Warden Rogard Hammerfell

Drogyn Locke's page

94 posts. Alias of Orsen.


Full Name

Locke

Race

Barbarian (Dragon Instinct) 2, HP (38/38), AC 19 (18 while Raging), Perception +8, Fort +8, Ref +6, Will +8

Classes/Levels

Speed 20 | Hero Points 1/3 | Active conditions —

Gender

NG Male Ancient-Blooded Dwarf

About Drogyn Locke

Drogyn Locke
Male dwarf barbarian 2 (Lost Omens World Guide)
LG, Medium, Dwarf, Humanoid
Heritage ancient-blooded dwarf
Background harbor guard moonlighter
Perception +8; darkvision, scent (imprecise) 30 feet
Languages Common, Dwarven
Skills Acrobatics +6, Athletics +8, Medicine +6, Sailing Lore +4, Society +4, Stealth +6, Survival +6, Thievery +6
Str 18 (+4), Dex 14 (+2), Con 14 (+2), Int 10 (+0), Wis 14 (+2), Cha 8 (-1)
Items hide armor, bladed gauntlet[LOKL], clan dagger, dwarven waraxe, javelins (5), backpack, bandolier, bedroll, belt pouch, belt pouch, chalks (10), crowbar, flint and steel, grappling hook, healer's tools, rations (1 week)s (2), rope (foot)s (50), signal whistle, soap, thieves' tools, torchs (5), waterskin, writing set, purse (18 gp, 1 sp, 4 cp)
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AC 18; Fort +8; Ref +6; Will +8; Reaction: +1 circumstance bonus to save vs. magical effects.
HP 38
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Speed 20 feet
Melee [1] bladed gauntlet +8 (free-hand, modular B/P/S, agile, finesse), Damage 1d4+4 B +2 E
Melee [1] clan dagger +8 (parry, versatile B, agile, dwarf), Damage 1d4+4 P +2 E
Melee [1] dwarven waraxe +8 (two-hand (1d12), sweep, dwarf), Damage 1d12+4 S +4 E
Ranged [1] javelin +6 (thrown 30 ft.), Damage 1d6+4 P
Rage [1] (arcane, barbarian, concentrate, electricity, emotion, evocation, mental) Requirements You aren’t fatigued or raging Effect You tap into your inner fury and begin raging. You gain a number of temporary Hit Points equal to your level plus your Constitution modifier. This frenzy lasts for 1 minute, until there are no enemies you can perceive, or until you fall unconscious, whichever comes first. You can’t voluntarily stop raging. While you are raging:
• You deal 2 additional damage with melee weapons and unarmed attacks. This additional damage is halved if your weapon or unarmed attack is agile.
• You take a –1 penalty to AC.
• You can’t use actions with the concentrate trait unless they also have the rage trait. You can Seek while raging.
After you stop raging, you lose any remaining temporary Hit Points from Rage, and you can’t Rage again for 1 minute.
Surprise Attack You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.
Ancestry Feats Dwarven Weapon Familiarity
Class Feats Acute Scent, Sudden Charge
Skill Feats Battle Medicine, Godless Healing[LOWG], Quick Jump
Other Abilities anathema, call on ancient blood, draconic rage (instinct ability), dragon instinct, instinct
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Backstory: Born in Absalom, he was the son of a blacksmith and was destined for this path. When the earthquake hit, it demolished his father's shop and his father died in the ensuing undead attack, but not before taking out his fair share of undead. When he discovered his father’s body, he grabbed what little equipment he could find and attempted to track down these killers and right this wrong. He would bury his father and continue to live in his home but couldn’t bring himself to reopen the shop. He had such an anger in him, but had nowhere to focus this rage.

After this, he became a detective with the Harbor Guards so he could right other wrongs. He eventually met with Lieutenant Lavarsus while on a case that crossed over with the watch. Lavasus saw potential in him and has now transferred him to the Edgewatch. This option worked well for both Drogyn and the Sally Guards as he was not great at riding yet compared to his colleagues.

Appearance: He wears a leather coat from his mother that she wore for adventures over his immaculate uniform. His red hair and braided red beard are well trimmed and nothing is ever out of place if he can help it. He has a shield strapped to his back and his right hand has a vicious looking gauntlet and bracer covered in spikes. He prominently displays his clan dagger on his belt as a homage to his father.

Personality and Quirks:He rubs some dirt on his hands before fights to help with grip and because he considers the earth to be good luck. He is proud to be in the Edgewatch and keeps his uniform clean each night. He thinks of himself as a role model, and presentation is important. He never drinks and prefers tea most of the time. He can always be found with a candy mint in his mouth. To calm down after a particularly hard day, he likes to polish his uniform while drinking some tea. When it comes to the job and his squad, he is 100% dedicated and is the first one up front and the first into battle. Even if he’s the slowest with the shortest legs.