Fey Friend

Dustwich's page

104 posts. Organized Play character for mechaPoet (RPG Superstar Season 9 Top 32).


Full Name

Dustwich

Race

Halfling

Classes/Levels

Geokineticist 4 | 39/39 HP | 21 AC 15 T 16 FF | 15 CMD | F +9 R +9 W +4 (+2 vs fear) | Init +6 | Perc +10 | SM +8 | Concentration +7 | Current Burn: 0

Gender

Agender

About Dustwich

PFS #52949-5
Fame 12; PP 10; XP 6

Adventures Completed:
#5-08: The Confirmation
#6-05: Slaves Ships of Absalom
#0-05: Mists of Mwangi (GM)
#6-12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail
#6-14: Scions of the Sky Key, Part 2: Kaava Quarry
#6-16: Scions of the Sky Key, Part 3: The Golden Guardian
#5-06: You Have What You Hold
#7-24: Dead Man's Debt

Dustwich
Agender Halfling Kineticist 3
NG Small Humanoid
Init +5; Perception +9
SQ DR 1/adamantine

Defense
AC 20, 14 touch, 17 flat-footed (+5 armor, +3 Dex, +1 shield, +1 size)
HP 30 (3d8+9, +3 Favored Class Bonus)
Fort +8 Ref +8 Will +4 (+2 vs fear)
Special flesh to stone, constant endure elements in heat up to 110 degrees F

Offense
Speed 30 ft
Melee +2 dagger (1d3-1, 19-20/x2)
Ranged +7 earth blast (2d6+6, x2; 30ft; Point Blank Shot always applies), or +6 Extended Range earth blast (2d6+5, x2; 120 ft)
Special Attacks Pushing Infusion

Wild Talents (CL 3rd; Concentration +6)
1st: Kinetic Cover (Sp, Burn 0), Extended Range (form infusion, Burn 1), Pushing Infusion (substance infusion, Burn 1)

Statistics
Str 8 Dex 17 Con 17
Int 12 Wis 12 Cha 9
Base Atk +2; CMB +0; CMD 13
Feats Point Blank Shot, Precise Shot
Skills (Only skills with ranks listed) ACP -1
- Acrobatics +8 (3 ranks, +3 Dex, +3 class, -1 ACP)
- Climb +2 (1 rank, -1 Str, +3 class, -1 ACP)
- Heal +7 (3 ranks, +1 Wis, +3 class)
- Intimidate +3 (1 rank, -1 Cha, +3 class)
- Knowledge (Dungeoneering) +5 (1 rank, +1 Int, +3 class)
- Perception +9 (3 ranks, +1 Wis, +3 class, +2 racial)
- Sense Motive +7 (2 ranks, +1 Wis, +3 class, +1 trait)
- Stealth +10 (1 rank, +3 Dex, +3 class, +4 size, -1 ACP)
Languages Common, Halfling, Dwarven
SQ Fearless, halfling luck, fleet of foot, weapon familiarity, keen senses, burn (max=Con+3), element (earth), kinetic blast (1d6+1+Con), Kinetic Defense: Flesh to Stone (DR X/adamantine, X=1/2 Kineticist level, can increase with burn 1:1 up to Kineticist level), elemental overflow (+1 attack, +2 damage)
Traits Faction: whistleblower, combat: reactionary
Favored Class Kineticist: +3 HP

Equipment:
Weapons and Armor
Dagger
Masterwork Buckler
+1 Mithral Chain Shirt
Explorer's Outift

Consumables
Acid x3
Alchemist Fire x1
Holy Water x2
Potion of slipstream
Potion of spiderclimb
Wand of cure light wounds (49 charges)
Wand of endure elements (29 charges)

Other Gear
Masterwork Backpack
Wayfinder
Cloak of Resistance +1

Funds
1,662 gold

Background:
Once a slave in Cheliax, they killed their master and fled to Andoran. Joined the Pathfinder Society to fight injustice and tyranny.

Appearance and Personality:
A thin halfling with shaggy black hair that often hangs over their eyes. Ambiguously gender/androgynous. Clothes are simple, with muted earth tones. Doesn't wear shoes, always a little dirty.

Often takes the straightforward and direct, easily annoyed by shifty characters and vague situations. Not afraid to raise their voice, but lets others take the lead in more delicate negotiations. Loses temper easily when dealing with slavers and would-be slavers.

Boons & Vanities:
Occult Adventures Playtest:
Occult Dabbler: can legally play this character is PFS between the end of the playtest and the official release of Occult Adventures

#5-08: The Confirmation:
Confirmed Field Agent: 0 PP cost wayfinder, vanities for it cost 1 PP less
Explore, Report, Cooperate: As a free or immediate action, you may consider whether a particular action you name--such as subduing but not killing an enemy, befriending an NPC, or recovering a particular item--would help realize the goals of the Pathfinder Society. The GM then informs you whether the action's impact would be positive (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary success condition), or negligible (neither contributes to nor opposes the secondary success condition). If none of these three options accurately reflects the action's impact on the PC's fulfillment of the secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this boon, cross it off your Chronicle sheet.
Friend of Janira Gavix: +1 Knowledge checks when in the Grand Lodge

#6-05: Slave Ships of Absalom
Liberty Never Rests (Liberty's Edge faction): cross this boon off to roll initiative twice and take the better

#6-14:
Grippli's Favor: +2 bonus on Charisma-based checks to influence gripplis. In addition, use this boon in conjunction with other grippli-related options.

#6-16:
Sky Key Component (Sargava): Found Sigrin's piece of the Sky Key.
Stinkeye's Friend: Cross off this boon to gain a +4 insight bonus on a saving throw versus a gaze attack.

#5-06:
Smine's Best: Apply this boon to get a neat weapon.

#7-24:
Ekujae's Blessing: (Su) Permanent endure elements against hot weather up to 110 degrees F.
Kaghaze Redeemed: When adventuring in the Mwangi Expanse, Sargava, the Shackles, or the Sodden Lands, receive: a vial of antiplague, a piece of +1 animal bane ammunition for your preferred weapon, a healing potion (CLW for levels 4 or below, CMW for levels 5-8, CSW for levels 9 and above. Return these at the end of the adventure.