Full Name |
Dr. Janebroaun Ayres |
Race |
Elf Alchemist / Ranger 3 |
Classes/Levels |
AC 17 / T 13 / FF 14 || HP 30/30 || Fort +4 Ref +6 Will +1 |
Gender |
Bombs 7/7 remaining. |
About Dr. Janebroaun Ayers
Dr. Janebroaun Ayres
Male Elf Ranger (trapper)/Alchemist 3
CG Medium humanoid (elf)
Init: +3; Senses: Perception +9, low light vision
Speed: 30, Languages: Common, Elf, Abyssal, Celestial, Sylvan, Infernal, Draconic
Defense
AC 17 (Armor +4, Dex +3) Touch 13 FF 14
HP 30 (3d10+6)
Fort +4 Ref +6 Will +1, +2 vs poison, +2 vs enchantments
Immune: magical sleep
Offense
Melee: masterwork cold iron rapier +7 (1d6 18-20/x2)
Ranged: masterwork composite longbow +7 (1d8 20/x3) Range 110, Ammo: 20
Bombs: touch +6 (2d6+4, 10’ radius splash for 6 fire, DC 15 ref for half. DC 15 Ref or burn 1d6) Range: 20, Ammo: 7/day
BAB 3 CMB +3 CMD 16
Statistics
Abilities: Str 10 Dex 16 Con 12 Int 18 Wis 10 Cha 10
SQ: favored class (alchemist; HP), elven immunities, keen senses, elven magic, weapon familiarity, low-light vision, track (+1), trapfinding (+1), wild empathy (+3), alchemy, poison resistance +2, poison use, swift alchemy
SA: Bomb (2d6+4; 7/day, 6 splash DC 15 reflex for half), mutagen (+2NA, +4/-4, 30min. Currently Prepared: +Dex/-Wis)
Favored Enemy: humanoids (human)
Favored Terrain: urban
Discoveries: explosive bombs
Feats: Point Blank Shot, Rapid ShotB, Weapon Finesse, Brew PotionB, EnduranceB, Throw AnythingB
Traits: Seeker of Brightness (+1 Kn(arcana), +1 Perception), Alchemical Adept (+2 Craft(Alch), no loss of mats so long as don’t roll a 1)
Skills: Acrobatics +6, Climb +8, Craft (alchemy) +15, Disable Device +11, Intimidate +6, Knowledge (arcana) +11, Knowledge (nature) +10, Perception +9, Sleight of Hand +9, Spellcraft +10, Stealth +9, Survival +6
Combat Gear: Acid (10), Alchemist Fire (10), Defoliant (2), Tanglefoot Bag (2), Antitoxin (2), Antiplague (2),
Equipment: masterwork composite longbow bow, 20 arrows, masterwork cold iron rapier, silver dagger, club, mithral shirt, alchemy crafting kit, backpack, bedroll, belt pouch, flint & steel, ink, inkpen, iron pot, mess kit, soap, torches (10), trail rations (5), waterskin, formula book, 50’ silk rope, climber’s kit, pitons (10), masterwork thieves’ tools
Coin 22
Potions: CLW (2), Ant Haul (2), Magic Weapon (2)
Alchemist Extracts: CL 3, Save DC 13+spell level
1st: Ant Haul, CLW, Shield, Reduce Person
Formulae Book:
1st: Ant Haul, Blend, Cure Light Wounds, Endure Elements, Enlarge Person, Heightened Awareness, Jump, Reduce Person, Shield
Description: Dr. Janebroaun Ayres is a 154 old elf, standing 6’2” tall and massing 130lbs. He wears light colored tradesman clothing over stout leather boots up to his knee, and almost always has a thick leather apron on over that. The apron is festooned with pockets, pouches, and little straps for carrying all sorts of vials, tools, and assorted other items. It also bears a striking number of oddly colored stains and a few burn scars. He wears his light brown hair closely cut and simply styled, and has protective goggles on his face or dangling around his neck. When traveling out and about, he carries a heavy reinforced pack, with a well-worn wooden case strapped underneath to hold his alchemy crafting materials. When armed, he has a longbow and quiver over his shoulders, with a finely crafted rapier on one hip, balanced by a long dagger on the other.
Background: Dr. Ayres came up to the Worldwound area several years ago, after honing his alchemical skills to the best he could away from the chaotic realm. In Kenabres, he set up a clinic to render aid for the population, selling potions to cure injuries, illnesses, and the like, and providing much needed alchemical tools for the warriors in the Crusade. Any number of would-be-bandits sought to rob or assault him, finding that his healing skills can be turned quite deadly, especially against fallen Crusading humans.
At the time of the demonic assault, Janebraun was away from his shop, out gathering supplies and making a few deliveries. His building was one of those collapsed in the initial earthquake, but thankfully he already had his necessary equipment and gear with him. For the past day or so, he has hidden, stalking the broken streets while trying to survive as best he can. He helped a few injured citizens here and there, trying to gather up resistance to the incursion, but he does not know if anyone really remains in charge of the city. He keeps his bow ready, remaining in the damaged rubble as much as possible, and prepares to slay any fallen Crusaders who would bring him down.