Succubus

Danni Winterwalker's page

11 posts. Alias of Winterwalker.


Full Name

Danni Winterwalker

Race

Elf (Fey subtype)

Classes/Levels

Druid 1

Gender

Female

Size

Med (6' 2")

Age

500 (Immortal)

Special Abilities

Woodland Stride (not the druid version.), Low Light Vision.

Alignment

NG

Deity

None chosen

Location

North of Sandpoint

Languages

Common, Sylvan, Druid

Occupation

Adventurer

Strength 13
Dexterity 12
Constitution 12
Intelligence 7
Wisdom 18
Charisma 19

About Danni Winterwalker

Campaign Journal Entries:

Danni's Journal [Adventure Journal]


Deivo's Journal [Adventure Journal]



Fun/Annoying Roleplaying quirks:

Danni has no "filter" she spent time with Nymphs for the last 500 years. They parade around naked, never lie, have group sex, drink until they pass out, take drugs, and generally speak what is on their minds about any subject taboo or not. Danni is no exception and this will come to surface many times in the future for sure.

"So who is up for drinking this Elven wine with me until we both pass out in a naked tangle tonight? How about you sugar?" Pointing to the cutest female she had seen in town. It did not please the mayor to have her daughter pointed at by a drunk Fey with only the cook's apron draped over her head.

Alternate Class Features
Taken from "The Players Handbook II"

Shapeshift
Cliff Notes:
Replaces Wild Shape, and animal companion for the ability to shapeshift into powerful animals and nature forms.

Spontaneous Rejuvenation
Cliff Notes:
Replaces the ability to convert spells to summon natures ally spells for the ability to convert spells into fastheal X for 3 rounds, where X = spell level sacrificed.

Back Story:
She was beautiful, even in death, which was why the nymph was smitten with her. Her form was cradled in the Fey's embrace and brought to her secret forest to be reincarnated. The Nymph called upon her power and filled the empty shell with Danni's life force pulled back from the afterlife.

The Nymph, on a whim, augmented the ritual and placed a piece of her soul into the casting. Elevating her already Elven beauty to the level only a fey could achieve. The spell however backfired on the Nymph, who didn't realize it would take such a heavy toll on her own soul. Danni was reborn but the Nymph lost her immortality, and the ages she walked the great forest caught up with her all at once.

The Nymph turned to sparkling dust and blew away on the same winds that caressed Danni awake for the first time since being reborn. Over time Danni met other Fey who embraced her with no reservations. She spent 500 years with them, a benefit of her new immortality. Her days were filled with song, wine, hunting, and games. While her nights were filled with comfort, passion, and love.

The Nymphs took not one lover but all lovers, Danni grew accustomed to having no less than three woman sharing her form each night. Whether it be simply the closeness of sleeping pressed against other Fey or intoxicated games of pleasure she was never without her female comforts.

It was shortly after her 500th year Danni grew bored with the same thing day after day, and while she bore her female friends and lovers no ill will, she decided to leave. The wanderlust had finally hit her hard and she was being pulled back to the mortal plane.

Having lived among the Fey for so long however, Danni is finding that her lack of a filter on her thoughts and the strange closed nature of humans hard to deal with.

Physical Description
It seems as if a cloud of light surrounds this otherworldly beauty. Her platinum hair flows past her waist and is decorated with strips of silk and ribbons of white and gold.

Her skin is colored by the sun (tanned), and she wears thin, elaborate, white spiral tattoos

that weave in and around her most enticing places, drawing the eye up and down her body.

Her eyes are a solid black (like most Elves, they have no white of the eyes.) and are one of her most striking features when first beheld.

She is dressed only in a white slip, something most Nymphs would consider too much for comfort. A matching set of bracers and greaves, made of white leather and studded with golden coins, adorns her wrists and shapely legs.

Feats:

LIGHT TOLERANCE [General]
You have become accustomed to bright light and no longer suffer penalties from operating in a brightly lit environment.
Prerequisite: Light blindness.
Benefit: You no longer suffer the effects of light blindness when exposed to sunlight or other bright illumination.
Special: This feat may only be taken at first level unless otherwise permitted by your GM.

NIMBUS OF LIGHT [EXALTED]
You are cloaked in a radiant light that marks you as a servant of
the purest ideals. All who look upon you know without a doubt
that you are a champion of good and are favored by the powers
of the Upper Planes. The nimbus may take the form of a cloud
surrounding your entire body, or it may appear as beams of light
around your head.

Benefit: Good creatures automatically recognize the radiance
surrounding you as a sign of your purity and devotion to
the powers of good. You gain a +2 circumstance bonus on all
Diplomacy and Sense Motive checks made when interacting
with good creatures.
Your radiance sheds light as a common lamp: bright light to a
radius of 5 feet and shadowy illumination to 10 feet. You can
extinguish this radiance at will and reactivate it again as a free
action.

TOUCH OF GOLDEN ICE [EXALTED]
Your touch is poisonous to evil creatures.
Prerequisites: Con 13.
Benefit: Any evil creature you touch with your bare hand, fist,
or natural weapon is ravaged by golden ice.

Flaws:

ANDROPHOBIA
You are afraid of men.
Prerequisite: Non-male
Effect: A character with this flaw must make a charisma check (DC 15) every three minutes whenever they are approached by a man with either peaceful intention or just want to socialize (though someone with the intention of harm does not apply). If they fail the check, they are unable to speak. If they fail by more than 10, they run away from the man as fast as possible.

If they pass the check, nothing happens, except they still refuse to talk to the man. The DC of the charisma check decreases by 1 each time the character passes it. After passing this check 5 turns in a row, they are now comfortable in the presence of this man. If another man appears, they must begin the checks again at DC 15.

If there are multiple men, the charisma check DC increases by 3 for each man beyond the first.
Benefit: Bonus Feat

SEX ADDICT
Prerequisite: None
You truly believes that if you don't use it, it'll fall off.
Effect: A character constantly seeks to have sexual intercourse with others of their type or other types in the case of inter-species breeding. When a character comes across a beautiful member of a preferred gender (who has a Charisma Bonus which matches or beats their own charisma score), they must make a Will Save (DC of 15 + attractive persons charisma bonus) or become horny, taking a -1 morale penalty to all attacks and checks for one hour. If they see the member of the preferred gender wearing little or no clothing, the DC required increases by 5 and the penalties increase by -1. If the member of the preferred gender is doing strenuous activity that could be seen as sexual, such as bending over to clean a table, bouncing up and down, or sweating heavily, the DC required increases by 5 and the penalties increase by -1. These increases stack.

The character must continue to make Will Saves before every action they do while in the presence of the creature that turns them on.

Example: Morgon is a half-orc barbarian. While in the city he is tasked to speak to a club owner and retrieve an object, by force or fast talking, it doesn't matter. Morgon walks into the back rooms to find several half-elven exotic slaves dancing on the tables, and he finds himself barely able to move. The DC would be 25 to resist becoming horny. Even if he succeeds, he must make a will save each minute when in the room, and should he fail, the duration of the penalties last until he leaves the club or the hour passes, whichever is longer.
Benefit: Bonus Feat