Wight

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3 posts. Alias of MaxSlasher26.



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So I go to the local used book store yesterday and what do I find but both Crown of the Kobold King and Conqueror of the Bloodsworn Vale. Without trying to think too much about what idiot would decide to sell those away, I decided to get them.

Actually, only Crown of the Kobold King because I soon discovered that I didn't have enough cash on me. :(

But still, CotKK has been cool so far. I'm reading through it.

Anyone else found other great finds at used book stores?

At mine I've found:
-The two GameMastery modules I just listed.
-1e DMG
-1e Fiend Folio
-Appetite for Destruction by Guns n' Roses
-Systematic Chaos by Dream Theater
-The Greatest Hits of Creedence Clearwater Revival
-Some funny Life in Hell books


Since people have finally been getting Burnt Offerings, I checked my subscription to see if it had been shipped yet. However, instead of saying that issue 1 ships August and the final issue is 1, it says that issue 2 will ship in September and that it is my final issue.

I should only be getting one issue of Pathfinder as of now...number 1. I don't know if this is just a website error, or if somehow things got shifted, but I assure you that I definitely want to get Pathfinder 1 for my Dragon subscription conversion.

If for some reason I am getting 1 and 2 for free...that's fine with me. I just want to make sure that the one issue I'm signed up for is definitely 1, because I definitely want to get the first one.


As per usual, when I take a relaxing weekend vacation, I come back to something like this. Last time it was Dragon and Dungeon being cancelled, now it's 4e.

Can anyone please either explain to me all the news that we've got (for, I keep finding small tidbits of info), or provide me with links that will bring me up to speed on the whole idea?

Thanks.


Wow.

Wow!

WOW!

Issue 359 is amazing. The mysteries of D&D are great, the list of villains is full of evil and nostalgia. The time dragon is a cool monster, the info on the tarrasque is long-wanted. The cover looks great, Phil & Dixie are back, cameos are made by EVERYONE in the comics, and the poster is so cool that I CAN'T DECIDE WHICH SIDE TO PUT UP ON MY WALL!

*breathes*

Thank you so much Paizo for so many years of a great magazine. I know we've known this and said it for months now, but when you actually get the final issue in your hands...it's overwhelming.

Thank you, thank you, thank you.

Oh my God. So great.

*breathes*

Just thank you so much. I love this issue and I love all of the Dragon and Dungeon mags I own. I can't wait for Pathfinder and I hope it turns out as great as the mags.

Just once more and I'm done.

THANK YOU!


The title of this thread is a direct quote from my friend on AIM recently.

The friend in question is (obviously) a member of my D&D group of which I am currently the DM. We're about to start a new campaign tonight, and he is going to be late, so he wanted to get character generation info ahead of time so he could have a character already ready when he did show up.

We got into a minor argument about the use of templates and about munchkining, when he said that I shouldn't be worried about him trying to munchkin because the other players would be even harder to keep control of. He told me that I need to be more detailed in what I allow and disallow in campaigns. I generally come up with a few things I've allowed/disallowed, and then decide on whether or not to allow something after a PC brings it up and I take a look at it.

He told me that I need to just say what isn't allowed ahead of time and said the quote that titles this thread.

And this deeply disturbed me. I know that the whole DM vs. Players thing is a recurring theme from back in the day. I've seen the concept many times in Knights of the Dinner Table. But I never thought, until he said this, that my players considered the game to be a DM vs. Players game.

The more I look at it, the more this seems to be the case. I don't try to destroy the players, so it's not a mutual rivalry. However, I do feel like the PCs tend to try to break my games or bring the world crumbling down instead of just playing to be heroes/villains.

My players mostly tend to use as much munchkin-y goodness as they can slip by me, and they like to use stuff that will purposefully screw me over. The DM that we had before I took place as the "most-of-the-time" DM left a few months back, but he defintely instated a DM vs. Players mentality into the group.

He would try to screw over the PCs in all of the campaigns that he ran, and when he was a player, he would munchkin even worse than the others combined. So now I've come to the realization that I've been given a group that feels like they can only have fun in D&D by being as crazily powerful as possible and smashing through my campaigns like a video game character on cheat codes.

Has anyone else here had to deal with this type of player mentality at any point in their gaming careers? And does anyone have advice on how to get this mentality to vanish?


So I just got LimeWire, and as per usual, when it comes to technology, I'm lost. I got my music files onto iTunes, but they're in a "Share Music" file. I'm trying to move them into my normal iTunes library, but I can't figure out how to.

I only have basic LimeWire (whichever version is newest) and the newest iTunes.

Does anybody know the solution to my problem? Thanks in advance!


This is pretty simple. Name a song by any artist from any genre. Then list the artist. The person who posts below you must list a song whose title starts with the letter that the previous post's artist began with.

EXAMPLE:

Particle Man
by They Might Be Giants

Take Me Out
by Franz Ferdinand

And so forth...

STARTING WITH THE ONE BELOW:

Snow (Hey Oh)
Red Hot Chili Peppers


So this album has been out for about a month now. I personally think it is truly a masterpiece of metal.

Anyone else have any opinions on it? (Heck, has anyone else on these boards even heard of it?)


Is the gallery of monsters that it mentions the illustrations from all the Dungeon magazines?


Spoiler:
It was Judge Doom.


My current homepage is Wizards of the Coast, and it has been for three years. However, as the quality of Wizards' boards, products, and online material continue to lower, I find myself always immediately going from Wizards to Paizo without much more than a glance at Wizards.

So the logical thing to do would to just make Paizo my homepage.

Unfortunately, every time I want to change my homepage I can never remember how. I'm sure that if someone reminded me, it would be obvious and I'd never believe how stupid I was for forgetting it.

Can anyone just lend me a hand and remind me how I make a different website my homepage?

(If it is of any importance, I have Firefox.)


Does anybody else think it would be cool to have character sheets specifically designed for the GameMastery and Pathfinder modules?

They would pretty much be the same as D&D sheets, but would be stylistically different. Sort of like how Wizards makes Eberron character sheets that look like D&D sheets, but have Eberron-y designs.

Who else is with me?


I just got 357 in the mail today. I decided to check to make sure that I would be getting both of the remaining issues in my subscription (it's close to running out) when I found out that 360 was supposed to be my last issues.

I looked at the options for replacing the final issue, and I am a little confused on one thing. If I choose the Pathfinder volume (can't subscribe at this time unfortunately) as my replacement, do I get it to replace 360 absolutely free of charge? Or is it just at a reduced price?

Sorry if the answer is obvious, I just want to be very sure.

Thanks in advance.

-Max


Hey all, it's coming.

I know that people around here liked MMIV slightly better than those on the Wizards and other boards. For those who didn't know, it wasn't widely appreciated due to it being crammed with only a handful of new monsters and a bunch of classed monsters.

MMV sounds like it will be similar, but we can hope for less or better classed monsters. This book seems to be featuring kuo-toa, vampires, and hobgoblins (and hopefully nothing else in the classed monsters area). I must say though that I'd rather have a few pre-made vampires than pre-made gnolls. Kuo-toa can be interesting too, but unless they are really really cool, I have no use for them. Hobgoblins could be useful. I'll just have to wait and see.

Of course, there will still be new monsters, and hopefully some good ones. Even MMIV had some really cool creatures in it.

And since all the WotC books I've bought in 2007 have been really awesome (Dungeonscape, Magic Item Compendium, and Drow of the Underdark), I have high hopes for this MM.

Anyone else have any opinions, hopes, or comments on this upcoming book?


Knowing that Dragon will be no more in a few months is only hardened by the fact that the next magazine's info isn't showing up. It should be shipping soon (if it hasn't already), but nothing about it appears on the Dragon page. No cover. No number. No nothing.

Is this issue shipping later in the month (allowing more time to get it up) or has it just not happened?


I just want to say thank you to Paizo for not only keeping their adventures alive even without Dungeon but also using the same excellent writers for Pathfinder!

I will definitely be checking this out. So far, it looks like James Jacobs, Wolfang Baur, Richard Pett, Steve Greer, and Nicolas Logue are just the tip of the iceberg of great writers who will be sticking around to write for Pathfinder.

Thank goodness.


The iDragon article in 355 appears to have had three playlists (Horror, Town, and Battle) that were mentioned and that I assume were omitted for space. Any chance we could see those either posted here by the author or in a web enhancement. I'd really like to see what tracks are suggested for Horror, Town, and Battle situations.

Thanks.


Anyone else think that this campaign arc will own?

This is the most interesting-sounding arc that I've seen so far. And the city of Exag just sounds cool...just with its name.

Exag.

Exag.

Okay I'll stop.


In Dragon 353's editorial, Erik mentions coming over to my home state of NC to participate in MACEcon. The convention (at least when Erik went) was located in High Point, which is about an hour (if not less) from where I live.

Where can I find information on this convention? I tried searching for it, but couldn't find anything. I've always wanted to go to a con, but as far as I knew, no cons were anywhere around!


Thanks so much to the writers of the Lightless Depths. Neh-thalggus are some of my favorite creatures, but they are so powerful in the ELH.

This smaller version in the adventure (which is also a great adventure, btw) is just perfect for any number of things.

Great issue! Love 144. I'm glad I found it at my local bookstore nearly a week before it was supposed to appear on newsstands. ;)


Oh, and I should ask now:

Can monsters from the Epic Level Handbook be done? Six of the monsters on my list of possibles are from the ELH.


Last night was the beginning of a new campaign for our group. Having had an idea for an Eberron campaign, I pulled out my DM's screen and my Eberron Campaign Setting and the game was afoot.

The PCs
"Honest" Jim (Male Human Artificer 3): Jim is an artificer who's out to sell things to the poor saps of the world. He is a crippled old man who uses a mysterious cloak to alter his form, causing many to believe he is a changeling. Due to his crippled nature, he rides around on a wheelchair of his own making: a floating chair fastened to a decanter of endless water that is able to propel him at the speed of a walking human.
Thomas Rait (Incubus 3): Thomas Rait may or may not be the true name of a young incubus from Mabar who has come to Eberron to do what he does best: corrupt the mortal ladies. Luckily, Thomas has enough of a sense of goodness to intervene when danger occurs, allowing him to be both a harmful and helpful force in the universe.
James (Male Human Vampire Spawn 3): James was once a budding young vampire hunter who fought against the undead of Karrnath in the Last War. Near the end of the war he was turned into a vampire spawn. Now, he has picked up his vampire hunting business again (despite the fact that he is what he hunts). Dressed in a cloak that wards off the sun's effect on him, he is able to get rid of the monstrous creatures and horrid undead of this world.
Rassk (Male Human Shadowcaster 3): Rassk is a very mysterious man. He is a shadowcaster who is surprisingly friendly. It was Rassk who worked with James (see above) to create the cloak that allows the vampire spawn to survive in the sunlight.
Taz (Male Feral Half-Orc Barbarian 2): When the smell of beer, filth, and orc is in the air, Taz isn't too far behind. In fact, he's probably sitting next to you in a bar, ready to punch your face in if you merely mention that he's got a dab of mustard on his cheek. Taz truly shows that barbarians are barbaric. He is wanted in four of the Five Nations for killing people when he gets angry. Now, he is trying to draw attention away from his self by moving to the more secluded areas of Khorvaire.
Madovean (Male Necropolitan Cleric 2): Madovean is a cleric of Evening Glory, a goddess with a very small following. The goddess believes that love should be eternal, even after death. Thus, Madovean became a necropolitan when he took up his priestly business. He tried to convert the people of Thrane to his religion, getting him in trouble with the Silver Flame. After being kicked out of Thrane, Madovean decided that he needed to go somewhere remote in order to convert people.

When an artificer needs suckers to buy money from him, an incubus needs women to sleep with, a hunter needs beasties to hunt, a shadowcaster needs to get away from it all, a barbarian needs to find somewhere safe, and a cleric needs to convert people, what better place to go than Q'barra?

998 YK: Rhaan 16; Mol
The PCs arrived in the town of Adderport. Most of them met on the ship, so they all decided to stay at an inn called the Meat Masher. It was a little after the 18th bell when they arrived (6:00 pm), so they settled down for the evening.
At half past the 23rd bell, all the PCs were aroused from sleeping, drinking, sitting, praying, or engaging in sexual activity by an enormous explosion from the town garrison.
As the PCs all eventually came to the scene, they witnessed citizens fleeing as a horde of lizardfolk advanced upon them.
Down their particular street came two poison dusk lizardfolk, two lizardfolk, and a blackscale lizardfolk. These were dispatched without much effort. Just as the PCs finished looting the corpses, a second wave of mauraders came down their street.
This time, two blackscale lizardfolk came, each with a monitor lizard "pet". This wave too was dispatched of with only a little more trouble than the first.
After looting, they looked up again to see yet another horde heading towards them...

Unfortunately, due to a late start, having to make characters, and general chit-chat; this was as far as we got. Next week, the PCs will discover both what is coming at them and what is going on.


In Dragon 352, the world of Bas-Lag from the books by China Mieville, is going to be more-or-less converted into D&D rules.

Will Dungeon magazine accept submissions for adventures from this world, or at least adventures that could be in the world (with a conversion sidebar near the end)?


Anyone?


Hey all.

Just got Dungeon 140 and I love it to death. Great issue.

I particularly enjoyed the map of mystery in the back.

Unfortunately, I'm not sure what elestial means. Was it supposed to be celestial? Was such a big typo missed? Or is elestial supposed to be for the user of the map to come up with?

P.S. I looked it up on Dictionary.com and such to no avail.

P.P.S. While I'm asking questions, what is a webbird? In the Dungeoncraft about ordeals (good article) one of the ordeals (the one pictured) mentions webbirds. Though I assume they are what are depicted in the picture, I've never seen or heard of them.


Recently, I was able to get an online game started up with a couple of friends and two others who were interested. The party worked out great, and we had an awesome opening session, so I decided to start a journal for this campaign.

Cast
------
Aiwyn-Female Elf Cleric of Pelor 5 (Aspires to become a Radiant Servant of Pelor {I hope that's the name of the PrC}.)

Antonio-Male Human Warmage 5 (Greatest flavor-text on the planet.)

Jack-Male Vampire Spawn (He's pretty much the party rogue.)

Roxxor-Male Half-Ogre Barbarian 5 (Who is of surprising intelligence for a barbarian.)

Chapter 1: Las Chupacabras de Easthill
---------------------------------------
Our heroes began in the small mining village of Easthill. After a bad run-in with the local authorities at a nearby village (part of the backstory), they travelled here.
They immediately began searching for adventuring offers, eventually finding a number of them. They all agreed on one; a request for help from an old farmer whose livestock was being killed.
The farmer, Amos Shefrin, directed them to a goat skeleton, the meat completely gone from its bones. They found teethmarks and even a tooth in the skeleton, leading them to believe that a monster was involved.
They set an ambush for the monster by tying up an old cow that was ready to die as it was. They waited in hiding, barely noticing three creatures that stalked through the grass to the cow.
They got into fight with the creatures, which were chupacabras (Dragon 343), and easily slaughtered them. After the fight, Antonio set the corpses ablaze, leaving a skeleton with all the meat completely gone from the bones.
To make sure they had gotten rid of all of the goat-suckers, they hired Ol' Gregory, the greatest ranger in town, to track them. Gregory's a drunk, but his memory is sharp as steel, so though he was drunk when Aiwyn talked him into helping them (for free), he is sure to remember his duty when he is sober in the morning.

The next session will be this Sunday night (hopefully), so I'll be sure to post the account of that game ASAP. Until then, I leave you with some funny quotes from the game.

Funny Quotes
-------------
Aiwyn: Antonio? Do you have any fire spells?
Antonio: Ha! You might as well ask a baker if he has any bread! (His hands glowing with fire.)

Roxxor: I'm taking my greatclub and going Tiger Woods on the monster!

Jack: (Various discussion with Antonio on the ethics of drinking the blood of other sentient beings.)


After making a thread dedicated to issue 348 (and whether or not people have got it) I looked at my subscription. It tells me that 347 already shipped (which was on my last subscription) and that my next issue is 349. Did I somehow miss the cut-off date to receive issue number 348? Because my last subscription started with 336, so I figured that if I renewed after getting 347, 348 would be first on my subscription.

I just want to know so I can stop praying that it is arriving in the mailbox each day. ('cause otherwise I'll just pick it up from the local Borders.)


So, anyone got it yet?

And if so, how is it?


Dragotha, as just about anyone who has been following this AP knows, is featured in the second-to-last AoW adventure, Expedition to the Wormcrawl Fissure (title may be off by a word or two).
However, Wizards, in a web enhancement for White Plume Mountains (which was updated and put online) they statted out Dragotha again. However, he is a bit weaker and is a black dragon.
Otherwise, the web enhancement is actually pretty neat, and has some other cool stats, as well as art (I think it's new, but I may be wrong) by what looks like Wayne Reynolds!

Anyways, as far as the AP is concerned, which Dragotha is better to use? Wizards' Dragotha is slightly weaker, and may be more flavorful in your campaign. It is useful if you don't think that your PCs can handle the red Dragotha. Paizo's Dragota is stronger and has more history behind it, but then again, it's easy to change it from having been a red to a black dragon, and may even fit into the environment better.

Then, of course, there's the other option (that I'm using) where the red Dragotha is the true one and the black one is an imposter.

Any other thoughts, comments, and the like on the deadly duo of dastardly dracoliches named Dragotha?


Someone somewhere (not sure where) referenced orcs liking pie, and dying for it. Then, the Wizards site referenced it as well.

What is the "Orc with a Pie" joke/story?


This is a bit of a strange request because it doesn't deal with customer service that much at all. This is just the best place I could find for help.

I'm trying to log onto the boards over on the Wizards website, but I've forgotten my password. When I request an e-mail to be sent that gives me my password, nothing comes.

My e-mail works, though, because I've received things such as the Paizo Newsletter.

I was just wondering if any of the people who are high up in the moderating levels over on the Wizards boards are over here too. If I can talk to them, I might be able to figure out what's going on.

Sorry that this is extremely off-topic in many ways.


Chapter 1: The Hydra
---------------------
"Hey, all. It's me, Kirby."
"Kester too."
"Assuming no more arguments break out between the two of us, you shall find yourselves listening to quite a nice tale."
"And by nice he means long and boring."
"Must you always be so negative?"
"Yep."
"Oh well. Let's see...we were coming back from a local dungeon when we saw that the town that we'd been basing ourselves in had been ruined. Not knowing what had been going on, we investigated."
"We split up and looked around. We looted a little too."
"Shush. Don't tell them that! It's illegal."
"Ah, right. Illegal. Gotcha'."
"Anyways, I stumbled across a group of adventurers who had just slain a chimera. They were as puzzled as I was about the town's destruction, so I shouted for Kester and we went on our way."
"We entered a nearby mountain range and were headed for some dragon lair or something."
"The other guys knew more about it. They didn't really explain that much. Hell, they didn't even tell us their names."
"Besides that hyperactive Kobold. Dirk the Mighty."
"Oh yeah...him."
"We were in the mountains when a hydra attacked us. Not a pyrohydra, mind you, but a normal one."
"Yeah, we were wondering what it was doing all the way up in the mountains until we met its masters."
"Yep. Three big guys, humanoids as far as we could tell, in cloaks that covered their entire bodies."
"There were two blue ones and a red one. The red one was a spellcaster of some type because he gave the hydra a seventh head."
"Yeah."
"With a lot of difficutly, we were able to slay the hydra and the two blue guys."
"The blue guys, by the way, disappeared when they were destroyed, leaving only their cloaks."
"Oh, yeah. That was weird."
"Certainly was. Anyways, the red guy vanished in the blink of an eye...and took Dirk with him."
"Yep. It looks like we're going to have to find Dirk now."
"Indeed."
"Till next time, then."
"See ya'!"


What is the longest campaign that you've ever run?


For those of you who don't regularly visit the Wizards of the Coast D&D website, there has been a cool thing going on where people can vote for things that will make up an upcoming D&D creature for an official rulebook.

So far, it's been established that the creature (codenamed: Baker) will be a large aberration that lives in forests. It hates elves and uses evil fey as minions. It will have a relatively high CR and is described as a creature made of shifting metal cogs and spindles that is unnatural. It has a giant eye in the center.

http://www.wizards.com/default.asp?x=dnd/dd/20060825a

This is the final step. Vote for Baker's art!

(Personally, I picked the second peice of art because a) it looks the most like the description in my opinion and b) because it is friggin cool!)


While looking through my Dragon Compendium, and idea struck me for an adventure to submit to Dungeon. I wanted to make an adventure with both a chaoswyrd in it and a villain that is a mountebank.

However, I realized that I wasn't sure whether or not Dragon Compendium material is usable in the adventures.
It technically is official D&D stuff (or at least it should be), but I just wanted to check.

And while I'm on the topic, can monsters and such from Dragon mag be used as well? (Not for this adventure, but for future reference.) The relief golem was used in an AoW adventure, but that was a bigger important adventure, and I'm not sure if it was just an exception.


After recently looking through the Dragon Compendium Volume 1, I noticed an interesting class called the mountebank. A mountebank is a thrall of a demon prince or archdevil (or other evil deities sometimes) that doesn't have to be evil (it can't be good, mind you) and is a base class.

If you were to make a mountebank of Malcanthet or Orcus, it would be easier for you to gain their aid later in the AP (see the preview in Dungeon 138 for more info on this).

Also, when your mountebank hits 20th level and has to become an evil half-fiend NPC in control of her master, if Orcus or Malcanthet is helping the fight against Demogorgon, it would make sense that the mountebank could still continue on with the party (assuming that they don't mind adventuring with a hellspawn of evil ;) ).


Though I doubt that this would happen, how cool would this be?

As you open your mailbox and pull out the new issue of Dragon, you look on the cover to see a picture (by Wayne Reynolds in my vision, but it could be by anyone) of an adventuring party fighting Cthulhu.

The cover proclaims that the issue is an "Issue of Madness!" The spine even says "madness" or something to that effect for the issue's theme.

As you flip to the table of contents, you see a list of articles that would make many smile. First up is an article that translates the main Outer Gods (Azathoth, Shub-Niggurath, Yog-Sothoth, and Nyarlothotep.) into deity stats. By stats, I don't mean battle statistics, I mean stuff like favored weapon, deity symbol, alignment, domains etc.

Next up, information on new Obyrith demon lords. We've got Dagon already, but in this issue we find such favorites as Cthulhu, Hastur, Tsathoqqua and others. All of them are statted out and given information (a la FCI:HoA).

As if this wasn't enough, we then get an article called "Monsters of the Far Realm" (or something like that). Five or six maddening monsters that are brand new and ready to make PCs go insane!

The ecology article would probably be for some sort of maddening monster. (I'm not sure what it could be. Maybe allips or something.)

Then we see Spellcraft detailing the Necronomicon and some new spells. Of course, reading the Necronomicon will make the caster go insane...but new spells!

---
All of this is just wishful thinking, of course. But how many others besides me would agree that something similar to this would rock?


I was just wondering if my issue of 347 is coming or not. It usually takes a week for it to get to my house (Lewisville, NC), but it seems to be mysteriously absent this month.

I will note that my subscription was almost out, but issue 346 came with a slip that said I had one issue left.

Thanks in advance.


I heard a rumor somewhere that the Downer Critical Threat in Dungeon 138 is actually Downer Tarantula himself. Is this actually true?

I hope so.

Anyways, what CR/class breakdown is he?


I'm thinking of submitting four races to Dragon magazine under the working title of "Arcane Crossbreeds".

The article would detail the following four races. (All of whose names are not final.)

Displacer Men: Human/Displacer Beast crossbreeds. They get displacement powers as well as claws. They resemble humans with cat eyes, ears, and purple skin.

Tyrannosaur Men: Human/Tyrannosaur crossbreeds. They are large size category and get a bite attack and strength bonuses. They resemble humans, but larger, scaled, and with t-rex heads.

Beholder Men: Human/Beholder crossbreeds. They get a couple of eye rays and the anti-magic aura. They resemble humans with eyestalks and one central eye.

Cockatrice Men: Human/Cockatrice crossbreeds. They have the petrifying bite of a cockatrice and are small size. They resemble small humans with some feathers, a beak, and a waddle.


I was reading through the Dungeon submission guidelines, and I had decided that I wanted to submit a Critical Threat article. However, I wasn't sure if my idea fit the guidelines.

My critical threat is not an NPC, but a monster. However, it isn't a new type of monster, but rather (like the Tarrasque) is a unique monster. It has backstory and everything else that an NPC would have, but it is in all respects not an NPC.

I just wanted to check before I even bothered sending it in.


After waiting forever, I'm going to be able to play a phanaton (Dragon 339). However, I'm wondering how phanaton aging works. I've got it marked down so far that he is 6 years old, but only because I would guess that 6 is about adulthood for a phanaton.

Any official source contradict this?


It was mentioned before that Wizards wouldn't allow this, since they think it will cause their monster line to go into the toilet.
Since many people are openly boycotting MMIV, and plenty of people already have got the first three, why doesn't Wizards reconsider?
If anything, why couldn't it be published in the year in between Monster Manuals. There is usually about a year's gap in between each manual.

I would love to see the many popular monsters of Dragon Magazine put into one big book. I would buy it in a heartbeat, and many people that I know would too.


What were your favorite articles in Dragon throughout 2005? Mine is as follows:

January 2005, issue 327: Tomb Raider

February 2005, issue 328: Generating Character

March 2005, issue 329: The Petit Tarrasque (and Other Stories)

April 2005, issue 330: Return to the Far Realm

May 2005, issue 331: Fast, Furious, and Fantastical

June 2005, issue 332: Chromatic Player Characters

July 2005, issue 333: Demonomicon of Iggwilv: Fraz-Urb'luu

August 2005, issue 334: Monsters of Arabia

September 2005, issue 335: New Olamn Bard College

October 2005, issue 336: Birth of the Dead

November 2005, issue 337: Monsters of the Mind

December 2005, issue 338: Schools of Magic


I was reading the summary of Dragon 339 again, and I noticed that not only are we getting some updated monsters from old campaign settings, but that there are 16 of them. IN ONE ARTICLE. This compiled with the rest of the magazine is probably going to make it one of my favorites.

So, just in inquery, what does everyone think is going to be in this article. It says that it has 16 updated monsters from Greyhawk, Mystara, and Ravenloft. It also mentions that the Animus and Yvart will be there. What else do you think will be there?


The Compleat Encounters all look really awesome, useful for the GM on the fly, but I have a question.

It says next to each one in parentheses (OGL).

Does this mean that the products run with the open-gaming license, as in, they're d20 compatible, or are they for a different system?


Well, since a year or so ago, Dragon has been under new management. Matthew Sernett left to write for WotC, and Erik Mona become the new Editor-in-Chief.

In last year's April issue (330), Erik said that although Sernett had always made the April issues humorous, he could only do so much, it being his first year. He added in some good stuff, mind you, flaws for peasants, an issue about the Far Realm (serious, but funny to see the PCs' reactions) and other stuff.

Well, just in case they ever need an idea again, I thought that this would work:

What if they did an April Fool's Ecology article for the Paizo Golem (Paizo's logo). It would be an article, just like the Ecology articles, but it would be on the Paizo Golem. It would have stats for the Paizo Golem and other funny Ecology-esque-related stuff.

Just a thought.


Okay, all you really need from my title is the Maure Castle part. The rest is just random stuff that I typed for the heck of it.

As just about everyone knows, Dungeon 112, Maure Castle, is no longer in stock on the Paizo website. However, it says that you can buy a PDF.

I really want to run this adventure, which is why I'm wondering if the PDF is supplementary, or if it is the adventure in all its entirity.

Thanks!