About Doghion Abyndon Harbourne, Esq.
Appearance
Doghion Abyndon Harbourne, Esq.
Male Human Occultist 3
LN Medium Humanoid
Init +2; Senses Perception +6
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DEFENSE
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AC 16, touch 12, flat-footed 14 (dex +2, armour +4)
hp 24 (3d8+6) (+2 CON)
Fort +5, Ref +3, Will +3
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OFFENSE
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Speed 20 ft
Melee Alchemical Silver Dagger +4 1d4+ 19-20/x2 P or S or
.. Cold Iron Dagger +4 1d4+ 19-20/x2 P or S or
.. MW Falcata +5 1d8+2 19-20/x3 S
Ranged Light Crossbow +4 1d8 19-20/x2 80' P
.. Dagger +4 1d4+2 19-20/x2 10' P or S or
Space 5 ft.; Reach 5 ft.
Special Attacks mental focus 9 pts, focus powers (flesh mend, mind fear, psychic weapon, servitor
Occultist Spells Known (CL 3rd; concentration +4)
1st (2/day) -- cure light wounds, inflict light wounds, magic weapon
0 (at will) -- open/close, stabilize, touch of fatigue
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STATISTICS
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Str 14, Dex 14, Con 14, Int 16, Wis 10, Cha 10
BAB +2, CMB +4, CMD +16
Feats Augment Summoning, Light Armour Proficiency, Martial Weapons Proficiencies, Medium Armour Proficiency, Simple Weapons Proficiencies, Spell Focus (Conjuration)
Traits Heirloom Weapon, Master of Pentacles
Skills Appraise +3, Bluff +0, Climb +1, Craft +3, Diplomacy +4, Disable Device +8, Disguise +0, Escape Artist +1, Fly +1, Intimidate +0, Knowledge (arcana) +7, Knowledge (dungeoneering) +3, Knowledge (engineering) +7, Knowledge (geography) +3, Knowledge (history) +3, Knowledge (local) +3, Knowledge (nature) +3, Knowledge (nobility) +3, Knowledge (planes) +7, Knowledge (religion) +7, Linguistics +3, Perception +6, Perform +0, Profession (Lawyer) +4, Ride +1, Sense Motive +4, Sleight of Hand +8, Spellcraft +9, Stealth +1, Survival +0, Swim +1, Use Magic Device +7
Languages Abyssal, Celestial, Common, Infernal
SQ
Combat Gear Dagger, alchemical silver, dagger, cold iron, mw falcata, light crossbow, bolts (20), bolts, alchemical silver (20), bolts, cold iron (20), mw armoured coat, quilted cloth Other Gear courtier's outfit, explorer's outfit, jewelry, spring-loaded wristsheath (2), mw thieve's tools, wand of cure light wounds
Weight 49
Light Load 58 Medium Load 116 Heavy Load 175
Mind Fear (Sp): As a standard action, you can expend 1 point
of mental focus to cause a living creature to succumb to fear.
The target must be with 30 feet of you and it can attempt a
Will save to negate the effect. If the target fails the saving
throw and has a number of Hit Dice equal to or less than
you, it is frightened for 1d4 rounds. If the target fails the
saving throw and has a number of Hit Dice greater than
you, it is shaken for 1d4 rounds instead. This is a mindaffecting
fear effect.
Flesh Mend (Sp): As a standard action, you can expend
1 point of mental focus to heal a living creature with a
touch. The creature is healed an amount of damage equal
to 1d8 + your occultist level. For every 4 occultist levels you
possess beyond 3rd, the creature is healed an additional
1d8 points of damage, to a maximum of 5d8 at 19th level.
This has no effect on undead creatures. You must be at least
3rd level before selecting this focus power.
Psychic Weapon (Sp): As a swift action, you can expend
1 point of mental focus to imbue one weapon, unarmed
strike, or one natural attack with psychic power. This grants
the weapon a +1 enhancement bonus. This bonus stacks
with any enhancement bonus the weapon might have, as
long as it does not increase the total bonus to greater than
+5. This effect does not stack with itself. This bonus lasts
for 1 minute.
Servitor (Sp): As a standard action, you can expend 1
point of mental focus to summon a servitor. This ability
functions as summon monster I, but you can use it only
to summon a single creature, and the effect lasts for 1
minute. At 4th level and every 3 levels thereafter, the level
of the summon monster spell increases by 1, to a maximum
of summon monster VII at 19th level. You cannot have more
than one servitor in effect at a time. When the duration
expires, you can expend 1 additional point of mental focus
to extend it by another minute (and can continue to do so as
long as you have mental focus remaining). This extension
is not an action.
Background