
Kpatrol88 |

Hello everyone.
Although I'm fairly well-versed in the basics of Pathfinder system, this is my first time using a spellcaster class so advice is most welcome.
Background information:
- I'm dropping into an ongoing PbP game.
- Its a settlement sandbox-ish game set in Faerun.
- Heavier emphasis on roleplay rather than combat.
- All official Pazio and Forgotten Realms content are allowed. I am not familiar with the FR content.
- Starting at level 6, fast advancement, 16,000 gp.
- 20 point 1-to-1 point allocation; 2 traits; up to 2 flaws optional for a feat or 3 skill points each, cannot be bought off.
- 18 max stat before racial bonuses, stat dumps highly discouraged.
- Multiclassing must be roleplayed and have an existing 'trainer' available.
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With that out of the way, here's what I've got so far. I'm not looking for a fully optimized build as flavor is more important here, but I don't want to make any rookie mistakes either.
Kobold
Sorcerer, Seeker Archetype, Kobold Bloodline
Sorcerer 1/Fighter 2/Sorcerer 3
Str: 6
Dex: 16 (lvl. 4 bonus)
Con: 9
Int: 16
Wis: 12
Cha: 18
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Traits:
- Reactionary
- Magical Knack
Racial Traits:
- Armored
- Crafty
- Darkvision (60 ft.)
- Light Sensitivity
Flaws:
- Exiled
- Insomniac
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Feats:
Lvl. 1
- Draconic Adept (Color?)
- Eschew Materials (Flaw Bonus)
- Draconic Glide (Flaw Bonus)
Lvl. 2
- Weapon Finesse
Lvl. 3
- Improved Initiative
- Toughness
Lvl. 5
- Combat Casting
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Abilities:
- Tinkering
- Seeker Lore
- Trap Rune 7/day
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Spell List
Lvl. 0: 6 spells known
- Detect Magic
- Prestidigitation
- Mage Hands
- Open/Close
- Acid Splash
- Mending
Lvl. 1: 4 spells known, 7 spells/day
- Vanish
- Magic Missile
- Grease
- Mage Armor
- Alarm (Bloodline Bonus)
Lvl. 2: 1 spells known, 4 spells/day
- Glitterdust