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             Funny thing resurrection, its a willing spell; so I think the question your PCs need to ask is "is he going to LET US resurect him after let him get killed." Because if the npc isn't willing poof goes the spell.
  
           
         
       
    
  
 
              
            
          
         
      
		 
	
	
	
	 
    
  
  
  
    
      
      
	
	
		
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
          
        
          
            
              
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             Hark wrote:
 Throwing people into orbit is only cool if you have a way to join them and do battle in space. 
The whole concept and mythic nature just screamd Asura's Wrath to me. Guess a space battle with a raging barbarian monk isnt out of the question? 
 
           
         
       
    
  
 
              
            
          
         
      
		 
	
	
	
	 
    
  
 
          
        
        
        
        
          
          
            
            
	
		 
			
				
					| Full Name | 
					Tybalt Tanlasel  | 
				
			
			
				
					| Race | 
					Wild Elf  | 
				
			
			
				
					| Classes/Levels | 
					Rogue (Urchin) HP 15/15 | AC 14| Passive Perception: 15, Insight: 17  | 
				
			
			
				
					| Gender | 
					M  | 
				
			
			
				
					| Size | 
					M  | 
				
			
			
				
					| Age | 
					81  | 
				
			
			
			
			
			
			
				
					| Languages | 
					Common, Elven, Thieves' Cant  | 
				
			
			
			
			
				
					| Strength | 
					10 | 
				
			
			
				
					| Dexterity | 
					16 | 
				
			
			
				
					| Constitution | 
					13 | 
				
			
			
				
					| Intelligence | 
					12 | 
				
			
			
				
					| Wisdom | 
					16 | 
				
			
			
				
					| Charisma | 
					8 | 
				
			
		
	 
	
		About Tybalt Tanlasel
		Sheet link
Trained Skills: Acrobatics, Athletics, Insight*, Investigation, Korvosa, Perception, Sleight of Hand, Stealth*
Trained Tools: Thieves', Disguise, Forgery
* indicates Expertise (double proficiency bonus)
Saves: Str +0, Dex: +5, Con: +1, Int: +3, Wis: +3, Cha: -1
Personality Traits:  I hate when others mince words, and blame me if I misunderstand their intentions.  I don't like birds, they see too much.
Ideals:
Retribution: I will take what is mine, and punish those that would deny me.
Bonds: Family is what really matters, one way or another.
Flaws: I'd rather kill someone in their sleep than fight fair.  I would throw a thousand diamonds into the pyre if it would bring me closer to *my* riches.  I don't know what I will do with my money.