Mask Golem

Cry Jay's page

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Playing a homemade game and the party dynamics are: Ranger, Barb, Sorcerer and a Cleric.

My party likes a game where they feel as though they are epic characters and they create them to reflect that. Personally, I have no problem with this and in fact if it makes them enjoy it much more, more power to them.

However, Each of the party characters have a special trait to them:
-Barb is a ogre that has massive str at lvl 2
-Ranger is a demon hunter that in the process of hunting demons helps a lost soul return to heaven
-Cleric found an intelligent glaive in a abandoned temple of his god
-and the sorcerer....

I was going to just give him a low level rod but i don't think it'll be as special.

does anybody have any suggestions on how i can make this sorcerer special? Its a sorcerer with the blood line arcane


(as the title hints) At the end of a game a couple of weeks ago, we ended the night with he heroes being tied up and knocked out. At the beginning of the next week i looked at their character equipment and checked off a few things that they were missing.

Surprisingly, there was only one person upset about this: a caster (not the barbarian). Her argument was that I never said that they are taking their equipment. What my argument was, was that a brigade (50-200 people) aren't going to leave your armor and weapons on your person while you're in a jail cell.

thoughts? I think she was just being a little naive. I mean they're knocked out, they're not gonna know if they are missing anything unless its armor or a weapon.


Here's a fairly abstract question:

So i have multiple players in the party. Some of them enjoy having a casual session in which they dont really want to be challeged but do some fun things and partake in some fun situations. They like the feeling of being More-than-human kind of people, A natural hero. The others want a challege and want to be on the verge of death when they win a battle, something that they really have to work at in order to defeat a creature.

How do I balance the game play between PC's? When i make it relaxed just to have fun, the one side looses interest. Then when i do the opposite, the other side just gets frustrated with how tough or complicated it is. Any help?


Got a quick Questions about the rules for fire. I couldn't find the sppecific rules that talking about the effects of fire (spread of fire, damage of fire etc.)

From my past understanding, fire damage is just a one time thing. But how about like if a ship gets set on fire?


Ran into a little problem last night with my party. I had them swim under freezing water in order to solve a problem. Under the spell "Endure Elements", it says that you can survive the elements that you encounter surviving in cold to hot weather. But it says that it does not protect you from environmental hazards. I was planning to have them take cold damage and save from hypothermia, but they kinds foiled that.

do you guys have any thoughts on this? would Endure Elements protect you from swimming in freezing waters?