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In the book it talks about climbing a tree at level would be the same as level 20. Healing a peasant getting hit by an orc at level 1 or 20 is the same. Now if that said peasant got hit by let’s say a +2 acidic great axe instead of a normal one i can see that the DC should be harder to heal than wound


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brad2411 wrote:
Secret Wizard wrote:

This is really frivolous.

Being "available for everyone" is not a good thing. Sometimes it's better some things are closed off.

For example, Point-Blank Shot was a stone-cold tax feat that everyone wanted to skip, but everyone was burdened with.

Your post doesn't serve to advance a conversation, it seems like griping onto PF1 when, in terms of market share and accessibility, the game needs an update.

Now, a wholly different argument would be saying "hey, without Attacks of Opportunity, a lot of classes don't have an use for reactions, and combat feels like a constant chase", or "I don't have a lot of ways to make a more warrior-like Bard other than Fighter MC, and maybe I just want the dueling talents".

Focusing on what's different between two editions as though as it were inherently bad/good without looking at the system is disingenuous.

First please don't speak for everyone. I liked point-blank shot. The system should allow people to play the styles of characters they want. As it is now I can't play an Elven ranger with a bow as he never will have any options for his bow unless he decides to take fighter dedication. Which means that is a feat tax and because the way the "multi classing" works I am behind on feats in number and in power.

You do know that video that guy posted from Youtube isn't a Longbow. And he's also not in the heat of battle.