Mystic Theurge

Doctor Mono's page

Contributor. Goblin Squad Member. Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber. ********** Pathfinder Society GM. Starfinder Society GM. 151 posts (849 including aliases). No reviews. No lists. No wishlists. 102 Organized Play characters. 11 aliases.


RSS

1 to 50 of 151 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Contributor

1 person marked this as a favorite.
Cylerist wrote:
Is there a Player's Guide for this?

Yep. It's up on the Mechageddon! landing page, here.

Contributor

Envoys would be a lot of fun in this AP - from interacting with NPCs ( a must in this one) to bolstering your friends in mech combat.. solid gold

Contributor

TRDG wrote:

Thanks for sharing the authors backgrounds and thoughts on this, I'm very inspired, be I get to be a player or GM this soon (I hope)!!

Looks like a great send off for SF I!!

I'm curious if any of you might play or GM this at some point?

Tom

I love this AP so much, wild Kaiju couldn't keep me from running this at my table and putting my own GM stamp on it.

4/5 5/55/55/55/5 **** Contributor

1 person marked this as a favorite.

Ahh... Krethiskar... the garden spot of the galaxy.. so beautiful, nothing could ever go wrong there...

Contributor

2 people marked this as a favorite.
Rev. wrote:
King Kaijin wrote:
This is the only reason I would return to Starfinder. It’s been hard to find a RPG Mecha vs Kaiju game out there. Mecha & Monsters is an easy system but lacks luster for the character side. And that other company that has Pacific Rim is just ok. I hope there are addition expansions to Mechageddon, maybe even hybrid Mechakaiju with pilots.
Evil Genius Games, they publish Everyday Heroes. They have Pacifc Rim and Kong IPs.

If it helps, I have it on good authority that one of the Mechageddon! authors was also an author on the upcoming Pacific Rim AP that was part of Evil Genius' Legendary kickstarter with the Kong AP.

Contributor

HYPE

Contributor

CorvusMask wrote:
I think that's the accountant

LOL

Yeah, I knew it was Marcon. I was just making a cell phone joke

Contributor

1 person marked this as a favorite.

New cover, who dis?

4/5 5/55/55/55/5 **** Contributor

2 people marked this as a favorite.

Yessss.. come to Deadhaven.. it's a perfectly normal and living place. Absolutely alive.. truly...

Contributor

1 person marked this as a favorite.

GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND GHOUL ISLAND

Contributor

Noven wrote:
Mechageddon is hardcover too?

Yep, Mechageddon! is one awesome hardcover volume.

Contributor

1 person marked this as a favorite.

New cover, who dis?

Contributor

Aaron Shanks wrote:
A toolbox featuring planar character options, diabolical fiends, and other creatures, by Joseph Blomquist, Sasha Laranoa Harving, Quinn Murphy, Jessica Redekop, and Isabelle Thorne.

I'm super excited to see this one come out! I loved the work I did for Drift Crashers and my stuff isn't even close to the best part. This team did an amazing job backing up Jess' phenomenal adventure. Cannot wait!

Contributor

1 person marked this as a favorite.

I thought I was the only one having this issue

4/5 5/55/55/55/5 **** Contributor

James Anderson wrote:
What's the status of Habermorrow these days? Is it a functioning (hidden) Cheliax lodge?

10 year old Eyes of the Ten spoiler:
From what I remember of Eyes of the Ten, Habermarrow was the personal residence of one of the worst Venture Captains of 1st edition, Eddington Keel. He was murdered offscreen- which is good considering he was a slaver and deserved a horrible death. Truly one of the worst VCs ever -which of course is why he was a member of the Decemvirate. Regardless, if he had no heirs, I suspect the Society freed his many, many slaves and gave it to them. Unless the building was razed to the ground by the halflings of Corentyn- also a possibility. As of the Lost Omens Pathfinder Society Guide, the only active lodges in Cheliax are Greensteeples and the Grinning Pixie (whenever the ship is in a Chelaxian port).
4/5 5/55/55/55/5 **** Contributor

4 people marked this as a favorite.

AHHHHH!!!! Benedet looks so awesome!!!!

Perfect intro for the adventure, Mike. Thank you so much!

Contributor

5 people marked this as a favorite.
keftiu wrote:
My heart sings seeing Arcadian fiction - this rules! What else had Shay worked on for Pathfinder? I’d love more of their stuff.

Check out Starfinder Society Scenario #4-06: Combatant's Concerto: Prelude to Revolution.

Shay really knocked it out of the park with that adventure!

They also did some great work in LO: Grand Bazaar and Secrets of Magic!

Contributor

3 people marked this as a favorite.

This is such a great story, Shay!

4/5 5/55/55/55/5 **** Contributor

4 people marked this as a favorite.

WOOHOO!

Contributor

congrats all!

Contributor

1 person marked this as a favorite.
David knott 242 wrote:


Posting just so I can favorite the story.

same

Contributor

Thanks!

Contributor

Hi there,
I just received order # 36261599

It looks as if my copy of Alien Archive 4 was not included in the package.

Thanks

Contributor

3 people marked this as a favorite.

Product page ahoy!

Man! I can't wait to share this one with you all!

Contributor

The more the merrier

Contributor

it occurs to me how much fun it might be to build Dhaene as something of a cave-dwelling twin blade ranger. hrm.

Contributor

dotting so I can work on my build

Contributor

If anyone needs non alchemical crafting, Leofric is your man :)

Contributor

Leo will have a problem if you guys just rest and leave at first light. His agreement with Simon was to help him with Sor Lawren, then go. Despite Kunsheng, Leo considers the town undefended until his sire is helped enough to be of use or he has to stay back to protect it himself. It helps that you’re not under a time constraint.

Contributor

To keep my mind off the election, I'm going to continue my attempts to help keep track of EltonJ's candidate pool:

Kerchakorro (CrusaderWolf)- LN Vesk Soldier (Sharpshooter)
Nym Arabani (Doctor Mono)- N Drow Operative (Hacker)
Aschard (Sha'ir)- LN Dwarf Vanguard
Nuri Zehgav (Kayri_Khaos) NG Maraquoi Mystic
Ivris-mu (tomtesserae) Android Envoy

Great characters so far everyone!

Contributor

I know we only have a few submissions so far, but I thought it fair to start making a list.

Kerchakorro (CrusaderWolf)- LN Vesk Soldier (Sharpshooter)
Nym Arabani (Doctor Mono)- N Drow Operative (Hacker)
Aschard (Sha'ir)- LN Dwarf Vanguard

Can't wait to see what everyone comes up with

Contributor

I'm definitely interested, but I've run the first book of this AP. I'm more than a little familiar with Starfinder as a whole, and Aeon Throne is pretty high on my list of want-to-plays.

Contributor

This is exactly what I've been hoping to hear someone doing.

Contributor

dotting

Contributor

If it helps, My new character has the champion archetype so there will be some non medicinal healing as well...eventually

Contributor

I'm goin' fighter with a paladin archetype. Mostly combat and some diplomacy/intimidate

Contributor

::grin:; I have a backup all prepped just in case, but then Sinan tends to do things the hard way so I knew to be prepared

Contributor

Humblewood is such a great setting, I'm surprised there isn't a ton of people filling this with requests to join. I'm not a big 5e fan, but for that setting? I'd join in a heartbeat.

Contributor

So far, it looks like we have:
1 Mystic (Skittermander)
2 Mechanics (Osharu, Damai)
1 Solarian (Damai)
3 Envoys (Brenneri, Pahtra, Ghoran)

Great characters so far!

Much as I love my otterfolk bureaucrat, I almost want to make a martial character just to fill the gap. Or arcane. But I don't have any concepts right now that I like nearly as much as Reggie.

Contributor

Have a great game, all!

Contributor

dotting

Contributor

color me interested

Contributor

All okay sir. Real life first

Contributor

Dotting for interest. I’ve had a character I’ve wanted to make specifically for this campaign- a human fighter born to a family of Hellknights, but not sure where he belongs in that tradition.

Contributor

I'll have Sinan's spread up today. I want to see if he can "interview" Hallod while working in both the church and home.

Contributor

"Don't you run, boar!"

Lysander reaches out again, hoping his dory will find its mark.

Dory: 1d20 + 5 ⇒ (3) + 5 = 8
Piercing Damage: 1d6 + 3 ⇒ (3) + 3 = 6

4/5 5/55/55/55/5 **** Contributor

1 person marked this as a favorite.

Timey-Wimey:
So this isn't a terrible question. Zelrai would have had to get the swarm from Suskillon early in the war (which had been ongoing for months before Attack of the Swarm starts). Later in that AP, Suskillon is too infested and shut down by the SDF to make it feasible for the Stoic Refuge to get in and out easily as is her modus operandi.

So, a year ago for getting the creatures on Suskillon makes sense, putting it squarely in 319 AG. Since this is a one shot, and not tied to the rest of the season's meta plot, that could work right? Theoretically, this scenario could easily act as an Attack of the Swarm GM's chance for a neat little side adventure showing the repercussions of the war on Absalom Station or maybe give low level PCs a reason to leave the Pact Worlds to join the SDF after their call for help... This season technically started in 319 AG. And maybe Zelrai had them in stasis for a long while looking for a buyer? Yes? WELLL ABOUT THAT...

2-16 A Scoured Home ruins this theory. As the Starfinders are leaving for Izalraan, the see the Stoic Refuge leaving for Suskillon. it even sends a message: "The ship only replies to hails with a prerecorded messaging touting an upcoming sale of audacious and wild creatures from Impressium’s Humble Menagerie, coming to the Pact Worlds in only a few months." A Scoured Home requires that the adventure take place AFTER the Scoured Stars Invasion- mostly in reference to the izalguun.. so that window is small.

In my best estimation, 2-16 A Scoured Home happens around Erastus or Arodus of 319 with 2-21 Illegal Shipment in Neth or Kuthona of the same year.

4/5 5/55/55/55/5 **** Contributor

1 person marked this as a favorite.

So the map... When I first drew the map, I had it in profile with the front of house at the bottom. this meant that north was the back of the building. That's what got sent to the cartographer. I left out most directionals in the description, but that was likely added during an editing pass. During the editing pass, the assumption would have been that the map was in landscape and North was up, so that's why the directions are off.

TLDR: I should remember to draw half page maps in landscape rather than profile.

Enzyme Sacs:
The digestive enzyme sacs are the bright green with the more olive green in the back representing the egg sacs.

The idea is that with the rubble on either side of it, and the programmers passing through without a problem, the enzyme sacs seem a viable entry point to that egg chamber. Of course they're not...

Wandering Swarm:
The wandering patrol is really your chance to put monsters where you like in the quiet office area (I usually put them in the cafeteria or one of the front storage areas to keep the players on their guard). Yes, it's a small warehouse so theoretically it could inform other swarm- but programmers are self involved unless defending the egg chamber, the curator of the egg chamber doesn't leave the eggs, and the swarm in the loading dock are otherwise occupied. BUT- if you think it will help suspension of disbelief, make the old generator loud and sputtering smoke on its last legs. Even though swarm KNOW what's going on with others of their hive, it gives players the fallacy of being sneaky here no matter what they do.

The Great Debate:
Okay, Ziggy's side in this argument is obvious. But Fitch is more nuanced. To Zelrai's credit, she has been able to contain and move creatures far scarier than Swarm- often for Fitch and the Society. Had one of her crew not planned on making a fast buck behind her back, it would have been fine since her stasis pods were more than up to the task. Illegal? Oh yes. But a threat? Not to her point of view. Fitch has two motives here. 1) Zelrai is a friend, and the matronly Fitch will often make exceptions for those under her care. Is it wise? No, but it speaks volumes about her and why it's good to be close to her. But more importantly, 2) The Society very often has to do things under the station's radar. They are good guys, sure, but often have to stoop to nefarious methods away from the prying eyes of station security and the Stewards. If this gets out it will further impinge on the Society's reputation, and cause a lockdown of station docking procedures that will make it VERY difficult for the Society to do it's normal activities.

Hope that helps.

Contributor

Congrats guys! Have a great game!

Contributor

2 people marked this as a favorite.

I find less than optimal characters far more rewarding to play and GM for. Having to find inventive ways to overcome real or perceived inadequacies makes for some of the most interesting types of rp I've seen.