Samaritha Beldusk

Delin Chiri's page

185 posts. Alias of SqueezeMeNow.


Full Name

Delin Chiri

Race

Half Elf (Varisian)

Classes/Levels

Witch/2

Gender

Female

Size

Medium

Age

26

Special Abilities

Healing (Su) Slumber (Su)

Alignment

NG

Deity

Desna

Languages

Common, Chelaxian, Draconian, Elven, Gnome, Shoanti, Thassilonian, Varisian

Occupation

Healer, Scribe

Strength 10
Dexterity 16
Constitution 14
Intelligence 16
Wisdom 12
Charisma 8

About Delin Chiri

Ibbit:

Ibbit is Delin's familiar and her source of spells. He is a tiny mottled brown toad content to sit near the warmth of a candle or in the pinned hood of her cloak on her left shoulder. She opts to wear a scarf and has a wide brimmed hat should she need to cover her head. He sometimes sports dried wax on himself from having a candle drip on him. Doesn't seem to mind much. Of anything. Could be confused with a waxy pet rock.

HP: 10/10
Fort: 0 (base 2, mod -2, misc 0)
Reflex: 3 (base 2, mod 1, misc 0)
Will: 5 (base 3, mod 2, misc 0)

Skills:

Acrobatics:
Climb:(0 rank)
Fly:(0 ranks)
Perception:(1 rank)
Stealth:(1 rank)
Swim:(0 ranks)

Familiars can use their master's ranks in a skill assuming it is a skill they could conceivably use.

Spells:

Her patron is Wisdom. She knows all cantrips and six (3 + 3 Int) 1st level spells. She can prepare four cantrips and three first level spells each day.

Spells Known:

0 Level- bleed, dancing lights, daze, detect magic, detect poison, guidance, light, mending, message, putrefy food and drink, read magic, resistance, spark, stabilize, touch of fatigue
1st Level- burning hands, command, cure light wounds, mage armor, sleep, unseen servant

Spells Prepared:

daze, light, read magic, mending, cure light wounds, mage armor, unseen servant

Defenses:

Hit Points: 21 (6 base, 2 Con, 3 Feat, 3 Familiar, 1 Favored, 4 2nd Level)
Base Attack Bonus +1
Saves: Fort- 2 (0 base, 2 Con) Reflex- 3 (0 base, 3 Dex) Will- 4 (3 base, 1 Wis)

AC: 13 (13 Touch, 10 Flat footed)

Skills:

Skill Points: 2(2 base + 3 Int + 2 Background) = 14

Craft (Calligraphy): 8 (2 ranks, 3 class skill, 3 Int)
Heal: 6 (2 ranks, 3 class skill, 1 Wis)
Linguistics: 8 (2 rank, 3 Int, 3 Feat)
Knowledge (Arcana): 9 (2 ranks, 3 class skill, 3 Int, Trait)
Knowledge (History): 9 (2 ranks, 3 class skill, 3 Int, Trait)
Perception: 5 (2 ranks, 1 Wis, 2 Racial)
Profession (Scribe): 6 (2 ranks, 3 class skill, 1 Wis)

Feats:

Toughness- You have enhanced physical stamina.

You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).

Chiri has spent most of her life traveling in the wilds, and though she is not of imposing stature or fortitude she has been tough enough to weather many bumps and bruises.

Skill Focus (Linguistics)- Choose a skill. You are particularly adept at that skill.

You get a +3 bonus on all checks involving the chosen skill. If you have 10 or more ranks in that skill, this bonus increases to +6.

Learning other languages and pouring over texts is both her talent and her passion. She has focused her skill to a fine point that she might dab it in ink and write.

Alertness- You get a +2 bonus on Perception and Sense Motive skill checks. If you have 10 or more ranks in one of these skills, the bonus increases to +4 for that skill.

This is only a benefit she receives when Ibbit is on hand.


Traits:

Focused Mind- Your childhood was either
dominated by lessons of some sort (be they musical or
academic) or by a horrible home life that encouraged
your ability to block out distractions to focus on the
immediate task at hand. You gain a +2 trait bonus on
concentration checks.

Scholar of the Ancients- Growing up with your nose in books, you’ve had a great interest in past cultures and ancient history. Furthermore, having grown up in Varisia, you know the monuments dotting the landscape belong to an ancient civilization known as Thassilon. From your life of study and dogged research, you’ve pieced together the language and partial history of this once-great empire. You gain a +1 trait bonus on Knowledge (arcana) and Knowledge (history) checks, and begin play able to speak and read Thassilonian.

Delin was a quiet and well behaved child, but also shy and reclusive. She would often sneak into people's wagons when caravans stopped and this was how she stumbled upon a gnomish illusionist's book collection.

Equipment, Currency, Encumbrance:

27 GP, 11 SP, 3 CP

If she drops her bedroll and blanket (or her crossbow) off her backpack she will be back down to a light load. For the sake of running/fighting/balancing. Hopefully she doesn't have to creatively drop things.

33 lbs. or less (light) 34–66 lbs. (Medium) 67–100 lbs. (Heavy)

Currently carrying 37 pounds. (Medium load, max dex 3, check penalty -3, 20ft' movement)

Crossbow, light 35GP, 4 lbs. (1d8 19-20x2 80' Piercing)
Bolts, crossbow (20) 2GP 2 lbs.
Dagger, Cold Iron 4GP, 1 lb.

Outfit, Artisan's (starting outfit.) 4 lbs.
Outfit, Dilettante's (worn) 20GP, 8 lbs.

Bakcpack, common 2GP, 2 lbs.
Pouch, belt 1GP, 1/2lb
Bag, Waterproof 5 SP, 1/2 lb.
Waterskin 1GP, 4 lbs.
Bedroll 1SP, 5 lbs
Blanket 5SP, 3 lbs.
Soap 1CP, 1/2 lb.
Candle x5 5cp, -
Candle, Lamp 5GP, 1 lb.
Kit, Shaving 15GP, 1/2 lb.
Ivory Comb 25GP, - (Gift from her adopted mother. Character fluff.)
Ration, trail x5 2GP 5SP, 5 lbs.

Kit, Scrivener’s 2GP, 1 lb.
String 50ft 1CP, 1/2 lb.
Scroll Case (Spirestalker Bone) 1GP, 1/2 lb.
Parchment x20 (Ten blank and ten examples of her work.)4GP, -
Stationary (Two copies of her resume as a scribe.) x2 2GP, -
Inkpen x2 2SP, -
Ink Vials x2 16GP, -
Book, journal 10GP, 2 lbs.

Backstory:

There were many fates in Varisia for unwanted babes. Many were cruel. Those of Chel might find themselves sacrificed to a devil or even consumed in a deviant feast. The Shoanti with their traditions and mysticism have been known to cast out children bearing marks or blemishes to die of exposure. If not broken on or under the unfeeling stones of tribal graveyards. To be simply abandoned was almost a kindness, and many a babe found themselves left in the care of traveling Varisians. This was how Chiri found her home.

Alexana Cioban had been the one to find her. She was primarily a healer and mystic, and some claimed to be a witch. The woman had been surprised to find in her wagon a bundle of silk bearing Thassilonian runes, and wrapped inside a tiny babe. The child was half elf, a quiet and inquisitive babe that simply stared back at her matronly features. As she overcame her surprise and stooped to gather up the baby tiny hands reached for her braided hair, clutching it and inspecting her auburn locks. The child herself, a girl, had tiny wisps of sandy colored hair. She would later make the rueful claim the runes had been enchanted. There could be no other reason she woudl have taken in the awful little child as her own.

As far as burdens went, the caravan found the child a minor one. Quiet and cheerful, many found Delin a delight to care for. She grew into a shy child, and would often keep to herself while poking about and stowing away in wagons seemingly at random. The only curious thing about her was that she could speak and eventually read Thassionian. This was discoved by the illusionist Wilfrith Gobdeye when he found her happily reading through his books on evening. That was one of the few times her curiousity earned her a good tanning.

This did not stop her fascination with books and text. The feel of parchment on her fingers, and eventually the scratch of a quill across it would entrance Chiri. There were not many subjects for her study on the road, but she quickly found that understanding Thassionian opened many pages to her. So she began to study other languages, quickly working out their patterns so she could make full use of any reading offered to her. She would occasionally be asked to scribe them into common or other simpler languages.

Many of these texts opened her eyes to history, magic, and curious lore that she would often bring to her adopted mother. Alexana found the girl a rapt audience, teaching her mysticism and protective arts. The girl, as always, learned quickly. Though her personal skills were lacking, she grew fast into a well educated and talented scribe and healer.

Now she finds herself thinking of a life beyond being her mother's assistant and a part time scribe. Sandpoint was opening a new temple, and it had many religions. That meant many different texts. Perhaps she could find work as a scribe.