Belkar Bitterleaf

DEFCON.Clown's page

Organized Play Member. 9 posts. No reviews. No lists. 1 wishlist.


RSS


The settlement quality Racially Intollerant says:

Racially Intolerant: The community is prejudiced against one or more races, which are listed in parentheses. (Members of the unwelcome race or races must pay 150% of the normal price for goods and services and may face mockery, insult, or even violence)

There is no effect on the settlement only on visiting PCs or NPCs. Was this supposed to be a settlement disadvantage? If not what should its effects on the settlement modifiers?


I have a player who wants a Pseudodragon as his wizard's familar. My question is do I use the stats given in the Bestiary as its base stats and then apply changes due to his wizard level or are there separate stats for a Pseudodragon as a familar I use instead?


Thanks.


1 person marked this as a favorite.

Can somebody point me in the direction of that rule in the book? The only thing like that I see says it can't be done effectively. Hence my wondering about the penalties involved.


concerro wrote:
DEFCON.Clown wrote:
What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.
It can't be done.

Why not?


1 person marked this as a favorite.

What is the penalty for wielding a two handed weapon in one hand? The best I can figure is -2 since a Two Handed Weapon is one size category larger then a typical one handed weapon.


As long as your new animal companion could get to the boat I don't see why not. I would say that anything with a swim speed or fly speed would be okay.


Thank you both. I'll be glad to stop having this argument each time we play.


Please help me settle a dispute with one of the people I play with. If a spell does not specify that it is a Ray or that it requires an attack roll then it automatically strikes then intended target. Whether or not the spell effects the target is usually determined by a saving throw.

As an example:

I want to cast Enlarge Person on an enemy. I say that the spell "hits" the enemy and if he wants to try and resist he takes his Saving Throw.

My friend says that I must first roll a ranged touch attack and then if it hits or misses we see if the target takes their saving throw.

Can someone please help us settle this tiresome argument?