Human Cleric of Magic and Trickery 2
LE Medium Humanoid
Init: +0,
Perc: +3
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DEFENSES
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AC 10, touch 10, flat-footed 10
HP 19
F+5
R+0
W+6
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OFFENSE
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Speed 30 ft.
Melee Heavy Mace +4 (1d8 / x2)
Ranged
Special Attacks
6/ per day Hand of the Acolyte / Heavy Mace +4 (1d8 / x2, 30 ft.)
5/ per day Channel Smite Heavy Mace +4 (1d8+1d6 Negative Energy / x2)
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STATISTICS
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STR 10
DEX 10
CON 14
INT 10
WIS 16
CHA 14
BAB+1
CMB+3
CMD 13
Feats Channel Smite, Guided Hand
Traits Giant-Blooded, Killer
Skills / Background Heal +8 (+2+3+3), Bluff +7 (+2+3+2) / Linguistics +5 (+2+3+0), Kn. History +5 (+2+3+0)
Languages Common, Infernal, Giant
SQ Aura, Spontaneous Casting (Inflict), Domains (Magic, Trickery) (spells marked as “d”),
6/ per day Hand of the Acolyte (Magic Domain)
6/ per day Copycat (Trickery Domain)
5/ per day Channel Negative Energy 1d6 (DC 13)
Spells / = Casted
1st - /Obscuring Mist, Ice Armor (2) + Identify / Disguise Self (d) (3+1/ per day)
0th - Create Water, Guidance, Mending, Purify Food and Drink, Stabilize
**As a prepared caster, any change in spells is announced at the beginning of the “next day”, in post. Any Domain spells chosen are announced before combat / also at the beginning of the day. Current spell list is as stands for the first day of play.**
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GEAR / OTHER / Slot Items
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FCB +1 to HP (Levels 1-2)
Gold 26 GP
Carry Weight: 29 out of (33 / 66 / 100) Light Load
Eye glasses + Scholar’s Outfit (starting outfit of 10 GP or less, 6 lbs.)
Body Tattoo (hidden at cuff of wrists, below neckline, and just above waist)
Heavy Mace (8 lbs.)
Common Backpack (2 lbs., all else below is inside this)
-Healer’s Kit (2 lbs. 10 uses remaining)
-Wand of Cure Light Wounds (50 charges, 1d8+1)
-Bandages of Rapid Recovery
-Heatstone (5, 5lbs.)
-Compass (1, 1/2 lb.)
-Scroll of Ice Armor
-Holy Symbol (Silver, Asmodeus Star Pendant Necklace, 25 GP, 1 lbs.)
-Holy Text (Asmodean Disciplines, 15 GP, well bound, 3 lbs.)
-Holy Text (Asmodean Monograph, 15 GP, well bound, 3 lbs.)
Wrist Sleeves of Many Garments