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            |   | CrimsonWulf's pagePathfinder Adventure Path, Lost Omens, Maps, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber.  Organized Play Member.  12 posts. No reviews. No lists. No wishlists. 1 Organized Play character.  |  
  
  
	
	
	
		
			
    
     
        
  
  
        
        
        
        
        
          
           
  
    
      
      
	
	
		
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
            
              
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		   kcunning wrote:  DOT! And man, I am SO behind on my reading... 
 Same friend. My backlog is becoming a pile of shame :(  
	
		
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
            
              
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		   magnuskn wrote:  You have tracking? Lucky you. Mine just went out yesterday, probably will arrive in two weeks in Germany.  My watch has ended.
 I also do not have tracking on my package and I live in the United States. So perhaps only some people are being beta tested with package tracking? 
	
		
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
            
              
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		   Dracomicron wrote:  The art seems to be ** spoiler omitted ** With a couple extras I'm not sure of... which leaves over a dozen that's not pictured in currently available hype. 
 The video also displays a Kalo. Which is great because Starfinder really lacks aquatic races. Actually, it just lacks in the aquatic department period.  
	
		
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
 
          
            
              
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		   David knott 242 wrote: 
 One implication of the current Drift implementation is that you don't need an interstellar map, as travel time to any given destination is based solely on whether a given solar system is in Near Space or in the Vast.  This is in sharp contrast to Traveller, which has an extensive set of maps showing relative positions of different stars and the established jump routes between them.
 While the lack of necessity of a map in Starfinder is a great simplification for many purposes, it also eliminates the possibility for grand strategy based on the arrangement of the stars.  In the current setting, if the Azlanti wanted to start a war with the Pact Worlds, a logical approach would be to set a date to send everything they had to Absalom Station and overwhelm it with 1/6 of their total forces, with reinforcements of approximately equal size arriving over the next five days.  That would be a rather boring way to handle things, as the entire war would be over quickly, with a total victory for one side or the other, and no reasonably way to drag out the struggle in the way that you could with a more traditional interstellar map.
 I agree with this completely. The drift travel and drift drives are the ONE thing I REALLY hate about Starfinder. There are countless periods of time when I thought-hey I have a really neat idea for X civilizaitons and would love to put them in a recently discovered region of space with their own worlds and borders but I cant because guess what? Drift Drives make making any sort of galactic map completely pointless because of Drift travel. Take a young civilization that has begun to erect its first colony on a star system that, geographically is right next door to their system and should only take a day or two to reach with other sci-fi series conventional ftl travel-but because its in "The vast" along with their homesystem it will take them 5d6(At LEAST a week up to a month) to reach even though its RIGHT NEXT to their homesystem. Also because of this there are quite a few story hooks completely unusable. Such as border conflicts-there are simply no borders in Starfinder other than in system borders and usually only 1 civilization exists in a system at a time. And oh dear I hope a major emergency dosnt befall a colony in the vast-if said colony requires on its homeworld for protection and supplies and they send a distress signal by the time there homeworld can send aid(Travel to the vast takes 5d6 days remember?) theres a very good chance the emergency will be over-perhaps pirates raided the planet or a plague struck and they needed medical supplies. Too bad. Took a couple weeks for the relief ship to arrive and everyone is dead now-oops.  |