Pathfinder Lost Omens, Rulebook Subscriber. Organized Play Member. 37 posts (53 including aliases). No reviews. No lists. No wishlists. 25 Organized Play characters.
Hour: The Courtesan
Hour Power: When you would encounter a non- story bane barrier, banish it instead, then summon and encounter a Task barrier.
HARROW OF CROWNS
The difficulty of checks against summoned banes in increased by 4.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
"
Hour: The Twin
Hour Power: On your check, the first item or ally played is played freely.
HARROW OF CROWNS
The difficulty of checks against summoned banes in increased by 4.
Moves to Waxworks (location 6)
Explore for turn
Encounters The Tyrant
Reveal hatchetbird, add d8 from bonus for suit
charisma(11):2d8 + 1d4 + 2 ⇒ (3, 6) + (2) + 2 = 13 Success
Recharge Retriever to explore
Encounter The Forge
Reveal hatchetbird, add d8 from bonus for suit
strength(11):1d10 + 4 + 1d8 + 1d4 + 2 ⇒ (7) + 4 + (8) + (3) + 2 = 24 Success
Discard the Forge to explore
Encounters Infernal Warhounds
BYA 1 fire damage prevented by Radovan
Combat; Reveal Pillaging Mace, Reveal Hatchetbird, Bury Blessing of the Oathkeeper for two dice
melee:3d10 + 1d8 + 1d4 + 9 ⇒ (8, 9, 4) + (8) + (1) + 9 = 39
After the encounter
Examines top card for Pillaging Mace
Finds and Draws Aid
After the encounter
Random local character encounters Infernal Warhounds
1 = Radovan; 2 = Agna
random:1d2 ⇒ 1
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Hour: The Avalanche
When you suffer damage on your turn, each other local character suffers 1 damage of the same type.
HARROW OF KEYS
When you do not move during your move step or when you fail a check to defeat a barrier, either discard the top card of your deck or bury a card from your discards.
Discards Warhorse from top of deck for Harrow effect
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Reloaded: Middle of Deck (Unknown Order): Blessing of the Inheritor, Blessing of the Samuri, Hatchetbird, Camel, Blessing of Shizuru, Flaming Longsword +3, Pharasma's Knowing, Warhorse, Landshark Whelp, Staff of Greater Healing, Blessing of the Oathkeeper, Retriever, Skyplate Armor
Recharged: Discard Pile: Buried Pile:
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Displayed:Shapechange,
Deck: 13 Discard: 5 Buried: 1
Hero Points: 3
NOTES: Available Support: Support: use Sadomasochism or Harrow Deck if you want!
Movement: Other:
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Skyplate Armor, Warhorse, Blessing of the Inheritor, Frost Lance +2, Defiant Nodachi, Jorgenfist Spear, Mighty Steed, Pillaging Mace, Blessing of the Oathkeeper, The Wanderer, Djinn
Recharged: Camel, Grappler's Mask,
Discard Pile: Blessing of the Samuri, Blessing of Shizuru, The Queen Mother, Lyrune-quah Moon Maiden, The Demon's Lantern, Buried Pile: Pharasma's Knowing,
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Displayed:Shapechange,
Deck: 14 Discard: 1 Buried: 1
Hero Points: 3
NOTES: Available Support: Support: Queen Mother, Other blessings ask before.
Movement: Other: Staff of Greater Healing fi someone wants healing at start of my next turn.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Frost Lance +2, Jorgenfist Spear, Warhorse, Defiant Nodachi, Blessing of the Oathkeeper, Grappler's Mask, Harrow Deck, Retriever, Mighty Steed, Blessing of the Inheritor, Skyplate Armor, Landshark Whelp, Pillaging Mace, Flaming Longsword +3
Recharged: Discard Pile: Blessing of the Samuri, Buried Pile: Pharasma's Knowing,
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Displayed: Deck: 14 Discard: 0 Buried: 0
Hero Points: 3
NOTES: Available Support: Support: None usless REALLY needed
Movement: Other: Staff of Greater Healing fi someone wants healing at start of my next turn.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Pillaging Mace, Blessing of the Inheritor, Grappler's Mask, Jorgenfist Spear, Djinn, Mighty Steed, Frost Lance +2, Blessing of the Oathkeeper, Blessing of the Samuri, Skyplate Armor
Recharged: Flaming Longsword +3, Warhorse, Defiant Nodachi, Harrow Deck,
Discard Pile: Buried Pile:
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
"
Hour: The Mountain Man
On your Strength or Constitution check, you may recharge a card to reroll.
HARROW OF SHIELDS
When your hand is empty at the end of your turn or when you fail a Constitution or Fortitude check, bury a card from your discards.
Remove Exploding Runes via Rabbit Spotted.
Randomizing cards left in location via rolls for turn
1. The Queen Mother (explore 2)
2. Third Eye
3. Pegg and Louie
4. Warsworn
5. Villian Proxy V1 (explore 3)
6. Henchman Proxy A
7. Soul Mistress (explore 1)
8. The Fiend
9. Sneak
Hour: The Locksmith
When this is the hour: On your check, you may recharge a card to replace all d4s with d8s.
HARROW OF KEYS
When you do not move during your move step or when you fail a check to defeat a barrier, either discard the top card of your deck or bury a card from your discards.
Gives Spirit Sword to Radovan
Banish Harrow Deck to look at top 3 cards of Mountain
Finds and arranges
The Cricket
Hordemaster
Warlord Devil
Recharge Warhorse to Explore
Encounter Dread Helm
Reveal Camel, Discard Blessing of the Gods for Radovan's hand (copy of The Locksmith)
Recharge Defiant Nodachi via hour power to turn d4s->d8s
Divine(12):3d8 + 2 ⇒ (6, 7, 4) + 2 = 19 Success!
I examined the mountain but wasn't ready to go there yet. I can possibly take care of those 3 cards next turn if no one else wants to go in with the extra info. Picked up some Armor for this nasty failed acquire damage!
Displayed: Deck: 14 Discard: 0 Buried: 0
Hero Points: 3
NOTES: Available Support: Support: None usless REALLY needed
Movement: Other: Staff of Greater Healing fi someone wants healing at start of my next turn.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Frost Lance +2, Skyplate Armor, Blessing of the Samuri, Jorgenfist Spear, Blessing of the Inheritor, Mighty Steed, Pillaging Mace, Blessing of the Oathkeeper, Djinn, Grappler's Mask
Recharged: Flaming Longsword +3, Warhorse, Defiant Nodachi, Harrow Deck,
Discard Pile: Buried Pile:
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Displayed:Mantle of Faith,
Deck: 12 Discard: 2 Buried: 7
Hero Points: 3
NOTES: Available Support: Support: The Snakebite
Movement: Other: Staff of greater healing can target any local. Ask if you want help.
Other: Combat on Villian. Can handle one of the checks if needed.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Camel, Djinn, Blessing of the Oathkeeper, Skyplate Armor, Warhorse, Blessing of the Inheritor, Grappler's Mask, Jorgenfist Spear
Recharged: Frost Lance +2, Ring of Energy Resistance, Landshark Whelp, Harrow Deck,
Discard Pile: The Lost, Blessing of the Samuri, Buried Pile: Blessing of Shizuru, Spirit Sword, The Peacock, Pharasma's Knowing, Wyvern Poison, Pillaging Mace, Mighty Steed,
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Displayed:Mantle of Faith,
Deck: 12 Discard: 2 Buried: 5
Hero Points: 3 // Agna has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
NOTES: Available Support: Support: Blessing of Samurai
Movement: Other: Staff of greater healing can target any local. Ask if you want help.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Retriever, Warhorse, Flaming Longsword +3, Skyplate Armor, Blessing of the Inheritor, Djinn, Blessing of the Oathkeeper, Camel
Recharged: Frost Lance +2, Ring of Energy Resistance, Landshark Whelp,
Discard Pile: The Lost, Mighty Steed, Buried Pile: Blessing of Shizuru, Spirit Sword, The Peacock, Pharasma's Knowing, Wyvern Poison,
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Hour: The Joke
When this is the hour: On your check against a barrier, you may recharge a card to add your Intelligence die.
HARROW OF BOOKS
When a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
Books combat increase:1d6 ⇒ 5
At start of turn heal Jorgenfist Spear with Staff of Greater Healing.
Explore for turn
Encounter; Henchman Proxy B
Reveal Defiant Nodachi, Reveal Mighty Steed, Banish Warlord Devil from Nyctessa's hand for 6d4 Melee (30):2d10 + 7d4 + 1d6 + 11 ⇒ (3, 5) + (4, 4, 3, 4, 3, 2, 1) + (2) + 11 = 42 Success!
Discard Wyvern Poison for after acting effect
Banish Landshark Whelp to explore
Encounter: Blessing - The Lost
Reveal Mighty Steed
Survival(11):1d8 + 1d4 + 7 ⇒ (7) + (3) + 7 = 17 Success, added to hand
Aquired blessing suit Stars
Discard The Lost to explore
Encounter Ring of Energy Resistance
Constitution(8):1d6 + 1d4 + 2 ⇒ (4) + (3) + 2 = 9Success
BuryPharasma's Knowing Pharasma's Knowing to explore
First will Draw 2 and Recharge 2
Encounter Ancient Black Dragon
Before acting, each local character must succeed at a Dexterity or Acrobatics 11 check or suffer 1d4 damage and the scourge Wounded. Dexterity(11):1d8 + 1d4 + 3 ⇒ (1) + (3) + 3 = 7 Fail
Wounded and Combat Damage:1d4 ⇒ 3
Discard Defiant Nodachi (Back to hand), Might Steed, and Blessing of the Oathkeeper
Combat: Reveal Jorgenfist Spear, Reveal Hatchetbird, Banish Sayona from Nyctessa for 5d4 Melee(28):1d10 + 2d6 + 6d4 + 11 ⇒ (2) + (4, 4) + (3, 4, 2, 2, 4, 3) + 11 = 39 Success, Forgot Harrow of books but even +6 is still okay.
Ends Turn
Withering: Bury Wyvern Poison from discard
Examines top card of deck, see Henchman Proxy A
Draws hand and Shuffle back in Camel for Confusing
Displayed:Mantle of Faith,
Deck: 10 Discard: 3 Buried: 5
Hero Points: 3 // Agna has the following scourges marked:
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
NOTES: Available Support: Support: Blessing of Samurai
Movement: Other: Staff of greater healing can target any local. Ask if you want help.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Inheritor, Skyplate Armor, Flaming Longsword +3, Grappler's Mask, Retriever, Warhorse, Camel, Djinn
Recharged: Frost Lance +2, Ring of Energy Resistance,
Discard Pile: The Lost, Blessing of the Oathkeeper, Mighty Steed, Buried Pile: Blessing of Shizuru, Spirit Sword, The Peacock, Pharasma's Knowing, Wyvern Poison,
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
On Nyctessa's turn:
Remove exhausted
Heal Pillaging Mace
Draw random item #2 from list for Keys bonus = Wyvern Poison (better for a craft or disable character). Willing to hand off if anyone wants.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
"
Hour: The Vision
At the start of your turn, examine the top card of your location; if it is a Magic card, encounter it.
Harrow power
HARROW OF BOOKS
When a bane has both a combat check to defeat and a non-combat check to defeat, the difficulty of the combat check to defeat is increased by 1d6.
Examine top card of The Theater
Finds monster, Scarlet Walker, leaves on top
Start of turn, Heal 1 card with Staff of Greater Healing
Blessing of the Samurai healed
Moves to Tavern
Explore for turn
Encounter: Blessing - The Peacock
Recharge Grappler's Mask to use Melee
Reveal Camel for character power
Diplomacy(11):1d10 + 6 + 1d4 + 2 ⇒ (10) + 6 + (4) + 2 = 22 Success!
Acquired Blessing - The Peacock
Recharge Retriever to explore
Encounter: Item - Whisper of the First Lie
Gets D6 from retriever, reveal Camel for power
Charisma(14):2d6 + 1d4 + 2 ⇒ (6, 4) + (1) + 2 = 13 Fail
Recharge Camel to Explore
Encounters Ghast
Before Acting for all local characters
Reveal Hatchetbird for power
Constitution(6):1d6 + 1d4 + 2 ⇒ (1) + (1) + 2 = 4 Ugg, fail
Becomes exhausted
Combat uses Defiant Nodachi, reveals Hatchetbird
Melee(27):2d10 + 1d6 + 1d4 + 11 ⇒ (1, 7) + (3) + (4) + 11 = 26 Fail
Hero Point 4-->3 to reroll all
Melee(27):2d10 + 1d6 + 1d4 + 11 ⇒ (8, 4) + (6) + (1) + 11 = 30 Pass, whew...
Nyctessa displays Steal Soul
Discard The Peacock to explore
Encounter: Skeleton
Combat: Reveal Defiant Nodachi, Reveal Hatchetbird, Use black spot from Nyctessa Melee(16):1d10 + 2d4 + 11 ⇒ (2) + (2, 4) + 11 = 19 Success
Ends Turn
At end of turn examine top card of location
Reveals Henchman Proxy A
Withering: Bury random from discard. The Peakcock buried
Reset
Confusing: Shuffle random into deck; Skyplate Armor
Displayed:Mantle of Faith,
Deck: 11 Discard: 2 Buried: 3
Hero Points: 3 // Agna has the following scourges marked:
Exhausted:
While Marked:
On each check or step, you may play no more than 1 boon.
At the start of your move step, you may end your turn to remove this scourge.
NOTES: Available Support: Support: Landshark Whelp, Ask to use blessing
Movement: Other: Staff of greater healing can target any local. Ask if you want help.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Grappler's Mask, Skyplate Armor, Djinn, Harrow Deck, Blessing of the Inheritor, Blessing of the Samuri, Retriever, Flaming Longsword +3, Camel, Blessing of the Oathkeeper, Warhorse
Recharged: Discard Pile: Pillaging Mace, Jorgenfist Spear, Buried Pile: Blessing of Shizuru, Spirit Sword, The Peacock,
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
"
Important for other players:
I displayed steal soul for Nyctessa
I used black spot from Nyctessa during combat
Nyctessa and Radovan need to do a before acting check against Ghast
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Encountered: Soul Mistress(random monster 1)
Soul Mistress
CotCT
Monster 5
Traits:
Hag
Outsider
To Defeat:
Combat 21
Immune to Cold and Fire. Resistant to Attack.
When you discard cards as damage, you must first choose items.
If undefeated, suffer the scourge Plagued.
Pillaging Mace ability to examine top card. Finds and draws boon: Mantle of Faith
Display Mantle of Faith
Explore for turn
Finds Henchman Proxy A
Wax Construct
Story Bane
Type: Monster
Traits: Construct Veteran
To Defeat: Combat 11+## OR CraftDisable 6+#
Immune to Mental and Poison. Vulnerable to Fire. Resistant to Bludgeoning and Piercing. After acting, either discard a card or bury a card from your discards. If undefeated, suffer the scourge Dazed.
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
"
Confused discard at random
Confused:1d8 ⇒ 1
Shuffles Blessing of the Oathkeeper into deck
Favored Card: {Ally} Hand Size: 5 ☑ 6☑ 7☑ 8 Proficiencies: {Light Armors, Weapons} POWERS:
When you play an ally that has the Animal trait, you may recharge it instead of discarding it.
You may recharge a card that has the Offhand trait to add 1d6 (☐+1) and that card's traits to your combat check.
At the end of your turn, you may examine the top (☑or bottom) card of your location deck.
☑ You may reveal an ally that has the Animal trait to add 1d4 (☑+1) (☑+2) to your check.
Do we officially start tomorrow? I was still working through getting everything updated. Sorry about the slowness, trying to figure everything out as a first time PBP player.
This is great news! I have been running OP games and this will greatly help with the uniqueness of characters. I have noticed the games can get pretty hectic to run, especially with a full table. How does everyone plan to keep up with their cards from the game box as they get added to everyone's deck? Before I could just tell people to just give me back the ones that look different(old vs new style). This mixing of art styles could present some problems with losing cards.
I've been in touch with both venture officers in the Denver area. They have both been great. I'm not getting a ton of new interest from the normal Pathfinder outlets so I need to branch out a little bit. That is why I want to get a good game advertisement poster. I appreciate the responses!
"Each adventure has directions for building and upgrading the vault.
These directions are typically based on card level, not on the Basic or
Elite traits, which no longer exist"
I was wondering if this allows you to ignore the "basic trait" rule when building your initial character deck?
I was wondering if anyone had made a standard printout they use to attract new players for OP sessions. I'm trying to get a scene started here in Denver, CO and it would be nice to put up some flyers in various locations. I'm interested to see what others have done and maybe using some samples as a starting place.
I just finished testing for my first OP session. I ran the game solo with 6 OP legal characters. Per my understanding, I can only claim credit for one of the characters in the adventure? I've already created my event. Can anyone walk me through the details I need to be aware of when I report on this event? I'm not really sure if I need to register every character.
I just got my PAX Unplugged tickets. Looking forward to playing some ACG there. Hopefully, the events get straightened out. Otherwise, maybe we put a community event together?
I'm preparing to run this session for the first time. I'm a little confused about the harrow blessing. In the Crimson Throne rulebook, it says it will always have an effect when played. However, none is listed for this scenario. Am I missing something?