Ezren

Dr. Dax Newgen's page

59 posts. Alias of Dalgar the Great.


Full Name

Dr. Dax Negen

Race

+4 Lore +3 Notice, Will +2 Shoot, Physique, Craft +1 Drive, Burglary, Athletics, Resources; Fate Points 4/3

Location

Spaaaaaaaaaaaaaaaaace

About Dr. Dax Newgen

HC: Crazy Outlawed Scientist
Trouble: Entropic Aura
Explosions solve everything!
When in doubt think it out
No such thing as an abomination.

+4 Lore
+3 Notice, Will
+2 Shoot, Physique, Craft
+1 Drive, Burglary, Athletics, Resources
Stunts:
Science! You’ve spent hundreds of hours dedicated to the scientific arts. You can spend a fate point to use Lore in place of any other skill for one roll or exchange, provided you can justify the scientific principles behind the action you’re attempting.
(Shamelessly re-worded)
Tuck and Roll! You've been in dozens -if not hundreds- of explosions. Through your vast experience of the subject you've learned a thing or two about mitigating the damage you take. When you use Athletics to Defend against an explosion you get a +2 to your roll.
Xenobiologist. You're one of the top researchers of alien plants and animals. You get a +2 to Lore when creating an advantage with Lore as long as it has to do with non-earth lifeforms.