
GM Cellion |

The giant gives a big, ugly frown. "Small folk? The only small one Mokmurian allows is Enga. And you don't sound at all like that scamp. You're getting no answers here. Turn around, before I turn you around." He picks up a piece of rubble almost the size of Guiness and tosses it up and down.

Astrid Olvirsdottir |

Assuming Ziva translates.
Astrid sighs and strikes the butt of her longspear against the stone floor with a loud thunk. "Ziva, please tell him we have come a long way and overcome many trials to see his master and bring our people home. We are not here for a fight, but we will not be turned aside, and I think he would do the same in our shoes. We do not need to be enemies today."
Diplomacy: 1d20 + 27 ⇒ (1) + 27 = 28

GM Cellion |

Astrid: 1d20 + 3 ⇒ (17) + 3 = 20
Colvyn: 1d20 + 4 ⇒ (12) + 4 = 16
Kellek: 1d20 + 2 ⇒ (3) + 2 = 5
Guiness: 1d20 + 2 ⇒ (20) + 2 = 22
-
1d20 + 2 ⇒ (19) + 2 = 21
|||| INIT ||||
Guiness
??? Giant
Colvyn
Kellek
Astrid
Ziva (11 dmg)

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Having hung back during this conversation, Guiness senses battle coming and jogs briskly down the hall, flaming Dragonfist held ready in his hand (Double Move).

GM Cellion |

Ziva Reflex: 1d20 + 10 ⇒ (1) + 10 = 11
Dealing 26 bludgeoning dmg.
The giant takes up his massive axe.
|||| INIT ||||
Colvyn
Kellek
Astrid
Ziva (37 dmg)
Guiness
??? Giant

Astrid Olvirsdottir |

Astrid runs up to take cover near Colvyn, then sends Muninn to deliver a bit of healing magic to Ziva.
Divine Favor for CLW: 1d8 + 17 ⇒ (3) + 17 = 20

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Guiness continues to race into the room, cutting in to the far side of the giant and trying to duck his big axe as he closes (double move).

Ziva Vilcek |

Ziva's eyes widen as the rock changes size several times on its way towards her. "What the fu--urgh!" She staggers and hopes nothing fractured from the blow. Unwilling to leave the dwarf to fight the giant guard alone, she darts into the room and maneuvers for a flank.
Vital Strike: 1d20 + 19 + 2 + 2 - 4 ⇒ (11) + 19 + 2 + 2 - 4 = 30 Damage: 2d10 + 13 + 2 + 2d6 + 3d6 ⇒ (8, 4) + 13 + 2 + (5, 2) + (5, 1, 5) = 45

Colvyn "Slick" Dashtail |

Colvyn walks to the room and fire a single arrow at the giant.
Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 ⇒ (18) + 16 + 1 + 2 + 2 - 3 = 36
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (6) + 4 + 1 + 6 + 2 + 2 = 21

GM Cellion |

Guiness Will: 1d20 + 10 ⇒ (11) + 10 = 21
Guiness Fort: 1d20 + 14 ⇒ (6) + 14 = 20
Ziva Will: 1d20 + 7 ⇒ (1) + 7 = 8
Ziva Fort: 1d20 + 14 ⇒ (16) + 14 = 30
-
1d20 + 16 ⇒ (1) + 16 = 17 2d8 + 21 ⇒ (8, 8) + 21 = 37
1d20 + 16 ⇒ (19) + 16 = 35 2d8 + 21 ⇒ (3, 6) + 21 = 30
1d20 + 11 ⇒ (19) + 11 = 30 2d8 + 21 ⇒ (4, 5) + 21 = 30
Ziva follows after Guiness, only to be caught by the same twisting dimensions. She manages to resist the shrinking effect, but is still left hopelessly disoriented (Nauseated for 1d4 ⇒ 2 rounds). The giant takes a solid swing at her as she moves in, clearly suffering none of the same effects. Luckily the greataxe bounds off her armor.
Astrid's cure spell goes through without issue despite whatever is going on inside the room. Colvyn finds his arrow flies in a weirdly erratic path after he looses it, but his aim is so good it lands regardless!
The giant steps closer to the open passageway, then twists into a sudden and inexplicable burst of speed, slashing thrice at Ziva. She manages to deflect one blow, but the other two carve into her! (Dealing 30 and 30 slashing dmg)
|||| INIT ||||
Colvyn
Kellek x2
Astrid
Ziva (77 dmg, nauseated 2 rd)
Guiness (reduce person, nauseated 4 rd)
??? Giant (21 dmg, haste)

Kellek Zaderan |

Kellek spends the first few moments floating down the hallway waiting for the inevitable results of what the party calls "diplomacy." He looks at the giant and the strange room. Taking 10 on whatever knowledges are needed.

Astrid Olvirsdottir |

Astrid follows after, this time throwing a spell to confuse the giant's steps and hopefully buy Guinness and Ziva some time to catch a breather.
Casting mind maze, DC 20 Will

GM Cellion |

Astrid's spell ensnares the giant's mind successfully!
|||| INIT ||||
Colvyn
Kellek
Astrid
Ziva (77 dmg, nauseated 2 rd)
Guiness (reduce person, nauseated 4 rd)
??? Giant (21 dmg, haste, mindmazed)

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(Assuming the nausea is not a magical effect but merely a mental reaction to the wrongness of this place…otherwise Will save is higher)
Discombobulated by his change in size and the room’s weird physics, Guiness tries to swing at the giant but is so disoriented that he stumbles away somewhat randomly.
(Size difference means his AC goes up by 1, so at a 32 AC right now)

Colvyn "Slick" Dashtail |

Seeing the giant getting closer, Colvyn sends off a volley of arrows and then takes a step back.
Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (8) + 16 + 1 + 2 + 2 - 3 - 2 = 24
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (6) + 4 + 1 + 6 + 2 + 2 = 21
Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (14) + 16 + 1 + 2 + 2 - 3 - 2 = 30
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (1) + 4 + 1 + 6 + 2 + 2 = 16
Longbow: 1d20 + 11 + 1 + 2 + 2 - 3 - 2 ⇒ (20) + 11 + 1 + 2 + 2 - 3 - 2 = 31
Longbow, confirm: 1d20 + 11 + 1 + 2 + 2 - 3 - 2 ⇒ (2) + 11 + 1 + 2 + 2 - 3 - 2 = 13
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (3) + 4 + 1 + 6 + 2 + 2 = 18

GM Cellion |

Yep, the nausea is just a physical reaction, not a magical effect.
The mindmazed giant is too distracted to act as Guiness stumbles away. Several arrows cascade into the giant's chest, burying themselves deep. He groans in pain and confusion.
|||| INIT ||||
Colvyn
Kellek
Astrid
Ziva (77 dmg, nauseated 2 rd)
Guiness (reduce person, nauseated 3 rd)
??? Giant (76 dmg, haste, mindmazed)

Kellek Zaderan |

Kelliek attempts to dispel the effect.
dispel magic (CL 12 via arcane reservoir): 1d20 + 12 ⇒ (3) + 12 = 15

GM Cellion |

Assuming Ziva just walks around with her move action.
2d8 ⇒ (4, 8) = 12
|||| INIT ||||
Colvyn
Kellek
Astrid
Ziva (77 dmg, nauseated 1 rd)
Guiness (reduce person, nauseated 3 rd)
??? Giant (76 dmg, haste, mindmazed)

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Given his lack of success last turn, Guiness decides to stand still and take a deep breath, struggling to regain his equilibrium. The shifting room seems to still jump around on him—and still seems much too large.

Colvyn "Slick" Dashtail |

"I don't know what you did to him Astrid, but I like that spell." Colvyn moves back into position and attack the giant again.
Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (17) + 16 + 1 + 2 + 2 - 3 - 2 = 33
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (5) + 4 + 1 + 6 + 2 + 2 = 20
Longbow: 1d20 + 16 + 1 + 2 + 2 - 3 - 2 ⇒ (19) + 16 + 1 + 2 + 2 - 3 - 2 = 35
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (1) + 4 + 1 + 6 + 2 + 2 = 16
Longbow: 1d20 + 11 + 1 + 2 + 2 - 3 - 2 ⇒ (2) + 11 + 1 + 2 + 2 - 3 - 2 = 13
Damage: 1d6 + 4 + 1 + 6 + 2 + 2 ⇒ (2) + 4 + 1 + 6 + 2 + 2 = 17

Ziva Vilcek |

Yes, sorry, Ziva would take her defensive stance if able, but otherwise try to keep her distance from the giant as much as possible without provoking.

Astrid Olvirsdottir |

"It should keep him busy for a little while," Astrid says, looking on Ziva and Guiness with concern. "Hopefully long enough for these two to regain their footing."
While the giant is just wandering around, I don't want to go in there and press my luck, so I'll take the chance to use a pearl of power to reprepare hold person.

GM Cellion |

2d8 ⇒ (1, 5) = 6
Ziva recovers from her nausea.
|||| INIT ||||
Colvyn
Kellek x2
Astrid
Ziva (77 dmg)
Guiness (reduce person, nauseated 2 rd)
??? Giant (112 dmg, haste, mindmazed)

Ziva Vilcek |

As the twisting sensation in her bones eases, Ziva gasps in relief and leans against the wall.
"Go Colvyn!" she cheers weakly.
Delay :)

Kellek Zaderan |

Kellek retrieves his spellbook rereads the spell he just gave voice to and casts it again.
Kelliek attempts to dispel the effect (again). That's a move, full-round action and a standard action.
dispel magic (CL 12 via arcane reservoir): 1d20 + 12 ⇒ (9) + 12 = 21

GM Cellion |

A touch of botting:
Colvyn Attacks: 1d20 + 16 ⇒ (8) + 16 = 24 Damage: 1d6 + 15 ⇒ (2) + 15 = 17
Colvyn Attacks: 1d20 + 16 ⇒ (15) + 16 = 31 Damage: 1d6 + 15 ⇒ (4) + 15 = 19
Colvyn Attacks: 1d20 + 11 ⇒ (13) + 11 = 24 Damage: 1d6 + 15 ⇒ (4) + 15 = 19
With Ziva and Guiness still recovering, Colvyn sends a flurry of arrows into the giant, including one that pierces its heart. The giant staggers forward, clutching it's chest, before collapses with a sigh of release. Kellek sends a dispelling burst at Guiness to attempt to reverse his shrinking, but once more the dispel isn't able to find purchase against the powerful and ancient magic.
Nevertheless, without the giant to contend with, Guiness is able to wait out his nausea and return to his full faculties. Unfortunately, his small size remains and shows no sign of ending soon.
Combat Over!

Astrid Olvirsdottir |

Astrid looks down at Guinness, somehow even shorter than before. "Well, this is a problem...Kellek, do you have any idea what's causing this?"

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Finally coming out of his nausea, Guiness looks around to see the world around him much larger than it should be. ”What manner of magic is that that increases the size of all my companions? And this chamber seems to still fluctuate in size and shape as well.”

Colvyn "Slick" Dashtail |

Sorry, work got crazy.
Colvyn looks at Guiness. "So... what do you call a short dwarf?"
He looks across the room at the double door. "Ziva, can you listen at the door to make sure nothing is coming this way from the other side?"

GM Cellion |

After inspecting the area with detect magic, Kellek's impression is that the room is suffering from decaying ancient magic that once may have been intended to make the chamber look larger and more impressive than it was. The shrinking effect that Guiness is suffering is another effect of that magic. While the room itself would be very difficult to return to its "normal" state, it should be possible to bring Guiness back up to full size with a strong enough dispel or an enlarge person to reverse it. Otherwise, the effect is likely to persist for at least a day after leaving the room.
Ziva Perception: 1d20 + 16 ⇒ (16) + 16 = 32
Ziva listens at the door to the south and, though it's muffled, hears the crackling of flames.

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In the meantime, Guiness searches the body of the defeated giant for any useful treasure or clues.
Perception: 1d20 + 15 ⇒ (7) + 15 = 22
He also checks his movement rate now as a small dwarf. Disappointed, he says, ”I don’t mind being small for a while, but at this rate I’ll spend the entire combat running at the foe!”

Ziva Vilcek |

"What are your thoughts on being tossed?" Ziva asks as she moves back from the door. "Something burning merrily on the other side--fireplace, fire beast I don't know."

GM Cellion |

Guiness finds that the fallen giant had a large masterwork greataxe, ordinary hide armor, a large pouch of dried, leathery jerky, and a dented flask of what seems to be mud.

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”I would rather just be able to fly,” replies Guiness, ”But in an emergency I’ll do what I must.”
Looking up from the arrow-studded corpse, he adds, ”Not much here, unless some of it is magical.”

Astrid Olvirsdottir |

"There are a couple things I can try," Astrid says, her voice unsure, "but I worry that you might just get shrunk again."

GM Cellion |

The flask of mud smells pungent and certainly alcoholic.

Ziva Vilcek |

Kargas would've. Ziva won't.
Setting the oversized flask aside, Ziva shoulders her sword and winces. "I'm still battered, should we press on? Guiness'...condition, may wear off on its own with time."

Colvyn "Slick" Dashtail |

"Don't know. Can we cross this room safely or are we going to end up like Guiness here."

GM Cellion |

Given that the room's twisted dimensions seem to be persisting even after the giant guard's demise, it seems likely that the room's magical warp is not going anywhere soon. You might be able to evade getting nauseated by keeping your eyes closed, but the shrinking effect probably isn't as easy to dodge. (You'll have to make your saves or find some other way to get across to the next room)

Kellek Zaderan |

He also checks his movement rate now as a small dwarf. Disappointed, he says, ”I don’t mind being small for a while, but at this rate I’ll spend the entire combat running at the foe!”
Kellek chuckles at the diminutive dwarf's higher-pitched voice. "Adorable."
"Here" Kellek hands the dwarf dwarf a small potion vial that looks big in his little stubby-fingered hand. "It should enlarge you to normal size though you might want to wait until it is needed as it might only suppress the shrinking effect for a minute or so."
It's a potion of enlarge person.
As for the perception distorting chamber "It might be possible to teleport across the space though if the area distorts space that might not be the healthiest thing to do. Either way it would take time. I would have to rest and then memorize the spell if we all wanted to try to get across in one go."

Ziva Vilcek |

"Perhaps I could open the door, and then we fall back through here while taking shots at the foe. They may prove equally reluctant to enter this space."

Astrid Olvirsdottir |
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Well, let's just get this over with!
Astrid asks for Pulura's protection, takes a deep breath, and steps into the room's twisted spacetime.
Fortitude, Guidance: 1d20 + 9 + 1 ⇒ (13) + 9 + 1 = 23
Ashen Path for CMW on Ziva: 2d8 + 22 ⇒ (1, 3) + 22 = 26
Stone Shield for CLW on Ziva: 1d8 + 17 ⇒ (2) + 17 = 19
Remove Fear for CLW on Ziva: 1d8 + 17 ⇒ (5) + 17 = 22 67 points of healing. More pearls of power plz

GM Cellion |

Astrid braves the room, ending up briefly nauseated by the geometry while the warped dimensions twist and tug at her. Thanks to Pulura's guidance, she holds firm against the attempted warping of her own body, and reaches Ziva fully intact to heal her wounds.

Colvyn "Slick" Dashtail |

Colvyn remains at the threshold, sniffing at the air. "Not sure I want to get in there and become even smaller, but if you insist on continuing exploring, I guess Ziva can open the door and keep going."

Astrid Olvirsdottir |

"Only alternative, I think, is to try and find another way around. I doubt it'll be so easy as that, though."

GM Cellion |

OK, onwards and inwards it is! Keep in mind that as of this post, Colvyn and Kellek haven't yet braved the twisty-dimensions room. If you do, give me your Fort save vs. shrinking.
Ziva opens the southern doors to reveal a long hallway, it's walls carved with bands of ancient Thassilonian runes. The hall eventually opens to a tall-ceilinged chamber that is unnervingly lit by a brilliant crimson glow from the slowing burning flames of a firepit in the center of the room. An immense iron cauldron, large even for a giant and emblazoned with an etching of a seven pointed star, stands above these flames. Smoke rises from the cauldron's unseen bubbling contents, and a halo of human bones and scraps of desiccated flesh lie scattered around the cauldron's three-pronged base. Though not all visible from the hallway, enormous, 20-foot tall statues of giants line the walls of this room. Each one's head has been formed to look like a bare skull, while the remaining body is muscular but excessively lean.

Colvyn "Slick" Dashtail |

Looking at the corridor, Colvyn feel a bit unease. "This smell like a trapped corridor. Let me inspect it before going forward."
Colvyn will cross the room and entered the corridor where he will loom for traps.
fort save: 1d20 + 11 ⇒ (4) + 11 = 15
Perception: 1d20 + 19 + 3 ⇒ (15) + 19 + 3 = 37