Claryn Arissnul's page

2 posts. Organized Play character for Covert Operator.


Full Name

Claryn Entrica Arissnul of Liberty's Edge

Race

Oread

Classes/Levels

Unchained Monk 3

Gender

Female

Size

Medium

Age

27

Special Abilities

Acid Resistance 5

Alignment

Lawful Neutral

Deity

Erastil

Location

Makes a living working a small plot of farmland near the mountains northwest of Falcon's Hollow, Andoran

Languages

Common, Terran

Occupation

Lone Monk; Farmer; Adventurer in the Pathfinder Society

Strength 19
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 14
Charisma 6

About Claryn Arissnul

Claryn Arissnul is an Andoran monk of the common plebes. She was a simple farmer, but that all changed when her mysterious Grandfather (Who had trained her as a teen) died peacefully and she was given a heritage book that stipulated someone in her bloodline must always uphold the vows her ancestors made when they came to be the proud Earthtouched they are. In return, those of her bloodline who follow these vows may use the knowledge bequeathed upon them to train for extreme endurance. These vows are more or less fulfilled by how she acts as a Pathfinder.
Her day job is farming in northern Andoran. She talks like a dwarf, has crystalline hair-like nubs on her head, and long crystals on the her forearm.

Since people have been confused by this, the stuff below is a plan for what I'm working towards. I currently have 6 XP

New build:
This build is based around using the cool Oread feats for Burrowing and Tremorsense

weapon: Kyoketsu Shoge, Unarmed, Deer Horn Knife, Dan Bong, Shuriken
Traits: Reactionary (+2 Initiative), Earthsense (Tremorsense 60 as Swift 1/day +1 per 4 levels)
1-- Power Attack, bonus: Dodge
2 -- bonus: Combat Reflexes
3 vow-- Cleanliness, Truth
3-- Extra Ki?
4 power-- Sudden Speed
5-- Echoes of Stone
5 style-- Flying Kick
6 power-- Quinggong Power: Barkskin (10 min/lvl +4 AC)
6-- bonus: Deflect Arrows
7-- Stony Step
8 power-- Quinggong Power: Whirlwind Attack
9-- Oread Burrower
9 style-- Leg Sweep
10 power-- Quinggong Power: Ki Leech
11-- Murmurs of Earth

Items (new build), in chronological order:

2pp Wand of Mage Armour
2pp Vial of Efficacious Medicine
1000 gp Cloak of Resistance +1
500 gp Cracked Dusty Rose Prism Ioun Stone
4000 gp +2 Wisdom headband
250 gp Wayfinder
5000 gp Dusty Rose Prism Ioun Stone
4000 gp +2 Strength belt

Previous Build (before Unchained):
Dragon Style Martial Artist Monk who (eventually) stands still in combat (Stalwart Defender at 10th level). Martial Artist gives her immunity to fatigue for her Defensive Stance freedom. She has Stunning, and eventually Elemental, Fists; both with bonuses as if she had gained them through class features.
Racial Abilities: Oread
Slow Speed (20), Darkvision 60, +1 Natural Armour, Crystalline Form (+2 AC vs rays and 1/day deflect), Treacherous Earth (1/day create difficult terrain in 10ft radius)

Traits: Quain Martial Artist (+1 unarmed damage), Reactionary (+2 initiative)

Fighter 1 (Unbreakable)
Bonus Feats: Endurance, Die Hard
Feat: Power Attack

Monk 1 (Martial Artist)
Class Abilities: Flurry of Blows, AC bonus, Stunning Fist, Unarmed Strike (1d6)
Bonus Feats: Improved Unarmed Strike, Dodge

Monk 2
Class Abilities: Evasion
Bonus Feat: Combat Reflexes
Feat: Dragon Style

Monk 3
Class Abilities: Fast Movement (10ft), Maneuver Training, Pain Points (+1 Stun/day and +1 to Crit confirm)
Ability Score: +1 Str

Monk 4
Class Abilities: Unarmed Strike (1d8), Stunning Fist (fatigued), Martial Arts Master (qualify for Fighter feats), Exploit Weakness (Wisdom check for +2 attack and ignore DR)
Feat: Dragon Ferocity

Monk 5
Class Abilities: Extreme Endurance (immune to fatigue), High Jump

Monk 6
Bonus Feat: Improved Grapple
Class Abilities: Fast Movement (20ft)
Feat: Toughness

Monk 7
Class Abilities: Fast Movement (20ft), Physical Resistance (decrease damage/penalty/drain to ability scores by 1)
Ability Score: +1 Str

Monk 8
Class Abilities: Stunning Fist (sickened 1 minute), Unarmed Damage (1d10), Flurry of Blows (2nd attack)
Feat:

some Stalwart Defender
Level 11 feat: Lunge
Level 12 Ability Score: +1 Str

Items (previous build):
Expendable items: cool Shuriken, Wands of Mage Armour, Cure Light Wounds, and Magic Fang for my Minor Ring of Spell Storing or, of course, friendly casters and UMD-ers. Another possible spell is Animal Aspect (Gorilla, Raptor, Tree Lizard)

Important:
Belt of Giant Strength +2/4/6 Strength
Dusty Rose Prism Ioun Stone +1 Armor Class. Resonant: +2 Combat Maneuver Bonus and Defense
Wayfinder, obviously I might get a vanishing Wayfinder, it's only 4,000 gp.
Monk's Robe +1 AC, higher unarmed damage dice, +1 stun/day
If Bracers of Brawling Armor work, I'll get those (they currently don't)
Headband of Inspired Wisdom +2/4/6 Wisdom
Boots of Speed 10 rounds/day, act as if affected by Haste. Amazing; Might even upgrade this to 20 rounds/day or buy a second pair
Flawed Pearly White Spindle Ioun Stone Regenerate 1 HP per 15 minutes, Immune to bleed damage.
Jingasa of the Fortunate Soldier +1 AC, negate crit or sneak-attack 1/day
+X Cloak of Resistance, all the cool AC items

Unimportant:
Lungchuan Tamo with whatever (Bane or other) enchantment I need.
Eyes of the Eagle +5 competence bonus to Perception
Dark Blue Rhomboid Ioun Stone Alertness feat. ⊗ Resonant: Keep watch while sleeping
Dream Journal of the Pallid Seer (book) Reroll save or force enemy to reroll attack against something that would kill me. Causes Fatigue (which I am immune to). Works once, then doesn't function
Minor Ring of Spell Storing Stores 3 spell levels, probably the three wands listed above
Amulet of Ghost Touch and/or Glamered Fists Can disguise as anything of similar size (My body is the weapon)
Blood reservoir of Physical Prowess can take Constitution damage to charge (up to 4), spend charges to gain physical ability score boost/heal