Denn Nan`Dai
Nagaji bloodrager 3 - CN
Init +1; Senses: Perception +8, Sense Motive 0
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Defense
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AC 19, Touch 12, flat-footed 19 (+7 Armour, +1 Natural, +1 Dex)
HP 30
Fort +6 Ref +3, Will +2
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Offense
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Speed 30ft.
Melee: Masterwork Cold Iron Nodachi: + 8 (10); 1d10 + 4 (7) 18-20x2
Power attack MW Cold Iron Nodachi: + 7 (9); 1d10 + 7 (10) 18-20x2
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Statistics
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Str 16, Dex 12, Con 14, Int 10, Wis 11, Cha 16
Base Atk +3; CMB +6; CMD 17
Feats: Weapon Focus (Nodachi), Power Attack,
Traits: Blade of Mercy, Hard to Kill
Skills: Acrobatics (2) +5, Perception (3) +8 (+2 Racial), Intimidate (3) +9, Handle Animal (1) +7 (+9 reptiles), Knowledge [Arcana] (2) +5, Climb (1) +7, Swim + 7,
SQ : 6
Gear: MW Mountain Pattern Plate, Masterwork Cold Iron Nodachi, Wand of Infernal Healing (43), MW Backpack, Cloak of Resistance +1
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Special Abilities
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Feats
Weapon Focus (Nodachi): You gain a +1 bonus on all attack rolls you make using the selected weapon.
You can choose to take a –1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. This bonus to damage is increased by half (+50%) if you are making an attack with a two-handed weapon, a one handed weapon using two hands, or a primary natural weapon that adds 1-1/2 times your Strength modifier on damage rolls. This bonus to damage is halved (–50%) if you are making an attack with an off-hand weapon or secondary natural weapon.
Traits
Blade of Mercy: When striking to inflict nonlethal damage with any slashing weapon, you do not take the normal –4 penalty on your attack roll, and gain a +1 trait bonus to any nonlethal damage you inflict with a slashing weapon.
Hard to Kill: Your strong will to live and spread good combined with your pure physicality makes you a tough opponent to take down. You may have discovered this as a child after a tragic accident or during the course of your first battle. When you are attempting a Constitution check to stabilize when dying, the penalty on the check is only half your negative hit point total instead of your full negative hit point total.
Reptilian: Nagaji are humanoids with the reptilian subtype.
Normal Speed: Nagaji have a base speed of 30 feet.
Low-Light Vision: Nagaji can see twice as far as humans in conditions of dim light.
Armored Scales: Nagaji have a +1 natural armor bonus from their scaly flesh.
Resistant (Ex): Nagaji receive a +2 racial saving throw bonus against mind-affecting effects and poison.
Serpent's Sense (Ex): Nagaji receive a +2 racial bonus on Handle Animal checks against reptiles, and a +2 racial bonus on Perception checks.
Languages: Nagaji begin play speaking Common and Draconic. Nagaji with high Intelligence scores can choose from the following: any human tongue, Abyssal, Aklo, Celestial, Draconic, Giant, Infernal, and Sylvan.