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About Crugonk "the Beaster"Crugonk Stat Bloks:
Half-Orc Cavalier (Beastrider order of the Cockatrice) 5 CN Medium humanoid Init +2; Senses darkvision 60 ft.; Perception +3 ___________________________
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Dagger: 1d4 +4 19-20 x2
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Feats Mounted Combat, Precise strike (teamwork), Dazzling display, Ride by charge, Spirited charge
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Murak Stat Bloks:
Horse 5 N Large animal Init +2; Senses Low-light vision, scent; Perception +5 ___________________________
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bite: 1d4 +4
Feats Light armor proficiency, endurance, weapon focus (bite), power attack, improved overrun
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General:
Name Cugrol the Beaster Height 6' 10" Weight 318 lb Age 20 y Gender Male Deity
Race Half-Orc
Abilities:
Value Bonus (Cost/Race ) STR 19 +4 ( 10/+2 ) DEX 14 +2 ( 5 ) CON 14 +2 ( 5 ) INT 10 0 ( 0 ) WIS 10 0 ( 0 ) CHA 10 0 ( 0 ) Saves:
Value (Ability Class ) Fortitude+6 (+2 +4 ) Reflex +3 (+2 +1 ) Will +1 ( 0 +1 ) Senses +1 Passive +11
Combat:
Value (Dex Str Equip Class Feat ) HP 47/65 Iniziative +2 (+2 / 0 0 ) AC Normal 12 (+2 / 0 0 ) Flatfooted 10
Melee Normal +9 ( / +4 +5 0 ) M/ charge +13
Ranged +7 (+2 / +5 0 ) CMB +9 ( / +4 +5 0 )
Skills:
Value (Ability Ranks Class Race/Feat/Equip ) Acrobatics +2 (breastplate -1) (+2 0 0 ) Appraise 0 ( 0 0 0 ) Bluff 0 ( 0 0 +3 ) Climb +9 (breastplate +6) (+4 2 +3 ) Craft (untrained) 0 ( 0 0 0 ) Diplomacy 0 ( 0 0 +3 ) Disable Device NA (+2 0 0 ) Disguise +3 ( 0 0 0 ) Escape Artist +2 (breastplate -1) (+2 0 0 ) Fly +2 (breastplate -1) (+2 0 0 ) Handle Animal +5 ( 0 2 +3 ) Heal 0 ( 0 0 0 ) Intimidate +10 ( 0 5 +3 +2 ) Knowledge (arcana) NA ( 0 0 0 ) Knowledge (dungeoneering)NA ( 0 0 0 ) Knowledge (engineering) NA ( 0 0 0 ) Knowledge (geography) NA ( 0 0 0 ) Knowledge (history) NA ( 0 0 0 ) Knowledge (local) NA ( 0 0 0 ) Knowledge (nature) NA ( 0 0 0 ) Knowledge (nobility) NA ( 0 0 0 ) Knowledge (planes) NA ( 0 0 0 ) Knowledge (religion) NA ( 0 0 0 ) Knowledge (spirits) NA ( 0 0 0 ) Linguistics NA ( 0 0 0 ) Perception +3 ( 0 3 0 ) Perform (untrained) 0 ( 0 0 0 ) Profession (Untrained) 0 ( 0 0 +3 ) Ride +10 (breastplate +10) (+2 5 +3 ) Sense Motive 0 ( 0 0 +3 ) Sleight of Hand NA (+2 0 0 ) Spellcraft NA ( 0 0 0 ) Stealth +2 (breastplate -1) (+2 1 0 ) Survival +1 ( 0 1 0 ) Swim +8 (breastplate +5) (+4 1 +3 ) Use Magic Device NA ( 0 0 0 ) Feats & Traits:
Level 1 Mounted Combat: Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent's attack roll. Cavalier 1 Precise strike: +1d6 precise damage when flanking Cavalier Order Dazzling Display: Make an Intimidate check to demoralize all foes within 30 feet who can see your display. Level 3 Ride By Charge: when you are mounted and use the charge action, you may move and attack as if with a standard charge and then move again (continuing the straight line of the charge). Your total movement for the round can't exceed double your mounted speed. You and your mount do not provoke an attack of opportunity from the opponent that you attack. Level 5 Spirited Charge: When mounted and using the charge action, you deal double damage with a melee weapon (or triple damage with a lance).
Special:
Race Darkvision: (60 feet) You can see in the dark (black and white vision only). Orc Ferocity: (1/day) 1/day, if below 0 HP but not killed, you can fight on for 1 more round as if disabled. The next round, unless brought to at least 0 HP, you immediately fall unconscious and begin dying. Intimidating: +2 on Intimidate Checks Weapon Familiarity: Proficient with Great Axe, Falchion, Orc-weapons Class
Exotic Mount: trusty steed with levels, no armor penalty while riding. Order: Cockatrice Edict: The cavalier must keep his own interests and aims above those of all others. He must always accept payment when it is due, rewards when earned, and an even (or greater) share of loot. The cavalier must take every opportunity to increase his own stature, prestige, and power. Tactician: 2/day grant teamwork feat to allies for 5 rounds Charge: +4 bonus on melee attack rolls on a charge while mounted (instead of the normal +2). In addition, the cavalier does not suffer any penalty to his AC after making a charge attack while mounted. Banner: all allies within 60 feet receive a +2 morale bonus on saving throws against fear and a +1 morale bonus on attack rolls made as part of a charge. Braggart: Dazzling Display as a bonus feat. He does not need a weapon in hand to use this ability. The cavalier receives a +2 morale bonus on melee attack rolls made against demoralized targets.
Equipment:
Money 229 gp Weapons
Weight 43 lb Armor
Weight 45 lb General
Weight 23 lb Encumbrance
Movement: 20 ft
Description:
Murak:
Horse, Large Abilities
Saves
Combat
CMB +8 (+4 str +1 size) Overrun +10
Skills
Special Qualities
Triks
Feats
Equipment
Weight 58 Encumbrance
Movement: 50 ft
Gkux:
Arsinotherium, Megafauna Abilities Str 16 +3 Dex 13 +1 Con 15 +2 Int 2 -4 Wis 13 +1 Cha 3 -4 Saves
Combat
AC Normal 15 (10 +1 dex +4 natural armor) Flatfooted 13 Touch 11
BAB Normal +7 (+1 Feat +3 str)
Gore 1d8 +4 (1-1/2 str) Power Attack 1d8 +7 Skills
Special Qualities
Scent Evasion: If an animal companion is subjected to an attack that normally allows a Reflex save for half damage, it takes no damage if it makes a successful saving throw. Triks
Feats
Weapon Focus (gore): 1 bonus on all attack rolls you make using the selected weapon Armor Proficiency (Light): No armor penalties to attack rolls Power Attack: -1 attack for +3 damage Equipment
Weight 33 Encumbrance
Movement: 30 ft
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