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Cooter Joe Bob Jr. III
Male human oracle (dual-cursed oracle) 3 (Pathfinder RPG Advanced Player's Guide 42, Pathfinder RPG Ultimate Magic 58)
CG Medium humanoid (human)
Init +0; Senses Perception -2
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Defense
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AC 17, touch 10, flat-footed 17 (+6 armor, +1 shield)
hp 30 (3d8+12)
Fort +4, Ref +1, Will +1; +2 trait bonus vs. charm and compulson
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee brass knuckles -2 (1d3) or
dagger -2 (1d4/19-20) or
longspear -2 (1d8/×3)
Ranged light crossbow -2 (1d8/19-20)
Special Attacks channel positive energy 6/day (DC 16, 2d6)
Oracle (Dual-Cursed Oracle) Spells Known (CL 3rd; concentration +8)
1st (7/day)—bless, burning hands (DC 16), cure light wounds, ill omen[APG], liberating command[UC], protection from evil
0 (at will)—create water, detect magic, light, read magic, stabilize
Mystery Life
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Statistics
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Str 11, Dex 10, Con 16, Int 7, Wis 7, Cha 20
Base Atk +2; CMB +2; CMD 12
Feats Extra Revelation[APG], Extra Revelation[APG], Selective Channeling
Traits birthmark, fast-talker
Skills Acrobatics -3 (-7 to jump), Bluff +13, Diplomacy +13, Knowledge (religion) +2, Profession (barkeep) +2, Spellcraft +2, Use Magic Device +6
Languages Common
SQ oracle's curses (blackened, legalistic), revelations (life link, misfortune[UM], channel, safe curing), vow to self
Combat Gear potion of cure light wounds, potion of cure light wounds, wand of cure light wounds (39 charges), wand of infernal healing (29 charges), acid, acid, acid, air crystal, alchemist's fire, alchemist's fire, antiplague[APG], antitoxin, holy water, holy water, holy water, smelling salts[APG]; Other Gear mwk breastplate, mwk buckler, brass knuckles[APG], crossbow bolts (19), dagger, light crossbow, longspear, bandolier[UE], bandolier[UE], grappling hook, hat[UE], masterwork backpack[APG], masterwork tool-bluff, masterwork tool-diplomacy, mug/tankard, mug/tankard, oldlaw whiskey (per bottle)[UE], silk rope (50 ft.), sunrod, sunrod, wooden holy symbol of Cayden Cailean, wrist sheath, spring loaded, wrist sheath, spring loaded, 162 pp, 2 gp, 9 sp, 6 cp
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Birthmark +2 save vs. charm & compulsion
Blackened Your hands and forearms are shriveled and blackened. You take a –4 penalty on weapon attack rolls
Legalistic The shackles of Hell impose savage consequences should you violate a covenant, but also imbue you with remarkable guile. Whenever you break your word (either purposefully or unintentionally), you become sickened for 24 hours or until you meet your ob
Life Link (3 max bonds, 100 feet) (Su) As a standard action, establish bond that drains your HP to heal other below -5 hp.
Misfortune (Ex) At 1st level, as an immediate action, you can force a creature within 30 feet to reroll any one d20 roll that it has just made before the results of the roll are revealed. The creature must take the result of the reroll, even if it's worse than the o
Oracle/Oracle/Oracle Channel Positive Energy 2d6 (6/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Safe Curing (Su) Casting healing spells does not provoke AoO
Selective Channeling Exclude targets from the area of your Channel Energy.
Vow to Self (1/day) +4 morale bonus to one role to keep a promise.