Virrdran Daraqor

Corpus DeWynter's page

97 posts. Alias of Xabulba.


Full Name

Corpus DeWynter

Race

Revenant (Drow)

Classes/Levels

Tempest Fighter

Gender

Male

Size

Medium

Age

20

Alignment

Evil

Deity

Lolth

Location

Underdark

Languages

Deep speach, common

Strength 18
Dexterity 13
Constitution 16
Intelligence 10
Wisdom 10
Charisma 8

About Corpus DeWynter

Cordus DeWynter, level 2
Drow Revenant, Tempest Fighter
Build: Tempest Fighter

Race Features:

Dark Reaping:
Encounter, Necrotic
Free Action

Trigger: A creature within 5 squares of you is reduced to 0 hit points

Effect: One creature you hit with an attack you make before the end of your next turn takes an additional 1d8 + Constitution modifier necrotic damage.


Undead:
You are considered to be an undead creature for effects that relate to that keyword. You are also considered a living creature.

Unnatural Vitality:
when ever you drop to 0 hit pionts or fewer, you are dying but you can choose to remain conscious until you attempt your first death saving throw. If you remain conscious you can only take one standard action before you attempt your first death saving throw.

Past Life:
Select a race other than revenant. You can take feats, paragon path and epic destiny that have the selected race as a prerequisites, as long as you meet all other prerequisites.

Fighter Features:

Combat Agility:
At-Will, martial weapon
Opportunity Action, Melee Weapon
Trigger: an enemy adjacent to you takes an action that prevokes an
opportunity
Effect:After the triggering enemy completes the action, you may shift a number of squares equal to to your Dexterity modifier (+1). you must end the closer to the target than you were when you began the shift. then make the following attack.
Target: The triggering enemy
Attack: Strength vs AC
Hit: 1[W] + strength modifier (+4) damage and you knock the target prone.
Level 21: 2[W] + strength modifier.

Combat Challenge:
Mark foes you attack. They get -2 to attacks not includeing you. Make basic melee attack against adjacent marked foe who shifts or makes an attack not including you. Mark lasts until end of your next turn or marked by another.

Fighter Talents and Feats:

Tempest Technique:
When weilding two weapons gain +1 attack with offhand weapons and Two Weapon Defense.

Two-Weapon Defense:
+1 to AC and Reflex while holding a weapon in each hand.

Two-Weapon Fighting:
Heroic Tier
Prerequisite: Dex 13
Benefit: While holding a melee weapon in each hand, you gain a +1 bonus to damage rolls with your main weapon.

AC: 18 Fort: 17 Reflex: 13 Will: 11
HP: 37 Surges: 12 Surge Value: 9
passive perception 11
passive insight 11

Basic attacks:
Melee; main hand,battle axe +8 vs AC, damage 1d10+7
off hand, hand axe +8 vs AC, damage 1d6+7
Thrown handaxe +7 vs AC, damage 1d6+7

SKILLS:
Acrobatics 1
Arcana 1
Athletics(T) 9
Bluff 0
Diplomacy 0
Dungeoneering 1
Endurance 5
Heal 1
History 1
Insight 1
Intimidate(T) 7
Nature 1
Perception 1
Religion 1
Stealth 1
Streetwise(T) 5
Thievery 1

POWERS
Fighter at-will 1:

Weapon Master's Strike:
You shift your tactics to match your weapon’s strengths, maximizing its advantages to gain an edge against your foe.
At-Will, Martial, Weapon
Standard Action, Melee weapon
Target: One creature
Effect: Before making this attack, you may sheathe a weapon and draw a different one as a free action.
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. In addition, the target takes an additional effect based on the weapon you wield.
Axe: The target takes extra damage equal to your Constitution modifier.
Mace: You slide the target 1 square.
Heavy Blade: Until the end of your next turn, you gain a +1 power bonus to AC against the target’s attacks.
Spear or Polearm: Until the end of your next turn, the target provokes opportunity attacks from you when it shifts.

Fighter at-will 1:
Dual Strike:
You lash out quickly and follow up faster, delivering two small wounds.
At-Will, Martial, Weapon
Standard Action, Melee weapon
Requirement: You must be wielding two melee weapons.
Primary Target: One creature
Primary Attack: Strength vs. AC (main weapon)
Hit: 1[W] damage.
Effect: Make a secondary attack.
Secondary Target: One creature other than the primary target
Secondary Attack: Strength vs. AC (off-hand weapon)
Hit: 1[W] damage.

Fighter encounter 1:
Surprising Stab:
You slash at your enemy’s head and bring in your off-hand weapon with a fast, deadly strike.
Encounter, Martial, Weapon
Standard Action, Melee weapon
Requirement: You must be wielding two melee weapons.
Target: One creature
Primary Attack: Strength vs. Reflex (main weapon)
Hit: Strength modifier damage, and the target grants combat advantage to you until the end of your next turn. Make a secondary attack against the target.
Secondary Attack: Strength vs. AC (off-hand weapon)
Hit: 2[W] + Strength modifier damage.

Fighter encounter 1:
Cloud of Darkness:

Encounter, Minor Action, Close burst 1
Effect: The burst creates a cloud of darkness that remains in place until the end of your next turn. The cloud blocks line of sight, squares within it are totally obscured, and creatures entirely within it are blinded until they exit. You are immune to these effects.

Fighter daily 1:
Tempest Dance:

You lunge from enemy to enemy, giving each a taste of your weapon as you pass.
Daily, Martial, Weapon
Standard Action,Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage. If you have combat advantage against the target, the attack deals extra damage equal to your Dexterity modifier.
Effect: You can shift 1 square and repeat the attack against a second target. You can then shift 1 square and repeat the attack against a third target.

Fighter Utility 1:
Boundless Endurance:

Daily, Healing, Martial, Stance
Minor Action, Personal
Effect: You gain regeneration 2 + your Constitution modifier when you are bloodied.

Equipment:
Adventures kit
Chainmail
Hand axe x4
Battle Axe +1

About Corpus::
Corpus is the eldest of his siblings. Corpus was embroiled in a plot with his uncle to gain control of the family. Corpus's uncle betrayed Corpus, poisoning a potion that was supposed to protect him from death instead it killed him. A side effect of the poisoned potion is that it brought Corpus back from the dead but not back to life.