Ratfolk Troubleshooter

Colvyn "Slick" Dashtail's page

873 posts. Alias of Patrick Levasseur.


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Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Sorry for dissapearing, but I was hospitalized for a pneumonia. I was released yesterday, but still need some time to fully recover. I'll try to get back in the game soon, but in the mean time, feel free to bot me.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn, still in shock over the last moment of the fight, looks at the cylander. "I am not touching that thing until I feel better. Beside, whatever is in there as been sealed for a long time. Pretty it can wait one more day." He then walks into the shelter to lie down.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Changing his stance, Colvyn swing his bow at the monk, hoping to land some go blow before taking a step back.

Longbow1: 1d20 + 14 + 1 + 3 + 2 + 2 - 3 - 2 ⇒ (17) + 14 + 1 + 3 + 2 + 2 - 3 - 2 = 34
Damage1: 1d6 + 5 + 1 + 6 + 3 + 1d6 ⇒ (2) + 5 + 1 + 6 + 3 + (6) = 23

Longbow2: 1d20 + 9 + 1 + 3 + 2 + 2 - 3 - 2 ⇒ (10) + 9 + 1 + 3 + 2 + 2 - 3 - 2 = 22
Damage2: 1d6 + 5 + 1 + 6 + 3 + 1d6 ⇒ (1) + 5 + 1 + 6 + 3 + (2) = 18

Casting stone shield if he tries to attack Colvyn in melee.

Current buff: Blessing of Good, Channel Vigor (+6 to fort), Divine Favor, Cat's grace


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9
Kellek Zaderan wrote:
If after all that it is still standing, Kellek casts create pit (DC 19 with arcane res.) beneath the mummy (see map).

I could be wrong, but I think the mummy is actually flying.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"Nice Astrid!"

Longbow1: 1d20 + 16 + 1 + 3 + 2 - 2 - 3 - 2 ⇒ (5) + 16 + 1 + 3 + 2 - 2 - 3 - 2 = 20
Damage1: 1d6 + 4 + 1 + 6 + 3 + 1d6 ⇒ (5) + 4 + 1 + 6 + 3 + (1) = 20

Longbow2: 1d20 + 16 + 1 + 3 + 2 - 2 - 3 - 2 ⇒ (20) + 16 + 1 + 3 + 2 - 2 - 3 - 2 = 35
Longbow2, confirm: 1d20 + 16 + 1 + 3 + 2 - 2 - 3 - 2 ⇒ (12) + 16 + 1 + 3 + 2 - 2 - 3 - 2 = 27
Damage2: 1d6 + 4 + 1 + 6 + 3 + 1d6 ⇒ (3) + 4 + 1 + 6 + 3 + (6) = 23
Damage2, extra dmg: 2d6 + 8 + 2 + 12 + 6 + 1d6 ⇒ (2, 3) + 8 + 2 + 12 + 6 + (6) = 39

Longbow3: 1d20 + 11 + 1 + 3 + 2 - 2 - 3 - 2 ⇒ (15) + 11 + 1 + 3 + 2 - 2 - 3 - 2 = 25
Damage3: 1d6 + 4 + 1 + 6 + 3 + 1d6 ⇒ (2) + 4 + 1 + 6 + 3 + (5) = 21

Casting Cat's grace with fervor

Current buff: Blessing of Good, Channel Vigor (+6 to fort), Divine Favor, Cat's grace


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn use another spell to compensate for the draining effect from earlier. He then raises his bow and aim at the dried up monk.

Longbow1: 1d20 + 16 + 1 + 3 - 2 - 3 - 2 ⇒ (10) + 16 + 1 + 3 - 2 - 3 - 2 = 23
Damage1: 1d6 + 4 + 1 + 6 + 3 + 1d6 ⇒ (1) + 4 + 1 + 6 + 3 + (2) = 17

Longbow2: 1d20 + 16 + 1 + 3 - 2 - 3 - 2 ⇒ (19) + 16 + 1 + 3 - 2 - 3 - 2 = 32
Damage2: 1d6 + 4 + 1 + 6 + 3 + 1d6 ⇒ (2) + 4 + 1 + 6 + 3 + (6) = 22

Longbow3: 1d20 + 11 + 1 + 3 - 2 - 3 - 2 ⇒ (18) + 11 + 1 + 3 - 2 - 3 - 2 = 26
Damage3: 1d6 + 4 + 1 + 6 + 3 + 1d6 ⇒ (4) + 4 + 1 + 6 + 3 + (2) = 20

Casting Divine Favor with fervor

Current buff: Blessing of Good, Channel Vigor (+6 to fort), Divine Favor


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"The emerald codex? what the hell is that. We are here to cleanse an evil that we were told laired here."

Colvyn blessing his bow with holy flames and then use his ability to speed up the casting of a spell to use channel vigor on his torso.

Blessing of good on the bow and Channel vigor (torso) with fervor. +6 on fortitude and concentration.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"Let's hope there isn't more of those flying around."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Seeing Astrid taking more hit, Colvyn focus his attention to the ghost attacking her.

Longbow vs Blue1: 1d20 + 16 + 1 - 2 - 3 ⇒ (17) + 16 + 1 - 2 - 3 = 29
Longbow vs Blue2: 1d20 + 16 + 1 - 2 - 3 ⇒ (16) + 16 + 1 - 2 - 3 = 28
Longbow vs Blue3: 1d20 + 11 + 1 - 2 - 3 ⇒ (20) + 11 + 1 - 2 - 3 = 27
Longbow vs Blue3, confirm: 1d20 + 11 + 1 - 2 - 3 ⇒ (4) + 11 + 1 - 2 - 3 = 11

Damage1: 1d6 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16
Damage2: 1d6 + 4 + 6 + 1 ⇒ (2) + 4 + 6 + 1 = 13
Damage3: 1d6 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16

Imbueing ghost touch with sacred weapon, yet again


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn keeps the same tactic, trying to reduce the amount of foes as fast as he can.

Longbow vs Green1: 1d20 + 16 + 1 - 2 - 3 ⇒ (10) + 16 + 1 - 2 - 3 = 22
Longbow vs Green2: 1d20 + 16 + 1 - 2 - 3 ⇒ (11) + 16 + 1 - 2 - 3 = 23
Longbow vs Green3: 1d20 + 11 + 1 - 2 - 3 ⇒ (15) + 11 + 1 - 2 - 3 = 22

Damage1: 1d6 + 4 + 6 + 1 ⇒ (6) + 4 + 6 + 1 = 17
Damage2: 1d6 + 4 + 6 + 1 ⇒ (2) + 4 + 6 + 1 = 13
Damage3: 1d6 + 4 + 6 + 1 ⇒ (6) + 4 + 6 + 1 = 17

Imbueing ghost touch with sacred weapon, once more


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Looking around at the mess of a fight Colvyn calls out to the others. "Should we retreat, this isn't going well at all"

Longbow vs Yellow1: 1d20 + 16 + 1 - 2 - 3 ⇒ (1) + 16 + 1 - 2 - 3 = 13
Longbow vs Yellow2: 1d20 + 16 + 1 - 2 - 3 ⇒ (5) + 16 + 1 - 2 - 3 = 17
Longbow vs Yellow3: 1d20 + 11 + 1 - 2 - 3 ⇒ (14) + 11 + 1 - 2 - 3 = 21

Damage1: 1d6 + 4 + 6 + 1 ⇒ (4) + 4 + 6 + 1 = 15
Damage2: 1d6 + 4 + 6 + 1 ⇒ (2) + 4 + 6 + 1 = 13
Damage3: 1d6 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16

Imbueing ghost touch with sacred weapon, again


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

With ghost everywhere, Colvyn aims for the one closest Guiness. He once again transfers divine energy to his bow, turning it translucent.

Longbow vs Yellow1: 1d20 + 16 + 1 - 2 - 3 ⇒ (18) + 16 + 1 - 2 - 3 = 30
Longbow vs Yellow2: 1d20 + 16 + 1 - 2 - 3 ⇒ (18) + 16 + 1 - 2 - 3 = 30
Longbow vs Yellow3: 1d20 + 11 + 1 - 2 - 3 ⇒ (7) + 11 + 1 - 2 - 3 = 14

Damage1: 1d6 + 4 + 6 + 1 ⇒ (4) + 4 + 6 + 1 = 15
Damage2: 1d6 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16
Damage3: 1d6 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16

Imbueing ghost touch with sacred weapon.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Noticing the hagard look in Guiness and Kellek eyes, Colvyn raises his bow and aims at the chanting. Before letting his arrows fly, he transfers some divine energy into the weapon. The arrows become almost translucent and arc toward the target.

Longbow vs Green1: 1d20 + 16 + 1 - 2 - 3 ⇒ (17) + 16 + 1 - 2 - 3 = 29
Longbow vs Green2: 1d20 + 16 + 1 - 2 - 3 ⇒ (9) + 16 + 1 - 2 - 3 = 21
Longbow vs Green3: 1d20 + 11 + 1 - 2 - 3 ⇒ (19) + 11 + 1 - 2 - 3 = 26

Damage1: 1d6 + 4 + 6 + 1 ⇒ (3) + 4 + 6 + 1 = 14
Damage2: 1d6 + 4 + 6 + 1 ⇒ (5) + 4 + 6 + 1 = 16
Damage3: 1d6 + 4 + 6 + 1 ⇒ (6) + 4 + 6 + 1 = 17

Imbueing ghost touch with sacred weapon.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

While Ziva flies up, Colvyn moves closer to the black ice and inspects the floor for any magical aura.

Detect magic


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

I'm assuming that we are back in perfect health

After all we have seen and fought so far, is there anything that we haven't seen before?" Colvyn walks foward and keep an eye out on potential dangers.

Perception: 1d20 + 19 ⇒ (13) + 19 = 32+3 vs traps


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"If you want more treasure, there is still the red dragon's lair that we haven't found."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

So am I back to normal?


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn will just lean against the door frame and waits for the rest of the group to be ready.


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"Wouldn't that mean passing that shrinking room again?"


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Current status: 17 dmg, 1 condmg, reduced

"I've felt better, and taller." Thinking back at the path they took to come here. "I think we skipped a few doors on the way here. I am starting to be low on spells however, so I don't know if we should rest first."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"So, it is back to Sandpoint once we are done here. We need to find that key before they try to get it again with an even stronger force."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn slowly move away from the giant, keeping an eye on him and getting ready to jump out of the way of his club. He also transfer some divine energy to his armor.

Full defense and activating Sacred armor

Buff : Cat's grace, Holy Strike, Shield of Wings, Weapon of awe, Invisibility purge, Channel Vigor(mind), Divine Favor, Bear's Endurance, Sacred Armor +1 AC.


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Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

I was going to take my action, but now I need to know if this crazy stunt from Guiness wokrs.


1 person marked this as a favorite.
Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn is about to take a step forward in the line when he is yonked right back in the fight. He tries to take a deep breath, but the air is filled with a stinking and disgusting fog that burn his throat and eyes. Is vision is blurred with tears as he feel getting pick up and carry out of the fog. Regonizing Guiness he barely have time to say a thank you that the dwarf already put him back down and move away.

Colvyn then gets his bearing and gets back into the fight. He starts by spending another fervor to increase his endurance and flies up the ground toward Guiness. As he does, he picked another giant's bane arrow and send it flies.

Attack: 1d20 + 16 + 2 + 4 + 2 + 2 + 3 + 2 - 3 + 1 ⇒ (7) + 16 + 2 + 4 + 2 + 2 + 3 + 2 - 3 + 1 = 36
Damage: 1d6 + 4 + 6 + 2 + 2 + 2 + 2 + 3 + 1 + 1d6 + 2d6 ⇒ (4) + 4 + 6 + 2 + 2 + 2 + 2 + 3 + 1 + (3) + (5, 2) = 36

Buff : Cat's grace, Holy Strike, Shield of Wings, Weapon of awe, Invisibility purge, Channel Vigor(mind), Divine Favor, Bear's Endurance.


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Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn sees the coming down toward him. "Holy..." He is unable to finish as the weapon makes contact.

After a flash, Colvyn opens his eyes to see he is now in a line with other people in a place he can only describe as the Boneyard. "Crap!"


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

You’ve got to ask yourself one question: ‘Do I feel lucky?’ Well do ya, punk?


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn stares at the giant, holding his arrow for now, but ready to shoot at any moment. "Come on, make a move. Flex one finger or pronounce one arcane syllable and this arrow will find your throat."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn almost curses when he sees his arrow misses the target. He uses more magic to help his comabat ability and aim once more at the giant. As he does, he pulls one of his giant-bane arrow and readies to disrupt his next casting.

Readied attack: 1d20 + 16 + 2 + 4 + 2 + 2 + 3 + 2 - 3 ⇒ (18) + 16 + 2 + 4 + 2 + 2 + 3 + 2 - 3 = 46
Damage: 1d6 + 4 + 6 + 2 + 2 + 2 + 2 + 3 + 1d6 + 2d6 ⇒ (2) + 4 + 6 + 2 + 2 + 2 + 2 + 3 + (1) + (6, 6) = 36

Buff : Cat's grace, Holy Strike, Shield of Wings, Weapon of awe, Invisibility purge, Channel Vigor(mind), Divine Favor


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn moves closer, using the pillar as cover. He uses more magic to increase his abilities. He then aims at the giant, but hold is shot until the target cast a spell.

Move, cast Channel vigor with fervor, ready action: If he casts a spell, I attack.

Readied attack: 1d20 + 16 + 2 + 4 + 2 + 2 - 3 ⇒ (2) + 16 + 2 + 4 + 2 + 2 - 3 = 25
Damage: 1d6 + 4 + 6 + 2 + 2 + 2 + 1d6 ⇒ (3) + 4 + 6 + 2 + 2 + 2 + (6) = 25

Buff : Cat's grace, Holy Strike, Shield of Wings, Weapon of awe, invisibility purge, Channel Vigor(mind)


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn keeps going in the fog. using it for cover as he uses more magic to increase his fighting abilities.

Casting Cat's grace with fervor and activating and Holy strike

Buff : Cat's grace, Holy Strike, Shield of Wings, Weapon of awe, invisibility purge


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn first reaction us to cast a spell that not only allow him to fly but also gives him a resistance to fire. He then cast another spell on his bow and cross the wall of fire, only to hit the thick fog on the other side. He makes very slow progress, but manages to move forward in the room.

Using fervor to cast shield of wings, that gives him flight speed of 50 and a resistance to fire of 50. After taking fire damage from crossing the wall, he loses one of the wing, reducing his speed and resistance to 40. The second spell is Weapon of Awe on his bow.

Buff : Shield of Wings, Weapon of awe, invisibility purge


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Not sure, but I think do to my reduced size, I have a threat range of 0ft, meaning I have to enter the enemy's square to attack in melee, right?

"Sipperly fellow, isn't he?" Colvyn takes a step back and attack the creature.

Longbow vs red: 1d20 + 16 + 1 + 1 - 3 - 2 ⇒ (6) + 16 + 1 + 1 - 3 - 2 = 19
Damage: 1d6 + 4 + 6 + 1 ⇒ (6) + 4 + 6 + 1 = 17

Longbow vs red: 1d20 + 16 + 1 + 1 - 3 - 2 ⇒ (17) + 16 + 1 + 1 - 3 - 2 = 30
Damage: 1d6 + 4 + 6 + 1 ⇒ (6) + 4 + 6 + 1 = 17

Longbow vs red: 1d20 + 11 + 1 + 1 - 3 - 2 ⇒ (15) + 11 + 1 + 1 - 3 - 2 = 23
Damage: 1d6 + 4 + 6 + 1 ⇒ (4) + 4 + 6 + 1 = 15


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn moves around the column and sends a single arrow flying at one of the creature.

Longbow vs red: 1d20 + 16 + 1 + 1 - 3 ⇒ (8) + 16 + 1 + 1 - 3 = 23
Damage: 1d6 + 4 + 6 + 1 ⇒ (4) + 4 + 6 + 1 = 15


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"Let me help you with that." Colvyn walks pass the wizard and invoke a spell. There is a burst of energy that surge from Colvyn and spread up to fifty-five feet away from him.

Casting invisibility purge, 55 feet around Colvyn loose invisibility


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

With the battle over, Colvyn moves to the smaller corridor to inspect what lies down that way.

perception: 1d20 + 19 ⇒ (4) + 19 = 23 +3 vs Traps


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Looking down the corridor, Colvyn's has a clear sight on one of the giant undead. He aims at the large thing and send his arrows flying.

Longbow: 1d20 + 16 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (6) + 16 + 1 + 1 + 1 + 3 - 3 - 2 = 23
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (1) + 4 + 6 + 1 + 3 - 1 = 14

Longbow: 1d20 + 16 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (5) + 16 + 1 + 1 + 1 + 3 - 3 - 2 = 22
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (6) + 4 + 6 + 1 + 3 - 1 = 19

Longbow: 1d20 + 16 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (14) + 16 + 1 + 1 + 1 + 3 - 3 - 2 = 31
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (1) + 4 + 6 + 1 + 3 - 1 = 14

Longbow: 1d20 + 11 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (1) + 11 + 1 + 1 + 1 + 3 - 3 - 2 = 13
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (1) + 4 + 6 + 1 + 3 - 1 = 14

--------------------------------------------------------

He keeps at it, hoping to bring it down.

Longbow: 1d20 + 16 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (18) + 16 + 1 + 1 + 1 + 3 - 3 - 2 = 35
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (4) + 4 + 6 + 1 + 3 - 1 = 17

Longbow: 1d20 + 16 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (18) + 16 + 1 + 1 + 1 + 3 - 3 - 2 = 35
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (5) + 4 + 6 + 1 + 3 - 1 = 18

Longbow: 1d20 + 16 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (14) + 16 + 1 + 1 + 1 + 3 - 3 - 2 = 31
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (4) + 4 + 6 + 1 + 3 - 1 = 17

Longbow: 1d20 + 11 + 1 + 1 + 1 + 3 - 3 - 2 ⇒ (8) + 11 + 1 + 1 + 1 + 3 - 3 - 2 = 20
Damage: 1d6 + 4 + 6 + 1 + 3 - 1 ⇒ (4) + 4 + 6 + 1 + 3 - 1 = 17


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn aims at the closest target and work his way down the line.

Longbow: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (13) + 16 + 1 + 1 + 3 - 3 - 2 = 29
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (5) + 4 + 6 + 3 - 1 = 17

Longbow: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (8) + 16 + 1 + 1 + 3 - 3 - 2 = 24
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (3) + 4 + 6 + 3 - 1 = 15

Longbow: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (11) + 16 + 1 + 1 + 3 - 3 - 2 = 27
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (4) + 4 + 6 + 3 - 1 = 16

Longbow: 1d20 + 11 + 1 + 1 + 3 - 3 - 2 ⇒ (18) + 11 + 1 + 1 + 3 - 3 - 2 = 29
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (6) + 4 + 6 + 3 - 1 = 18


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn hurries past the cauldron room to join the rest of the group at the entrance of the next room.

How many rounds since the end of the previous fight?


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Dice roller really hate me here. :(

More arrows from Colvyn that just bounce off the golem body.

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 + 1 - 3 - 2 ⇒ (4) + 16 + 1 + 1 + 3 + 1 - 3 - 2 = 21
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (2) + 4 + 6 + 3 - 1 = 14

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (7) + 16 + 1 + 1 + 3 - 3 - 2 = 23
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (2) + 4 + 6 + 3 - 1 = 14

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (1) + 16 + 1 + 1 + 3 - 3 - 2 = 17
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (2) + 4 + 6 + 3 - 1 = 14

Longbow, Golembane Scarab: 1d20 + 11 + 1 + 1 + 3 - 3 - 2 ⇒ (2) + 11 + 1 + 1 + 3 - 3 - 2 = 13
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (5) + 4 + 6 + 3 - 1 = 17


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn is dissapointed when none of his arrows damage the golem. He tries again, but his new size is still throwing him off.

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 + 1 - 3 - 2 ⇒ (2) + 16 + 1 + 1 + 3 + 1 - 3 - 2 = 19
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (5) + 4 + 6 + 3 - 1 = 17

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (17) + 16 + 1 + 1 + 3 - 3 - 2 = 33
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (1) + 4 + 6 + 3 - 1 = 13

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (6) + 16 + 1 + 1 + 3 - 3 - 2 = 22
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (6) + 4 + 6 + 3 - 1 = 18

Longbow, Golembane Scarab: 1d20 + 11 + 1 + 1 + 3 - 3 - 2 ⇒ (11) + 11 + 1 + 1 + 3 - 3 - 2 = 22
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (5) + 4 + 6 + 3 - 1 = 17


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Taking a step forward, Colvyn bless himself with divine favor. He then aim at the golem and send a trio of arrows at it. Sadly, he isn't used to his new size and the arrows aren't as precise as he would have like.

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 1 + 3 - 3 - 2 ⇒ (10) + 16 + 1 + 1 + 3 - 3 - 2 = 26
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (6) + 4 + 6 + 3 - 1 = 18

Longbow, Golembane Scarab: 1d20 + 16 + 1 + 3 - 3 - 2 ⇒ (3) + 16 + 1 + 3 - 3 - 2 = 18
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (4) + 4 + 6 + 3 - 1 = 16

Longbow, Golembane Scarab: 1d20 + 11 + 1 + 3 - 3 - 2 ⇒ (7) + 11 + 1 + 3 - 3 - 2 = 17
Damage: 1d6 + 4 + 6 + 3 - 1 ⇒ (3) + 4 + 6 + 3 - 1 = 15


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"While I still have a lot of spells left, I have nothing to help the group get pass this without a fight." Colvyn's voice seems slightly higher pitch then usual. "So, fight or flight?"


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Looking at the corridor, Colvyn feel a bit unease. "This smell like a trapped corridor. Let me inspect it before going forward."

Colvyn will cross the room and entered the corridor where he will loom for traps.

fort save: 1d20 + 11 ⇒ (4) + 11 = 15
Perception: 1d20 + 19 + 3 ⇒ (15) + 19 + 3 = 37


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn remains at the threshold, sniffing at the air. "Not sure I want to get in there and become even smaller, but if you insist on continuing exploring, I guess Ziva can open the door and keep going."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"Don't know. Can we cross this room safely or are we going to end up like Guiness here."


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Sorry, work got crazy.

Colvyn looks at Guiness. "So... what do you call a short dwarf?"

He looks across the room at the double door. "Ziva, can you listen at the door to make sure nothing is coming this way from the other side?"


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

"I don't know what you did to him Astrid, but I like that spell." Colvyn moves back into position and attack the giant again.

Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (17) + 16 + 1 + 2 + 2 - 3 - 2 = 33
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (5) + 4 + 1 + 6 + 2 + 2 = 20

Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (19) + 16 + 1 + 2 + 2 - 3 - 2 = 35
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (1) + 4 + 1 + 6 + 2 + 2 = 16

Longbow: 1d20 + 11 + 1 + 2 + 2 - 3 - 2 ⇒ (2) + 11 + 1 + 2 + 2 - 3 - 2 = 13
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (2) + 4 + 1 + 6 + 2 + 2 = 17


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Seeing the giant getting closer, Colvyn sends off a volley of arrows and then takes a step back.

Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (8) + 16 + 1 + 2 + 2 - 3 - 2 = 24
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (6) + 4 + 1 + 6 + 2 + 2 = 21

Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (14) + 16 + 1 + 2 + 2 - 3 - 2 = 30
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (1) + 4 + 1 + 6 + 2 + 2 = 16

Longbow: 1d20 + 11 + 1 + 2 + 2 - 3 - 2 ⇒ (20) + 11 + 1 + 2 + 2 - 3 - 2 = 31
Longbow, confirm: 1d20 + 11 + 1 + 2 + 2 - 3 - 2 ⇒ (2) + 11 + 1 + 2 + 2 - 3 - 2 = 13
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (3) + 4 + 1 + 6 + 2 + 2 = 18


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn walks to the room and fire a single arrow at the giant.

Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 ⇒ (18) + 16 + 1 + 2 + 2 - 3 = 36
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (6) + 4 + 1 + 6 + 2 + 2 = 21


Male Ratfolk Warpriest 9 / Trapper 2 | hp 71/71 | AC21 T15 FF 17 CMD 21 | Fort +11, Ref +11, Will +10 (+1 vsTraps) | Init +4 | Perc +19 (+3 vsTraps) D.D +25 (+2 vsTraps) Darkvision 60ft | Move 30 Ft | Condition:
Spoiler:
Blessing: 7/7, Fervor 3d6 7/7, Sacred Weapon 4/9, Sacred Armor 9/9

Colvyn joins Ziva, trying to figure out the best way to go while keeping an eye out for possible traps.

Perception: 1d20 + 19 ⇒ (6) + 19 = 25 +3 vs traps

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