Shakraal hides a small tear as Hakak, the sometime winnower falls and is casually dismembered. Thus is all our fate.... She looks on this newling. First Ozak, now...Jugag. To replace the others who have left the Fist. Kraq. Hakak. Who would fall next? "Welcome Jugag. May your sinews stay tight and your blood inside." Shakraal sees to the crone, looking her over before standing attendant to Thoku's will.
Shakraal bows to her mighty lord. "Perhaps they speak a truth so pure that the words themselves roil, curl and twist to make sense to us." The dreadmasque pauses. "Or they are mad, and merely copulate with your mind!" she jeers, lowering her usual deference to share levity with her lord. "Truly, it maddens me to hear their meandering musings. Better to speak clear as a blade parts flesh clean, no? Still, in time, madness and clarity are one great lord. May you find the truth."
Shakraal looks on the mewling humans of Trunau as they are led before Thoku. She whispers in his ear. "Great Lord, most of these are but daggers at our backs, and should be given as prizes to our new horde. Remove a hand from each to show our strength, and to limit their capacity. Brand them on the forehead to prove ownership. Mate the strong males and females with those of our horde who wish to make the strong hybrids." [indicates a leader of some sort - priest/mayor/officious type] "Such as those should be tortured and interrogated. I or Choot should be most capable at removing important information from behind their eyes..." The warseer's baleful eye falls upon a distraught child. "But most important of all, do not leave the children to grow with enmity in their hearts. Either kill them, or make slaves of them also. Nothing grows so pure as hatred and a desire for revenge in a child wronged or orphaned in war. With that, she walks away. Masked and Masked again: Shakraal eyes the masked woman lazily.
Interesting. For once the warwitch shows favor. She bows, and looking around, makes obeisance to the figure. "This...is already past "done". Lead on, honored aunt."
Sharks feels impotence and fury. Is she not the wyrdcaster? She attempts to fire her last remaining spell of power lest she must resort to minor magicks...but once more, her accoutrements of civilisation, her armor and other metal protections that protect her weak hide prevent her from connecting to the deepest magic. She howls yet again in fury and frustration. Move Action: Move to O,P/4,5 Standard Action: Cast ray of enfeeblement ASF 20%: 1d100 ⇒ 19 Free Action: Howl. In shame. JUST IGNORE THIS EVER HAPPENED
Ok, I guess we vote. Fight Skreed's five champions? Wait until later? What would we gain from winning? A horde. What will we do with this horde? Who will manage it while we go off adventuring? Where ARE we going next? Just some things to think about. I'm all for either, though I do recognise Shakraal is a glass cannon - low-low Ac and not that many HP, and a not great BAB. Unless she ms carrying the whomp-hammer...but that may be better in a higher BAB character's hands....
Is the giant in O,P/16,17? Shakraal's lips curl and hisses as the behemoth rises dripping from the water. Her magic is precious, and she lusts to also grow large and grapple the creature female to ....thing. Is female or male? She opts to roar at the creature, and pulses with her enormous rage. Then the wyrdwarrior makes the necessary incantations and gesticulations to become giant...but again, her mundane armor bars her passage to the eldritch. She roars again in futility... Round 1: Swift Action: Enact rage (5 rounds left) Standard Action: Cast enlarge person ASF 20%: 1d100 ⇒ 13
Horrified by the swarm of tiny vermin, Shakraal has been...stunned. Not afraid. At all. Because that would be weak. And unseemly. She watches fascinated as her tribe are swamped. Her mind reels, opportunities, and possibilities. Then, galvanised by something, she steps forth... holding her hands outstretched...she makes an incantation, and waves her hands about...but to her surprise...nothing happens.... Round 2 Move Action: Move to Q11 Standard Action: Cast "Fizzle" (burning hands) ASF 20%: 1d100 ⇒ 8
Shakraal wastes no time on the dead, calming herself and following her illustrious leader up...a ladder. In time, all before me shall quake, and those who build ladders will build them only to more successully create giant effigies of me, to be filled with the unclean and the vile alike. Fuel for the flames!!!
Asa discussed in Gameplay thread, Shakraal and Choot are for teling them to make their attack; while they do that we will make our move to retrieve the kewl lewtz. Shakraal advises not telling the horde too much about where or when in cas elements within the horde get any bright ideas like trying to take what we are after for themselves. Of course, I'm happy to hear other options, or for Thoku to just play it as he likes - the advantages of being the boss: lead; the advantages of being a minion: follow. ;)
The headstrong Shakraal would say loot and pillage before the horde strikes to prove how unutterably awesome the B*Storm Crue are. Thankfully, the wiser Shakraal that knows how one might live to see another Burning Angel suggests that waiting for the Horde to attack might be better, as we can pillage and loot while the enormous massacre/fracas/affray unfurls upon the hapless pinkskins as an epic diversion. Of course, ultimately, she will defer to our omniscient and ubercruel leader, Mighty Thoku, Destroyer of Spines, Mangler of Flesh, Puller of Tusks etc anon ad infinitum.....
Nof one to purposefully lose her head, Shakraal will likewise avoid any drinking. She will also take a room, or share if we are all...roomies. Note Shakraal isn't fond of being in this "city" and the concept of a "room" is foreign to her - the closeness probably scares her, but she would rather own that it is "distasteful" and "weak".
Shakraal raises her mask and opens her third eye at Thoku, winking it. She whispers to her august leader. "Nay, I merely bade him well met, and said "Mayhap". Remember, all heard and understand that the final decision was and is always yours, blood leader. [ here closes her third eye dramatically and subtly inclines her head] Forsooth, I am but thy humble instrument." The canny warcaster eyes the newcomer lazily, before returning her baleful gaze to Mighty Thoku. "Pah. He will cleave many in twain under you. Worry not about him."
"Other" Tactics we like to use: * Smash victims to a pulp using very basic melee, while Choot does mystic-magicery stuff. * We don't really practice a lot of "teamwork" or what is laughingly known as "synergy" beyond very basic flanking. * Once enough of the good-guys are down, Shakraal threatens any remaining participants by offering to remove their manhood, and Thoku tends to rip a dying victim's spine out and wave it around Predator-style which gets better results than Shakraal's bedside manner. If the victim is an orc, Thoku delights in pulling out their tusks as a way of saying hello. * What is a "potion"?
Welcome again Ozak - we'll let you know as much as we know as we remember to let you know what we know. Which admittedly, in my case, isn't a great deal - I'm one for not reading spoilers of other characters doing stuff when I'm not with them, so I have no idea what some of them found out recently while in Trunau. Ehrmmm. you missed the central raison d'etre of Shakraal - which is to completely undermine Thoku's position as leader and one day drink his braingoop. Oops. Did I say that out loud? Actually she is mostly focused on saying really off-color things and threatening folk with her moody and completely dread masque. Plus she has giant blood in her - did you check out the available Campaign Traits - they may be useful - even if you're "not from around here". You have the...errr...tactics right Ozak. But that isn't the really good stuff. Hakak likes to roll low and never hit very much. The random number generator has 1 and 2 on speed dial just for him It frustrates him a little, but mostly we love him. And his cute lil pet. Thoku is barkinger mad than a row fulll of deskulled brains on acid, which is handy because he never really gets what's going on in the basic sense, but can sniff weakness out in a multiplanar capacity. Choot is incredibly cooler than the rest of us because he is actually an Orc in an "Orcs Only" Giantslayer. Plus his pet elfzombie is an elf who is now dead and carries things for us. Kern is dread and mean and his warcat is like porn for animal companions. Secretly I'm not sure he is all that evil, but he sticks around because we have like 5 bazilion fame from winning super-duperly (not an Orcish term) at a big Orc Free-love festival that started the show. Krak was cool, but he left. That is all. Make sure to read the very initial post of the game because the DM likes to bore us with substandard fare he rips off the back of cornflake packets and retired Reader's Digest mail redirection notices.
Shakraal peers through her mask at the newcomer, takes in his rustic apparel, battleforged scalearmor and....mighty thews. If she is pleased it is not immediately apparent - to prove merit takes more than an august entrance aided by muscle and weaponry... or the capture of mewling children. Taking an attitude of haughty imperiousness learnt at her mother's knee, the warwyrd laughs throatily. "Aye. Well met Daggertooth. You stand before the mighty Bleeding Storm - our laird Thoku will ascertain whether ye have the right to live yet in our presence. [here whips her head to the side and almost snarls to Thoku] Mayhap we need such a one as this, wise Bloody One?" Lesha Rell has not participated in any online campaigns. |