Iseph

Data-007's page

219 posts. Organized Play character for Otha.


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Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Perception: 1d10 + 10 ⇒ (10) + 10 = 20

Data nods at Djahan’s remark, his circuitry lighting up. He leans towards Tsamara, whispering,”Why would a ‘chef’ need all those empty vials and an alchemical formula book for?”

Grand Lodge

1 person marked this as a favorite.
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

”Yeah…and…uh…your eggs are good,” Data adds…

Aid Another (Diplomacy): 1d20 - 3 ⇒ (8) - 3 = 5

…with all the grace of folk unskilled in social interaction…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Tsamara the Luminous wrote:
"Why would we need to see the kitchen, anyway?"

Data’s lights blink for a moment before he whispers back, "Perhaps he is hungry?"

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data’s facial circuitry blinks a deep red before it turns dark completely and he drops his eyes to stare at the floor…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data follows along but knowing he sucks at diplomacy and other people skills, he keeps appropriately silent…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data arches an eyebrow and his facial circuitry lights up at Tsamara’s words. Roll in the hay? His circuitry blinks on and off rapidly before seemingly turning a blushing color as it finishes processing his query…

”Oh,” the android unconsciously murmurs aloud…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data checks the lock on the door to see if it’s been tampered with…

Perception: 1d20 + 10 ⇒ (8) + 10 = 18

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data takes a look at the body of the victim…

Heal: 1d20 + 2 ⇒ (4) + 2 = 6

…and shrugs…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

His lights blinking rapidly, Data answers. ”You are not thinking logically. With all the evidence lying about you, you blame us? We did not produce these sea elves that attacked us and we defended ourselves and this ship in killing them. Perhaps we should’ve let them run amuck so they could kill you and your crew as well? I did not see any of you fighting them off…sir…”

For one who’s not good at showing emotion, Data looks pissed off…there’s a lot of red lights blinking rapidly in his facial circuitry…

Grand Lodge

2 people marked this as a favorite.
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Tsamara the Luminous wrote:
She moves to peer over the side of the railing, to make sure there aren't more trying to slip close to the ship.

I’m gonna have to finish my coffee before I start reading thru my PF threads when I first wake up in the morning…upon my first read through of Tsamara’s post above, these sleepy eyes missed the ‘r’ in the italicized word above and I snorted my coffee thru my nose…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data cocks his head quizzically at Djahan, his circuitry lights blinkin’ like a blinkin’ beacon as he looks from the dead sea elves and back…

”Who they are seems obvious; they are dead elves…”

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data fires at the remaining sea Elf…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot, Bless, Rapid Shot
Damage: Strength, PBS

Longbow: 1d20 + 7 + 1 + 1 + 1 - 2 ⇒ (17) + 7 + 1 + 1 + 1 - 2 = 25
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

Longbow: 1d20 + 7 + 1 + 1 + 1 - 2 ⇒ (3) + 7 + 1 + 1 + 1 - 2 = 11
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data fires at the sea Elf directly across from him (#1)…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot, Bless, Rapid Shot
Damage: Strength, PBS

Longbow: 1d20 + 7 + 1 + 1 + 1 - 2 ⇒ (8) + 7 + 1 + 1 + 1 - 2 = 16
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Longbow: 1d10 + 7 + 1 + 1 + 1 - 2 ⇒ (8) + 7 + 1 + 1 + 1 - 2 = 16
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data moves 5’ and fires at the nearest sea Elf…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot, Bless, Rapid Shot
Damage: Strength, PBS

Longbow: 1d20 + 7 + 1 + 1 + 1 - 2 ⇒ (16) + 7 + 1 + 1 + 1 - 2 = 24
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (2) + 2 + 1 = 5

Longbow: 1d10 + 7 + 1 + 1 + 1 - 2 ⇒ (9) + 7 + 1 + 1 + 1 - 2 = 17
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data will rise quickly and draw his bow…

Still haven’t figured out how to put my icon on the map, though…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

For the life of me, after a couple of days of playing around with it, I have no idea how to add a token on the tabletop ship scene/screen. Help…police…murder?

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data nods. ”Aye, I’ll take first shift…”

Perception: 1d20 + 10 ⇒ (11) + 10 = 21

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

A blue android bursts into the room, breathing a bit heavy. ”Sorry I’m late…what’d I miss?”

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data nods to Onye and looks around for signs of the vault…

Perception: 1d20 + 9 ⇒ (8) + 9 = 17

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data reconsiders as he has no LOS, so he double moves at half-speed to avoid the sharp objects on the floor…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data moves forward slowly and fires at the gremlin…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d10 + 6 + 1 + 1 ⇒ (7) + 6 + 1 + 1 = 15
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (1) + 2 + 1 = 4

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Leaving on a cruise today and get back Thursday. I’ll have the streaming package so I will check the thread mornings and most nights, and will try to post once a day…but if I’m holding things up, please bot me…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data fires at orange…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (9) + 6 + 1 + 1 = 17
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Reflex: 1d20 + 7 ⇒ (16) + 7 = 23

Data reacts quickly, jumping away from the pit, moving to the top of the stairs, where he fires again at red…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (10) + 6 + 1 + 1 = 18
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data moves 5’ NW and fires at the red creature…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (14) + 6 + 1 + 1 = 22
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data draws his bow and moves warily ahead…

Stealth: 1d20 + 9 ⇒ (10) + 9 = 19
Perception: 1d20 + 9 ⇒ (10) + 9 = 19

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data nods in agreement. ”Aye, my components would’ve short-circuited for sure…”

Data walks up and attempts to open the vault door now…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data shrugs. ”In my limited experience, most traps don’t reset immediately, if at all so we should be able to rush through…but this is not my area of expertise, so no guarantees. Your guess is as good as mine…”

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data shakes his head as he looks to his companions. ”This vault door has a heat sensored trap; it’ll trigger if anyone gets too close…and I’m afraid it’s beyond my meager ability to disarm it…perhaps we can find a safe way to trigger it and then safely enter?”

If it’s DC30 to detect the trap, it’s likely DC30 to disarm it…and I can’t get close to that, even with another 20…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data’s circuitry blinks as he sees the vault door. He warily moves forward to check out the vault door more thoroughly…

Perception: 1d20 + 9 ⇒ (20) + 9 = 29

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data shrugs, saying, ”Perhaps we should try the eastern path…and then north?”

If no one objects, Data will scout east to take a look to the north…

I’ll just take 10 till we find a room or open area somewhere…

Stealth: 10 + 9 = 19
Perception: 10 + 9 = 19

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data nods to Gamil. ”As you wish…”

…and scouts north after drawing his bow…

Stealth: 1d20 + 9 ⇒ (11) + 9 = 20
Perception: 1d20 + 9 ⇒ (9) + 9 = 18

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data nods to Tsamara, drawing his bow, his circuitry blinking as he tries to decipher whether or not his smile helped. He moves north, scouting in his usual manner…

Stealth: 1d20 + 9 ⇒ (8) + 9 = 17
Perception: 1d20 + 9 ⇒ (18) + 9 = 27

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data shrugs, nodding at Onye’s words, and gives what he hopes is a friendly…smile…

Aid Another (Diplomacy): 1d20 - 3 ⇒ (4) - 3 = 1

…or perhaps not…

Data’s Friendly Smile?

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data would’ve definitely pointed out the moving fun-guy

Not knowing the language it speaks, not to mention his diplomatic skills are nonexistent, Data shrugs and stays put…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Hope all goes well, sv. Thoughts and prayers are with you and your family…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data looks over the shrine and the area around it…

Perception: 1d20 + 9 ⇒ (3) + 9 = 12

…and agrees with Tsamara. ”Aye, it is an altar…”

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data fires at blue…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (10) + 6 + 1 + 1 = 18
Cold Iron Damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data fires again at the same thug…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d10 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data fires at the nearest thug…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (16) + 6 + 1 + 1 = 24
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Seeing Togg is not attacking, Data turns and fires at the other creature…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (17) + 6 + 1 + 1 = 25
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

…then moves back 5’…

Grand Lodge

1 person marked this as a favorite.
Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data shrugs, thinking, Probably should’ve offered it the kobold, before firing at the northernmost creature…

To hit: Base/Dex, MW, PBS, Deadeye Bowman, Precise Shot
Damage: Strength, PBS

Longbow: 1d20 + 6 + 1 + 1 ⇒ (15) + 6 + 1 + 1 = 23
Cold Iron Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

…then moves back 5’…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

I didn’t take it either…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data pulls out one of his wandermeal rations, reasoning that it has to taste better than a rotting leg, and offers it to Togg. ”Here you go, Togg,” he says, as he tosses it towards the creature. ”Try this, I find it much tastier than a leg.” Hedging his bets, he keeps a tight grip on his bow…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

”Sounds like someone…or something…is asking for tasty food…”

Data has his bow ready, awaiting to see just whom or what is making that request…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data looks over the leg, his circuitry lighting up and blinking on and off rapidly…

Heal: 1d20 + 1 ⇒ (16) + 1 = 17

”Looks like this poor fellow was bitten…by rats…we should be wary…”

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Data will cautiously search the cave (A2) to see if anything might be hidden among the refuse…

Perception: 1d20 + 9 ⇒ (17) + 9 = 26

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

As for SOP, Data will scout ahead of the party, no more than 30’, bow drawn with Stealth, Perception, and Survival (Tracking) checks; if I’ve failed to post the checks, just assume I take 10 on those…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10
Tsamara the Luminous wrote:
I will say that on our end as organizers, we will offer 1E stuff as long as there's a demand for it and GMs willing to run it. Unsurprisingly, it's that last point that's often the sticking point. Obviously there's almost always more players than GMs for any given system but it's especially true for 1E PFS stuff.

Thanks. I appreciate y’all are still running 1E stuff on Gamedays and Outposts…I just wonder how long the demand for 1E will last…seems like every Outpost/Gameday, the offerings get slimmer, I’m guessing many GMs have moved on to PFS2.

And I can understand the reluctance of GMs in running Seeker sessions…I ran a seeker module (Tomb of the Iron Medusa) and it was challenging…but I did enjoy it. Also had a great group of players that were very helpful in pointing out my missteps. Thinking about running another (Moonscar) for Gameday…

How do you like PFS2? It hasn’t grabbed me yet…I’ve got one PC, currently 2nd level, but still not into it as they’ve nuked some things especially the type of characters I like to play. Luckily I’m in a long running AP (Reign of Winter, halfway thru Book. 4) that’s going pretty strong so I’ll hopefully be getting my PF1 fix for another couple of years. After that, might take a hard look at what 6e looks like as it should be out by then…

Grand Lodge

Male Android Ranger / 3rd | HP:30/30 | AC:17 T:14 FF:13 | CMB:5 CMD:19 | F:+5 (+4 paralysis/poison/stun) R:+7 W:+3 (+4 mind effects)| Init:+6 | Per: +10

Haven’t played that one before, but would take Flyn on it in a heartbeat if a GM is willing to run it at that tier; we can only hope. Seeker sessions are pretty rare nowadays, especially with the steady decline of 1e…