Thramira Greathammer

Dorrance Silvernail's page

31 posts. Organized Play character for Kate Baker (Contributor).


Race

HP 15/19 | AC 18 | F +4 R +7 W +7 | Perc +7 | Stealth +5 |

Classes/Levels

20 feet | Active Conditions: ---

Gender

Female CN dwarf (strong-blooded) rogue 1 |

About Dorrance Silvernail

PFS Information:

PFS Number: 215650-2004
Experience: 0 xp
Fame: 0 fame
Gold: 1 gp, 9 sp

Training: Scrolls (0), Spells (0), Swords (3)

Major Factions
Envoy’s Alliance:
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 0

Purchased Boons
(Vigilant Seal) Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)

Dorrance Silvernail
Gender & Pronouns: Female (she/her)
Physical Appearance: With dark armor and raven hair, this dwarf might blend into the shadows, if it weren’t for her lit cigar.
dwarf (strong-blooded)
Former Aspis
Rogue (ruffian); Level: 1; Experience: 0 xp
size traits Medium dwarf
CN
Languages: common, dwarven, goblin, undercommon
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SENSES
Perception: +7 [T]
Special Senses: darkvision
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DEFENSES

HIT POINTS: 19/19

ARMOR CLASS
AC: 18 [T]

Unarmored: [T], Light: [T], Medium: [T], Heavy: [U]

SAVING THROWS
Fortitude:+4 [T]
Reflex: +7 [E]
Will: +7 [E]
Notes: poison resistance 1
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OFFENSE

Class DC: 16 [T]

Speed: 20 feet

Melee Strikes
Clan dagger +6 [T]
1d4 +3 [P] (agile, dwarf, parry, versatile bludgeoning)
On a crit vs a flat-footed opponent, the target takes 1d6 persistent bleed damage.

Spiked gauntlet +6 [T]
1d4 +3 [P] (agile, free-hand)
On a crit vs a flat-footed opponent, the target must succeed at a DC 16 Fortitude save or be slowed 1 until the end of your next turn.

Sap +6 [T]
1d6 +3 (agile, nonlethal)

[b]Ranged Strikes
weapon +5 [T]
1d6 [P] (deadly d10)

Weapon Proficiencies
Simple: [T],
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SKILLS

Acrobatics: +5 [T]
Arcana: +5 [T]
Athletics: +6 [T]
Crafting: +5 [T]
Deception: -1[U]
Diplomacy: -1 [U]
Intimidation: +2 [T]
Lore (Aspis): +5 [T]
Lore (Warfare): +5 [T]
Medicine: +5 [T]
Nature: +5 [T]
Occultism: +5 [T]
Performance: -1 [U]
Religion: +2 [U]
Society: +5 [T]
Stealth: +5 [T]
Survival: +5 [T]
Thievery: +5 [T]
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ABILITY SCORES

STR +3, DEX +2, CON +1, INT +2, WIS +2, CHA -1
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FEATS:

Ancestry Feats and Abilities
Special 1st: darkvision
Heritage 1st: strong-blooded
1st: dwarven weapon familiarity

Skill Feats
Background: group coercion
1st: streetwise

General Feats
3rd:

Class Feats and Abilities
Feature 1st: racket (ruffian)
Feature 1st: sneak attack, surprise attack
1st: trap finder

Bonus Feats
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EQUIPMENT

Gear: spiked gauntlet, clan dagger, shortbow, 10 arrows, scale mail, adventurer’s pack, thieves’ tools, sap

Gear from School of Swords: 2 minor healing potions

Bulk: 4.5 (Encumbered at: 8; Maximum at: 13)

Coins: 0 copper 8 silver 1 gold

bot me!:

[dice=Clan dagger]1d20+6[/dice]
[dice=ouch!]1d4 +3[/dice] [P] (agile, dwarf, parry, versatile bludgeoning)
[spoiler=On a crit vs a flat-footed opponent]the target takes [dice]1d6[/dice] persistent bleed damage

[/spoiler]