Edwid Fickleberry

Drancis Mordaron's page

693 posts. Alias of Eric Swanson.



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Came across this thread randomly. I'm going to have to go back and see if I can dig up my old maps of Ptolus on the Isle of Terror, but you can get a sense of them from this document:

https://docs.google.com/document/d/10f8Sz19nv-A7LG3yhHbI30Ctj6wi0UpcFgU4fZr Qoe0/edit


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James Jacobs wrote:


It's pretty likely we'll NEVER get around to exploring every corner of the Inner Sea region; heck; we spent a year and a half in Varisia in the APs and haven't even explored every corner of Varisia itself! There'll always be parts of the world left open for GMs to build on as a result!

The Inner Sea is large. It's interesting to take it and place it one a modern map of the earth to give you and idea of the scale. The Inner Sea is significantly larger than the Mediterranean, for example.

While we're on the subject...

At the moment, my favorite choices are to either have Ptolus and the surrounding world of Preamal be on the far side of the World's End Mountains or to drop Ptolus on the Isle of Terror.

In the first case, the World's End Mountains thus line up with the Cherubar mountains and you can drop Monte's setting in pretty much as-is. It's effectively a world away anyway. Still, it does offer some chance of allowing characters to travel between settings.

However I'm starting to like the idea of using the Isle of Terror even more. Ptolus is actually a fairly new city built on the ruins of two evil empires. The Isle of Terror fits well as Ghul and Tar-Baphon become the same character. Eslathagos Malkith (the Dread One) is so ancient, he can be set as-is during the Age of Darkness. The isle is remote enough one can take a lot of the Ptolus setting directly (including Litorians). You can also place Dretas Phantas as a city taken from the shores of Kyonin.

Of course, I'm a late comer to Pathfinder and I'm still getting up to speed with the setting, so perhaps there are some better locations I'll find later.