Thog Grogsplit

Conney Donnovan's page

144 posts. Organized Play character for TColMaster.


Race

| HP 21| AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +7, R: +10, W: +5 | Init: +4 | Perc: +7, SM: +1

Classes/Levels

| Speed 30ft | Active conditions: None. | BOMB: 8-Day 2d6+3 dc 14

Gender

M Half-Orc Alchemist 3

About Conney Donnovan

Main Stats:

Conney Donnovan
Half-Orc Alchemist 3
Male
329026-3
XP: 7
The Concordance Fame: 14 PP: 10
Gold: 3185

Str 10, +0
Dex 18, +4
Con 12, +1
Int 16, +3
Wis 12, +1
Cha 07, -2

HP 21/21
Init +4
Perception +7
Speed 30 ft.
Base Attack +2

Defense:

CMD 16
AC normal 18, touch 14, flat-footed 14 +4 Armor, +4 Dex
Fort +7
Ref +10
Will +5
  • +2 vs Poison
  • Offense:

    Normal Attacks
  • +2 Morning Star (1d8 B/P) x2
  • +8 Bomb (2d6+3) 20' x2 8/day
  • +6 Sling (1d4) 50' B x2 20 Bullets
    Bonus +1 Damage vs Demon subtype.

  • Skills:

    Acrobatics +4
    Appraise +8
    Bluff -2
    Climb +0
    Craft (Alchemy) +11
    Diplomacy -2
    Disable Device +12
    Disguise -2
    Escape Artist +4
    Fly +4
    Handle Animal N/A
    Heal +1
    Intimidate +0
    Knowledge
    - arcana +8
    - dungeoneering N/A
    - engineering N/A
    - geography N/A
    - history N/A
    - local N/A
    - nature +8
    - nobility N/A
    - planes N/A
    - religion N/A
    Linguistics +5
    Perception +6
    Ride +4
    Sense Motive +1
    Sleight of Hand +10
    Spellcraft +9
    Stealth +4
    Survival +1
    Swim +0
    Use Magic Device +2

    Racial Traits, Traits, Class Abilities, and Feats:

    Race Specials
    +2 to One Ability Score (DEX)
    Darkvision
    Intimidating
    Orc Blood
    Orcish Weapon Familiarity
    Sacred Tattoo

    Starting Traits
    Fate's Favored
    Firebug

    Feats
    Armor Proficiency (Light)
    Extra Bombs
    Point-Blank Shot
    Precise Shot
    Simple Weapon Proficiency- All
    Throw Anything

    Class Abilities
    Alchemy Bonus
    Bomb
    Extra Bombs (Bonus Feat)
    Mutagen
    Throw Anything (Bonus Feat)
    Poison Resistance +2
    Poison Use
    Poisoning
    Swift Alchemy
    Swift Poisoning

    Discoveries
    Precise Bombs (Exclude 3 squares from splash damage)

    Languages Known:

    Abyssal
    Aquan
    Auran
    Common
    Orc
    Osiriani
    Tien

    Gear:

    Alchemist Formula Book
    Masterwork Artisan's Tools (Alchemy)
    Backpack
    Bedroll
    Flint and Steel
    Ink
    Inkpen
    Mess Kit
    Pot
    Soap
    Thieves' Tools, Masterwork

    Magic Items:

    Cloak of Resistance +1
    Wand of CLW 0/50
    Wand of CLW 0/50
    Wayfinder

    Spellbook:

    Ant Haul
    Blurred Movement
    Crafter's Fortune
    Cure Light Wounds
    Shield
    Cure Moderate Wounds
    Fox's Cunning

    Prepared Extrats:

    Ant Haul
    Crafter's Fortune
    Cure Light Wounds
    Shield

    CHRON SHEETS

    5-08 The Confirmation:

    Confirmed Field Agent: Having successfully completed and documented your Connrmation, one of
    the Three Masters has ormally recognized you as a field agent and given you a wayfinder
    engraved with your name and the date o your graduation. If this is the first time you
    have received this boon for any of your characters, you receive this wayfinder for free;
    otherwise, you may acquire it by spending 1 Prestige Point. Furthermore, if you assign
    this Chronicle sheet to a character whose starting XP is 0, you reduce the Prestige Point cost of any
    wayfinder enhancement vanities you purchase to modify this
    wayfinder by 1 (minimum 1).
    Explore, Report, Cooperate: You have an excellent sense of what makes an exemplary Pathfinder.
    As a free or immediate action, you may consider whether a particular action you name—such as subduing
    but not killing an enemy, befriending an NPC, or recovering a particular item—would help realize
    the goals of the Pathfinder Society. The GM then informs you whether the action’s impact would be positive
    (contributes to meeting a secondary success condition for the scenario), negative (opposes the secondary
    success condition), or negligible (neither contributes to nor opposes the secondary success condition).
    If none of these three options accurately reflects the action’s impact on the PC’s fulfillment of the
    secondary success conditions, the GM may respond with a phrase of five words or less. Once you use this
    boon, cross it off your Chronicle sheet.
    Friend of Janira Gavix: The field agent who oversaw your Confirmation is appreciative of your bravery
    and camaraderie in the face of danger. She helps you perform research, granting you a +1 bonus on Knowledge
    checks attempted while you are in the Grand Lodge

    amulet of natural armor +1 (2,000 gp)
    bracers of armor +1 (1,000 gp)
    cloak of resistance +1 (1,000 gp)
    elixir of swimming (250 gp)
    pearl of power (1st-level spell; 1,000 gp)
    potion of barkskin (300 gp)
    ring of protection +1 (2,000 gp)
    scroll of gust of wind (150 gp)
    scroll of mage armor (CL 6th; 150 gp)
    wand of burning hands (CL 3rd, 4 charges; 180 gp, limit 1)
    wand of cure light wounds (CL 3rd, 8 charges; 360 gp, limit 1

    3-01 The Frostfur Captives:

    Average snowbloom (50 gp; When given as a gift to a native of the Lands of the Linnorm Kings
    with a starting attitude of indifferent or better, this rare flower grants you a +2 circumstance
    bonus on one Bluff or Diplomacy check against that person. Alternatively, when shown to
    a native of Irrisen, the flower grants a +2 circumstance bonus on Intimidate checks made
    against that target.)

    Potion of bull’s strength (300 gp)

    Crypt of the Everflame:

    Kassen’s Blessing: You carry a small charm from the spirit of Kassen. You
    may reroll a single attack roll, saving throw, or skill check after the roll is
    made but before the results are revealed. You must take the result of the
    second roll, even if it is worse. Once this ability has been used, cross it off
    the Chronicle.

    +1 bashing heavy steel shield (4,170 gp)
    Bag of holding, type I (2,500 gp)
    Bracers of armor +1 (1,000 gp)
    Elemental gem, water (2,250 gp)
    Horn of fog (2,000 gp)
    Potion of bear’s endurance (300 gp)
    Potion of bull’s strength (300 gp)
    Potion of cat’s grace (300 gp)
    Potion of cure moderate wounds (300 gp)
    Potion of eagle’s splendor (300 gp)
    Potion of invisibility (300 gp)
    Potion of owl’s wisdom (300 gp)
    Ring of swimming (2,500 gp)
    Wand of cure light wounds (10 charges; 150 gp, limit 1)
    Wand of lesser confusion (10 charges; 150 gp, limit 1)
    Wand of mage armor (10 charges; 150 gp, limit 1)
    Wand of magic missile (10 charges; 150 gp, limit 1)
    Wand of magic missile (CL 3, 22 charges; 990 gp, limit 1)
    Wand of produce flame (10 charges; 150 gp, limit 1)

    4-01 Rise of the Goblin Guild:

    brooch of shielding (40 points remaining; 600 gp, limit 1)
    elixir of hiding (250 gp)
    necklace of fireballs (type II) (two 2d6 spheres; 600 gp, limit 1)
    potion of cure moderate wounds (300 gp)
    potion of gaseous form (750 gp)
    potion of resist energy, fire (300 gp)
    wand of cure light wounds (24 charges; 360 gp, limit 1)

    Siege of the Diamond City:

    Siege-Hardened: YOu survived the siege of nerosyan, and you have learned some impressive tricks
    for fighting demons. You gain a +1 bonus on weapon damage rolls against creatures with the demon subtype.
    Before rolling a caster level check to overcome a demon's spell resistance, you may cross this boon off your
    chronicle sheet to gain a +3 bonus on the roll.

    Defender of Nerosyan (Overwhelming Victory) The city of Nerosyan stands in part because of your
    actions, and Queen Galfrey herself has taken note. While in Mendev or the Worldwound, reduce the cost of
    purchasing a Prestige Award while outside of a settlment of 5k resident or more by 4. YOu gain a 10% discount
    on any magical items that require a spell with the Good descriptor as a spell prereq. Does not stack.

    10-12 Breath of the Dragonskull:

    ▫ ▫ ▫ Champion of the Farheavens: Once again the Pathfinders have proven themselves to be the Farheavens’
    greatest allies. You can check a box next to this boon as a standard action to conjure a small, feathered bear to
    aid you (use the statistics for a dire badger as though casting summon monster II with a caster level equal to your
    character level).
    ▫ ▫ Firebreaker: You not only stopped the flames raging around Mishkar, but you also put a stop to simmering
    regional conflicts that had long targeted the local Dragonskull goblin tribe. One of the Dragonskull goblins has
    decided to follow you back to the Pathfinder Society and help you in your journeys. When you would fail a skill
    or ability check related to putting out a fire, or a saving throw against an effect that deals fire damage, you can
    check a box that precedes this boon to reroll the check. This reroll represents the goblin rushing to your aid.

    potion of cure serious wounds (750 gp)
    ring of spell knowledge I (1,500 gp; Pathfinder RPG
    Ultimate Equipment 174)
    singed banner of restful nights (can be used 5 more
    times before falling apart, 600 gp; limit 1; Pathfinder
    RPG Advanced Class Guide 226)
    snapleaf (750 gp; Ultimate Equipment 319)
    wand of charm animal (23 charges; 345 gp, limit 1)
    wand of gust of wind (8 charges; 720 gp, limit 1)