Conchobhar Shortstone

Doldri's page

1 post. Alias of ICTSpiceMerchant.


About Doldri

Doldri
Male Gnome Aristocrat 1/Bard (Prankster) 1
N Small humanoid (gnome)
Init +2; Senses low-light vision; Perception +7
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Defense
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AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 18 (2d8+2)
Fort +1, Ref +4, Will +4; +2 vs. illusions
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Offense
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Speed 20 ft.
Special Attacks bardic performance 8 rounds/day (countersong, distraction, inspire courage +1, mock)
Gnome Spell-Like Abilities (CL 2nd; concentration +5)
. . 1/day—dancing lights, ghost sound (DC 14), prestidigitation (DC 13), speak with animals
Bard (Prankster) Spells Known (CL 1st; concentration +4):
1st (2/day)—sleep (DC 14), unnatural lust (DC 14)
0 (at will)—detect magic, light, prestidigitation (DC 13), unwitting ally (DC 13)
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Statistics
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Str 8, Dex 14, Con 12, Int 16, Wis 10, Cha 16
Base Atk +0; CMB -2; CMD 10
Feats Weapon Finesse
Skills Acrobatics +6 (+2 jump), Bluff +4, Diplomacy +9, Knowledge (nature) +11, Linguistics +8, Perception +7, Perform (comedy) +8, Sense Motive +4, Spellcraft +8, Use Magic Device +8; Racial Modifiers +2 Perception
Languages Common, Daemonic, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling, Polyglot, Sylvan
SQ bardic knowledge +1
Other Gear 150 gp
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (8 rounds/day) Your performances can create magical effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Backstory:

Doldri Svornbin lived a privileged life. The son of a noble's scribe, he never wanted for anything and was afforded numerous opportunities to follow in his father's footsteps. Unfortunately, while had some writing talent, he had neither the interest or patience to transcribe the often-tedious delegations and trade agreements that were the mark of his father's trade. He was far more interested in recording stories of the fantastical, frequently drug-induced type.

His penchant for vice caused numerous embarrassments for his family, but one episode in particular (involving urination upon a noblewoman's head) went too far. Seeing few other options, his father "volunteered" his son for an explorative mission his employer was partially financing. Doldri would be responsible for recording the findings of the new colony and reporting back.

This expedition proved to be a radical change of circumstance for Doldri, who had never been without the comfort of a bed, the company of friends (and lovers), and the privilege of 5-6 meals a day. And that was before the voyage experienced its extreme misfortunes.

Doldri was nearly lost under the waves numerous times, but his loyal valet, Martin, risked his own life to save Doldri's every time. Somehow the two have survived to make landfall, and uninterested in making the risky return trip, they decided to stay behind and see what fortune could befall them in this new country.

PHYSICAL DESCRIPTION
Doldri stands at 3'4", with long brown hair pulled into a tight ponytail. He wears dark noble's clothing, often with a shockingly bright kerchief or scarf of fine materials. His piercing blue eyes always looking as if they're evaluating or judging the object of their attention.

PERSONALITY
Under certain circumstances, Doldri is a boisterous, outgoing and cheerful lad - mostly those circumstances involve alcohol or other, stronger substances. Since joining the expedition, he has been withdrawn, morose and hot-tempered. Never one to pick a fight, he chooses to express his displeasure with biting sarcasm and jokes or pranks at his fellow passengers' expense. (NOTE: I won't be too annoying with this aspect of his character - I will tread lightly with my sarcasm.)

GOALS
Initially, it is simple survival - he doesn't want to die and has a strong fear of death.

Once things transition from surviving to establishing a thriving community, Doldri will look to establish himself as an authority figure, thinking that his vast intelligence and natural leadership ability has uniquely equipped him to lead this ragtag band of colonists.