| Race |
Grippli |
| Classes/Levels |
Magus 8 | HP 56/56 | AC 25, T 17, FF 20 | F: +7 R: +7, W: +7 | Perc +1 | Init +9 |
About Claudia Treeskipper
spells remaining:
3rd—fireball (DC 18), fireball (DC 18), fly
2nd—fire breath[APG] (DC 17), frigid touch[UM], glitterdust (DC 17), glitterdust (DC 17), scorching ray
1st—burning hands (DC 16), corrosive touch[UM], feather fall, shield, shocking grasp, vanish[APG] (DC 16)
0 (at will)—acid splash, detect magic, light, prestidigitation, read magic
Claudia Treeskipper
Female grippli magus 8 (Pathfinder RPG Bestiary 2 149, Pathfinder RPG Ultimate Magic 9)
NG Small humanoid (grippli)
Init 9; Senses darkvision 60 ft.; Perception +1
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Defense
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AC 25, touch 17, flat-footed 20 (+6 armor, +1 deflection, +5 Dex, +2 natural, +1 size)
hp 56
Fort 7, Ref 7, Will 7
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Offense
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Speed 30 ft., climb 20 ft.
Melee +2 rapier +14/+9 (1d4+1 P/18+)
Special Attacks arcane pool (+2, 9 points), improved spell combat, magus arcana (close range[UM], wand wielder[UM]), spell recall, spellstrike
Magus Spells Prepared (CL 8th; concentration +13)
. . 3rd—fireball (DC 18), fireball (DC 18), fly
. . 2nd—fire breath[APG] (DC 17), frigid touch[UM], glitterdust (DC 17), glitterdust (DC 17), scorching ray
. . 1st—burning hands (DC 16), corrosive touch[UM], feather fall, shield, shocking grasp, vanish[APG] (DC 16)
. . 0 (at will)—acid splash, detect magic, light, prestidigitation, read magic
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Statistics
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Str 8, Dex 20, Con 13, Int 21, Wis 12, Cha 10
Base Atk +6; CMB 4; CMD 20
Feats Agile Tongue[ARG], Blind-fight, Combat Casting, Improved Initiative, Weapon Finesse
Traits caretaker, pragmatic activator
Skills Climb +12, Diplomacy +1, Fly +12, Heal +13, Intimidate +4, Knowledge (arcana) +16, Knowledge (dungeoneering) +16, Knowledge (planes) +16, Profession (scribe) +5, Spellcraft +16, Stealth +9 (+13 in marshes and forested areas.), Swim +5, Use Magic Device +16
Languages Common, Elven, Gnome, Goblin, Osiriani, Polyglot
SQ camouflage, knowledge pool, medium armor, swamp stride
Combat Gear wand of burning hands (CL 5th, 23 charges), wand of cure light wounds, wand of magic missile (CL 3rd, 25 charges); Other Gear +2 mithral chain shirt, +2 rapier, amulet of natural armor +2, belt of incredible dexterity +2, headband of vast intelligence +4, ring of protection +1, bedroll, ink, inkpen, magus starting spellbook, masterwork backpack[APG], spell component pouch, sunrod (2), trail rations (5), waterskin, 2,240 gp, 2 sp
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Special Abilities
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Agile Tongue Your long pink tongue is capable of manipulating small items and even stealing objects.
Arcane Pool +2 (9/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Blind-Fight Re-roll misses because of concealment, other benefits.
Camouflage +4 Stealth in marshes and forested areas.
Climb (20 feet) You have a Climb speed.
Close Range (Ex) Using spellstrike, deliver ranged touch spells as melee touch spells.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Improved Spell Combat (Ex) Use weapon in one hand at -2 & cast a spell with the other. Gain additional +2 circumstance bonus on concentration checks when using spell combat.
Knowledge Pool (Su) Spend Arcane Pool points to prepare a magus spell that is not in your spellbook for 1 day.
Medium Armor (Ex) Medium armor proficiency and no Arcane Failure chance in medium armor.
Spell Recall (Su) Spend your Arcane Pool to recall spells you have already cast.
Spellstrike (Su) Deliver touch spells as part of a melee attack.
Swamp Stride (Ex) Not slowed by difficult terrain in swamps, unless magically manipulated.
Wand Wielder (Su)