Full Name |
Dr. Mal'eel Zaius |
Race |
| SP 18 HP 22 RP 5| EAC 14 KAC 15 | KAC+8 23 | F: +1, R: +4, W: +3 | Init+1 |Perc: +4, SM: +6, (Detect thoughts 1/day, limit telepathy 30 ft, Daze(DC14), psychokentic hand at will) |
Classes/Levels |
Envoy 3 (Starfinder Forerunner) |
Gender |
Male |
Size |
Med |
Age |
27 |
Strength |
10 |
Dexterity |
13 |
Constitution |
10 |
Intelligence |
14 |
Wisdom |
10 |
Charisma |
18 |
About Dr. Mal'eel Zaius
Dr. Mal’eel Zaius
Male damaya lashunta xenoseeker envoy (starfinder forerunner) 3
CG Medium humanoid (lashunta)
Init +1; Perception +4
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Defense SP 18 HP 22 RP 5
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EAC 14; KAC 15
Fort +1; Ref +4; Will +3
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Offense
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Speed 30 ft.
Melee club +2 (1d6-2 B; analog, archaic)
Ranged static arc pistol +3 (1d6+1 E; critical arc 2; stun) or
frag grenade I +2 (explode [15 ft., 1d6 P, DC 11])
Spell-Like Abilities (CL 3rd)
1/day—detect thoughts (DC 15)
At will—daze (DC 14), psychokinetic hand
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Statistics
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Str 10 (+0); Dex 13 (+1); Con 10 (+0); Int 14 (+2); Wis 10 (+0); Cha 18 (+4)
Skills Bluff +11, Computers +7 (2 ranks), Culture +10, Diplomacy +10, Engineering +7 (2 ranks), Intimidate +8, Life Science +9, Medicine +7, Perception +4, Physical Science +8, Piloting +6 (2 ranks), Profession (archaeologist) +11 (+12 to earn a living), Profession (con Artist) +9, Sense Motive +6; (reduce the DC of Life Science checks to identity rare creatures by 5)
Feats Skill Synergy (life science, physical science), Versatile Specialization
Languages Abyssal, Azlanti, Brethedan, Castrovelian, Common, Draconic, Kalo; limited telepathy 30 ft.
Other Abilities expertise, inspiring boost [10 SP], slick customer, trained for trouble
Combat Gear frag grenade I, mk I serum of healing; Other Gear graphite carbon skin, club, frag grenade I, static arc pistol with 1 battery (20 charges), basic medkit, extra battery, engineering tool kit, flashlight, personal comm unit, professional clothing, professional clothing, professional's tools, professional's tools, credstick (1,547 credits); Augmentations mk 1 ability crystal (charisma)
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