SFS # 170784-704
Experience 1
Slotted Faction Wayfinders
Wealth 1861 Credits
Reputation 2 Fame, 3 Global Reputation
Reputation with Acquisitives:
Reputation with Dataphiles:
Reputation with Exoguardians:
Reputation with Second Seekers (Luwazi Elsebo):
Reputation with Wayfinders: 3
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Name Deger Skyhammer
Dream Prophet Mystic 1
LG Medium humanoid (dwarf )
Init +1; Senses Perc +6, SM +6, darkvision 60 ft
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Defense
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EAC 14, KAC16
SP 7 HP 12 RP 3
Fort +1, Ref +1, Will +4
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Offense
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Speed 20 ft.
Melee pike +3(1d8+3 P) analog, reach
Ranged
Space 5 ft.; Reach 5 ft.
Special Attacks
Spell-Like Abilities
Share Pain DC 13
Spells
0 level
Known: Detect Magic, Psychokinetic Hand, Telekinetic Projectile, Telepathic Message
1st level - DC 13
Known: Mind Thrust, Detect Thoughts, Mystic Cure
3/3
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Statistics
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Str 16, Dex 12, Con 12, Int 10, Wis 15, Cha 8
Skills
Intimidate(1) 3
Medicine(1) 4
Mysticism(1) 7
Perception(1) 6
Sense Motve(1) 6
Survival(1) 6
Reduce the DCs of Mysticism checks to identify spells as they are being cast and to recall knowledge about arcane symbols and magic traditions by 5. +1 bonus to Mysticism checks.
Feats
Heavy Armor Proficiency
Languages Common, Dwarven
Combat Gear
Hidden Soldier Armor 2 Bulk
Tactical Pike 2Bulk
Other Gear
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Special Abilities
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Race
Slow but Steady
Dwarves have a land speed of 20 feet, which is never modified when they are encumbered or wearing heavy armor. They also gain a +2 racial bonus to saving throws against poisons, spells, and spell-like abilities, and when standing on the ground they gain a +4 racial bonus to their KAC against bull rush and trip combat maneuvers.
Stonecunning
Dwarves gain a +2 bonus to Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.
Traditional Enemies
Dwarves still train to fight their ancient enemies. A dwarf gains a +1 racial bonus to attack rolls against a creature with the goblinoid or orc subtype and a +4 racial bonus to AC against an attack from a creature with the giant subtype.
Class
Healing Touch (Su)
Once per day, you can spend 10 minutes to magically heal an ally up to 5 Hit Points per mystic level.
Connection- Mindbreaker
Share Pain (Su) - 1st Level
Whenever a foe deals damage to you, you can spend 1 Resolve Point as a reaction to shift some of the pain back onto that foe. Unless the foe succeeds at a Will save, reduce the damage you take from the attack by your mystic level (to a maximum of the attack’s damage), and the foe takes an equal amount of damage. This is a mind-affecting pain effect.
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Boons Slotted this Adventure
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Ally:
Faction: Wayfinder Champion
Personal:
Promotional:
Social:
Starship: In the Vehicle Training
Slotless: