Chuffy Lickwound

Chuffy - Elinnea's page

49 posts. Alias of Elinnea.


About Chuffy - Elinnea

Chuffy
Male
Goblin
Knifer

Skills
Strength...... d4 [ ]+1
Dexterity.... d12 [X]+1 [ ]+2 [ ]+3 [ ]+4
Acrobatics: Dexterity +1
Disable: Dexterity +1
Stealth: Dexterity +3
Constitution d8 [ ]+1 [ ]+2 [ ]+3 [ ]+4
Intelligence d6 [ ]+1 [ ]+2 [ ]+3
Wisdom...... d8 [ ]+1 [ ]+2 [ ]+3
Charisma.... d4

Hand size 6 [ ] 7
Proficient with Light Armors [X] Weapons

While you encounter an ally or a bane, the difficulty of your Charisma and Diplomacy
checks is increased by 1d8. You may evade allies and banes you encounter.

When you would fail a non-combat ([ ] or combat) check against a bane, you may discard
the top card of your deck to reroll the dice; take the new result.

On your check that invokes the Finesse trait, you gain the skill Melee: Dexterity +2
([ ] and if you are the only character at your location, you may recharge a card to add 1d6).

Favored card type: Weapon
Weapon. 4 [ ]5 [ ]6
Spell..... -- [ ]1
Armor.... 1 [ ]2
Item....... 4 [ ]5 [ ]6 [ ]7
Ally......... 2 [ ]3
Blessing 4 [ ]5 [ ]6

Current Deck:

Force Shortbow +1
Spoiler:

Weapon 1
Bow, Ranged, Piercing, 2-Handed, Magic, Elite

For your combat check, reveal this card to
use your Dexterity or Ranged skill + 1d6+1;
you may additionally discard this card to add
another 2d4 and the Force trait.

If proficient with weapons, discard this card to
add 1d4 and the Force trait to a combat
check by a character at another location.


Blowgun
Spoiler:

Weapon B
Blowgun, Dart, Ranged, Piercing, Poison, Basic

For your combat check, reveal this card to use your
Dexterity, Ranged, or Stealth skill + 1d4; you may
additionally recharge this card to add another 1d6.

When playing another weapon that has the Ranged
trait, you may discard this card to add 1d4 and the
Poison trait to your combat check.


Dogslicer +1
Spoiler:

Weapon 1
Sword, Melee, Piercing, Finesse, Magic

For your combat check, reveal this card to use
your Strength or Melee skill + 1d6+1; you may
additionally discard this card to add another 1d6. If
any d6 rolled on this check is a 1, count it as 3, then
discard this card.


Dogslicer
Spoiler:

Weapon B
Sword, Melee, Piercing, Finesse, Basic

For your combat check, reveal this card to use your
Strength or Melee skill + 1d6; you may additionally
discard this card to add another 1d6. If any d6
rolled on this check is a 1, count it as 3, then
discard this card.


Doghide Armor
Spoiler:

Armor B
Light Armor, Basic

Reveal this card to add 1d4 to your check against a
card that has the Goblin trait; if you fail the check,
discard this card.

Recharge this card to reduce Cold or Combat damage
dealt to you by 1.

Banish this card to reduce all damage dealt to you to
0; if proficient with light armors, bury it instead.


Thieves' Tools
Spoiler:

Item B
Tool, Basic

Reveal this card to add 1 die to your Disable check.

Discard this card to defeat a barrier whose highest
difficulty to defeat is 11 or lower. After playing
this card, you may succeed at a Disable 8 check to
recharge it instead of discarding it.


Caltrops
Spoiler:

Item B
Object, Basic

Banish this card to evade a monster whose highest
difficulty to defeat is 14 or lower.

Banish this card to defeat a monster whose highest
difficulty to defeat is 9 or lower.


Potion of Healing
Spoiler:

Item B
Liquid, Alchemical, Healing

Banish this card and choose a character at your
location. That character may shuffle 1d4 random
cards from his discard pile into his deck.


Emerald of Dexterity
Spoiler:

Item 1
Object, Magic

Recharge this card to roll your Dexterity die instead
of the normal die on your non-combat check.


Fat Frog
Spoiler:

Ally B
Animal, Pet, Owner: Chuffy

Put this card on top of another character's deck to
add 1d4 to your Dexterity check.

Discard this card to explore your location.

"Fat Frog likes to jump and eat
And it don't got stinky feet!"


Stankrush
Spoiler:

Ally B
Vermin, Pet, Owner: Chuffy

Put this card on top of your deck to add 1d4 and the
Poison trait to your combat check.

Discard this card to explore your location.

"Stankrush is a real good hider.
That's why Chuffy keeps this spider."


Blessing of the Gobs (x3)
Spoiler:

Blessing B
Divine, Basic

You may automatically acquire this card. If you do,
and you do not have the Goblin trait, you are dealt 2
Mental damage that cannot be reduced.

You may treat this card as if it had the same powers
as the top card of the blessings discard pile.

If you have the Goblin trait, after you play this card
you may discard the top card of the blessings deck;
if that card is a blessing, you may bury this card to
automatically acquire it, then recharge it.


Blessing of Hadregash
Spoiler:

Blessing B
Divine, Hadregash

Discard this card to add 1 die to any check by a
character that has the Goblin trait.

Discard this card and an ally to add 2 dice to any
check.

Discard this card to explore your location.

After you play this card, if the top card of the
blessings discard pile has the Basic trait, recharge
this card instead of discarding it.


Organized Play Details
270121-1006
Tier 1.3
Scenario 1: Skill feat (Dexterity +1), deck upgrades (Item 1, Item B)
Scenario 2: Power feat (Weapons proficiency), deck upgrades (Weapon 1, Blessing B)
Scenario 3: Deck upgrade (Weapon 1), SotGoblins power*

Unlocked promo cards:
Horsechopper +1, Fire Sneeze, Goblin Plate +1, Sweet Dragon Costume
Goblin Pegleg, Vomit Twin, Blessing of Zarongel, Blessing of Zogmugot
Goblin Buckler Gun, Goblin Lockpick, Goblin Skull Bomb

Blessing of Zogmugot:
Blessing
Divine Zogmugot
To Acquire: Dexterity Stealth Divine 5

Discard this card to add 1 die to any check.

Bury this card to choose a card from another character's discard pile and add it to your hand.

Discard this card to explore your location.

After you play this card, if the top card of the blessings discard pile is Blessing of the Gods, recharge this card instead of discarding it.


Goblin Lockpick:
Item
Traits: Tool Alchemical
To Acquire: Dexterity Disable Craft 6
Reveal this card to add 1 die to your Disable check. Bury this card to defeat a barrier; you are dealt 2d4 Fire damage.
"Found a prize that's locked up tight? Goblin lockpick makes it right! Found a door that's vexing you? Goblin lockpick lets you through!" - Mogmurch Goblin alchemist

* Season of the Goblins power from scenario 3:
Once during Season of the Goblins, after you roll a check to defeat a bane, roll
2d4, 2d6, 2d8, 2d10, or 2d12. Add the value of 1 die to your result; you are dealt an
amount of Fire damage equal to the value of the other die.