became disembodied, Eat-in-Shadow shrouded himself in darkness, his form becoming more and more animalistic and savage, a nightmare made real. Standard to call darkness for 1 minute, move action to shapeshift, gaining claws and bite.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Sorry, I had accidentally disabled the updates. As his chuckle became disembodied, Eat-in-Shadow shrouded himself in darkness, his form becoming more and more animalistic and savage, a nightmare made real. Standard to call darkness for 1 minute, move action to shapeshift, gaining claws and bite.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Aah, thanks.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Shrouded in darkness, Eat-in-Shadow's form become again more ghoulish and savage. "I'm ready." Keeping up a claws-and-bite transformation through concentrato.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Eat-in-Shadow can, but it's small. Only me and a couple more would fit."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Two little guardsmen, we've already won
Eat-in-Shadow charges at the guard, claws dripping blood, shadows enveloping him.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow steps over the downed guard and cheerfully claws at the nearby archer.
Claw 1: 1d20 + 3 ⇒ (8) + 3 = 11
As they are in my area of shadows, Aggghhh should have concealment.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
AoO: 1d20 + 3 ⇒ (16) + 3 = 19
After swiping at the running guard, Eat-in-Shadow uncoils the rope and fastens it to the nearest support, throwing it down for the others to climb.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
If the guard survives Mei's attack
Otherwise
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Ah, nevermind, I thought it was normal light. Then I just lower it two steps, to dim light, giving me concealment.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"We may be, but in the dark you are alone."
Standard action to dampen light to total darkness in a 10' radius around me. All non-magical lights are suppressed. Move action to get 10' to the side, hoping to give Mei a flank in the next action.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow rushes alongside Mei, his hands sticking to the surface of the wall like a gecko's. Climb (climb speed): 1d20 + 3 + 8 ⇒ (17) + 3 + 8 = 28
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
I only just realized that the last 2 posts I had written were eaten by the forum. Sorry for the inaction.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadows takes the rope, tying one end into a loop. "It's a suitable plan. Darkness walks with me."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Eat-in-Shadow can also climb easily."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Darkness shifting like a coat
Eat-in-Shadow almost casually gets to slicing again (If there's someone who's still up), throwing improvised nursery rhymes off the top of his head. Claw 1: 1d20 + 3 ⇒ (10) + 3 = 13
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
After cutting one of them down, Eat-in-Shadow gleefully and silently turns his claws at the next one.
Sorry if my posting is slow, RL just turned a lot more hectic.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow hangs upside-down on a chair's back, killing time while the others trade words.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Dear me, I miss one day and suddenly everyone is dead. Eat-in-Shadow, satisfied with the onslaught facilitated by his darkness, shows that his name is not just for show chewing on a severed thigh.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow calls on the darkness and rushes in the door, light fading as his presence calls on the primal fear of the unseen. I'll end my movement two squares to the right of Tartarus. I guess that one minute passed, so I'll shapeshift again to get claws and a web (from Vermin Transformation).
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow grabs one of the guards by the throat. As the poor sap wakes up, he crushes his windpipe, savoring the scent of fear as he slowly suffocates, his eyes unable to see anything in the darkness surrounding his killer.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Fear the dark and fear the night,
Eat-in-Shadow is about to pounce on the guard as Igor comes forward with a bluff. Instead of going for the man's throat, the bogeyman sticks to a corner, hidden in his own darkness. Stealth: 1d20 + 7 ⇒ (8) + 7 = 15
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Armed just with tooth and claw, Eat-in-Shadow checks out the room smelling of sweat and bodies.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow raises his head, sniffing the air and pointing at the doors, first to the right and then to the left. "Something cooking, something spoiled, something drunk and something oiled. Eat-in-Shadow smells sweat and bodies in the last one, either it's a gym or something more flavorful."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"Eat-in-Shadow can hide and skulk, and from the outside we can block the doors and set the fire. Not as satisfying as crunching on a spine, but Eat-in-Shadow can compromise for the sake of simplicity."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow lashes out at the closest human, wicked claws and wicked fangs ripping and tearing in the darkness. Attack, Claw 1: 1d20 + 3 ⇒ (5) + 3 = 8
Damage, Claw 1: 1d4 + 3 ⇒ (1) + 3 = 4
If they are shaken or frightened, I get +2 to attack against them and to Will.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Eat-in-Shadow remains creeping in his darkness, standing ready in case Igor's plan goes to high hell.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
"I agree." growls Eat-in-Shadow. "Eat-in-Shadow can't look like humans, but Igor may. Not that it would help much. Let us go forth and bring destruction to these hapless Talireans."
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
I can't edit the map, but I'm dampening lights in a radius of 10 ft. from me and moving next to the guards. For 1 minute, anything other than bright light becomes darkness, and bright light becomes dim. Dropping to all fours, Eat-in-Shadow moves towards the intruders. Around him, light gets snuffed out, calling up the primeval, instinctive fear of the dark most humans never get over.
Bogeyman Shifter 1 | HP 12/12 | AC: 16, T: 16, FF: 13 | Fort: +5, Ref: +5, Will: +3 | BAB: +0, CMB: +3, CMD: 16, M.Attack +3 [1d4+3] | Init: +3 | Perception: +7, low-light vision, darkvision 90', scent | SP 1/4
Moving forward, something in Eat-in-Shadow shifts. His hands elongate into claws, his teeth into fangs, and he moves in the darkness with purpose and certainty.
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