About Dex the Listener
Dex the Listener
Gender & Pronouns: he/him
Stature: short
Build: stocky
Kobold (venomtail)
Hermit
Druid (animal); Level: 1
Small (humanoid, kobold)
Languages: Taldane (common), Sakvroth, Wildsong, Vudrani, Draconic, Jotun
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ABILITY SCORES
STR +2, DEX +0, CON +2
INT +2, WIS +3, CHA +0
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SENSES
[dice=Perception (UTEML)]1d20+6[/dice]
Special Senses: darkvision
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DEFENSES
HIT POINTS: 16/16
ARMOR CLASS
AC: 16 (10 + (0 DEX) + (3 proficiency) + (3 item))
Unarmored: (T), Light: (T), Medium: (T), Heavy: (U)
SAVING THROWS
[dice=Fortitude (T)]1d20+5[/dice]
[dice=Reflex (T)]1d20+3[/dice]
[dice=Will (E)]1d20+8[/dice]
Notes:
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OFFENSE
Class DC: 16 (10 + (3 WIS) + (3 T) + (0 item))
Speed: 25 ft
Melee Strikes
{Quarterstaff} (2-handed 1d8)
[dice=◆ Strike: 1-Handed Quarterstaff (T)]1d20+5[/dice]
[dice=Bludgeoning]1d4+2[/dice]
[dice=◆ Strike: 2-Handed Quarterstaff (T)]1d20+5[/dice]
[dice=Bludgeoning]1d8+2[/dice]
{Dagger} (agile, finesse, thrown, versatile S)
[dice=◆ Strike: Dagger (T)]1d20+5[/dice]
[dice=Slashing/Piercing]1d4+2[/dice]
Ranged Strikes
{Crossbow} (range 120 ft)
[dice=◆ Strike: Crossbow (T)]1d20+3[/dice]
[dice=Piercing]1d8[/dice]
{Thrown Dagger} (agile, finesse, versatile S) (range 10 ft)
[dice=◆ Strike: Thrown Dagger (T)]1d20+3[/dice]
[dice=Slashing/Piercing]1d4+2[/dice]
Weapon Proficiencies
Simple: (T), Martial: (U), Advanced: (U), Other: unarmed (T)
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MAGIC:
Spell Attack Roll: +6 = ((3 WIS) + (3 T))
Spell DC: 16 = (10 + (6 WIS) + (3 T))
Spells Memorized/Repertoire
Cantrips (1st): caustic blast, electric arc, guidance, protect companion, root reading
1st: breathe fire, runic body
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SKILLS
[dice=Acrobatics (U)]1d20+0[/dice]
[dice=Arcana (T)]1d20+5[/dice]
[dice=Athletics (T)]1d20+5[/dice]
[dice=Crafting (U)]1d20+0[/dice]
[dice=Deception (U)]1d20+0[/dice]
[dice=Diplomacy (U)]1d20+0[/dice]
[dice=Intimidation (U)]1d20+0[/dice]
[dice=Lore (Pathfinder) (T)]1d20+3[/dice]
[dice=Lore (Swamp) (T)]1d20+3[/dice]
[dice=Medicine (T)]1d20+6[/dice]
[dice=Nature (T)]1d20+6[/dice]
[dice=Occultism (T)]1d20+3[/dice]
[dice=Performance (U)]1d20+0[/dice]
[dice=Religion (U)]1d20+2[/dice]
[dice=Society (T)]1d20+3[/dice]
[dice=Stealth (U)]1d20+0[/dice]
[dice=Survival (T)]1d20+6[/dice]
[dice=Thievery (U)]1d20+0[/dice]
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FEATS:
Ancestry Feats and Abilities
Ancestry Ability: Darkvision
Heritage Ability: Tail Toxin
1st: Scamper
Skill Feats
Background: Dubious Knowledge
General Feats
Class Feats and Abilities
Feature 1st: Druid Spellcasting
Feature 1st: Anathema
Feature 1st: Animal Order
Feature 1st: Voice of Nature
Feature 1st: Wildsong
Bonus Feats
Shield Block (class)
Animal Empathy (voice of nature)
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EQUIPMENT
Held Items: Quarterstaff
Worn Items: Explorer’s Clothing, Scale Mail, Dagger, Crossbow, (20) Bolts, Healer’s Toolkit, Backpack, Marbles, Flint and Steel
Stowed Items: Bedroll, Soap, (50 ft) Rope
Bulk: 3 (Encumbered at: 7 = 5 + (2 STR); Maximum at: 12 = 10 + (2 STR))
Coins: 1.7 gp
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◆ Command an Animal
◆ Cast: Guidance @ <ally>
◆ Cast: Protect Companion @ Goat
◆◆ Cast: Root Reading
[dice=◆ Cast: Heal Animal]1d8[/dice]
[dice=◆◆ Cast: Heal Animal]1d8+8[/dice]
[dice=◆◆ Cast: Caustic Blast, Basic Reflex DC 16 vs. Acid]1d8[/dice]
[dice=◆◆ Cast: Electric Arc, Basic Reflex DC 16 vs. Electricity]2d4[/dice]
[dice=◆ Strike: Goat’s Headbutt]1d20+6[/dice]
[dice=Bludgeoning]1d8+3[/dice]
Goat
AC 15
HP 16/16
[dice=Fortitude (T)]1d20+5[/dice]
[dice=Reflex (T)]1d20+5[/dice]
[dice=Will (T)]1d20+4[/dice]