Str 14, Dex 17, Con --, Int --, Wis 10, Cha 14
Base Atk +2; CMB +4; CMD 15
Feats Improved Initiative, Multiweapon Fighting, Weapon Finesse
Blood Frenzy (Ex) Once per day, a sahuagin that takes damage in combat can fly into a frenzy in the following round. It gains +2 Constitution and +2 Strength, but takes a –2 penalty to its AC. The frenzy lasts as long as the battle or 1 minute, whichever is shorter.
(this ability increases melee attacks and so is kept when the skeleton template is added)
Deathless (Su) A bloody skeleton is destroyed when reduced to 0 hit points, but it returns to unlife 1 hour later at 1 hit point, allowing its fast healing thereafter to resume healing it. A bloody skeleton can be permanently destroyed if it is destroyed by positive energy, if it is reduced to 0 hit points in the area of a bless or hallow spell, or if its remains are sprinkled with a vial of holy water.
Skeletons can attack with each of their claws at full BaB during a full attack action.