Fighter

Chris "Wing Commander" Plauget's page

37 posts. Alias of TomJohn.


Full Name

Chris Plauget

Race

Human

Classes/Levels

Druid 2

Gender

Male

Size

M

Age

18

Special Abilities

Spells, Nature bond, nature sense, wild empathy, Link (Ex), Woodland stride

Alignment

NG

Deity

n/a

Languages

human, Druid, Sylvan, Ork

About Chris "Wing Commander" Plauget

Chris isn't really unfriendly, he is just not a people person.
He is not really uggly he just don't care about his loooks,
he never did and the last two years he basically spent in the woods...and it shows.
Chris always been a bit odd, even as a child.
Starting early he spent time talking to himself or to animals, mostly birds.
He likes people and tries to be friendly but he just don't know how to act around people.
The older he got the more time he spent away from the village, visiting the the local druid Gaby who lived close by the village.
Eventually he became a druid and withdrew to the forest minding his own business.
A month back he and Gaby got into a fight with some orcs who used to visit him.
They killed his hawk and Gaby.
The last words from her was:
- Your a druid, not a animal.
You know what's right and what's wrong.
You got to choose side. Are you good or evil or a coward?...and darling, most important....yes we spend a lot of time in the woods but fix your hair and your nails. Looks are important.
So now he has come to town to find some companions to fight evil...
...and to get his hair and his nails done.

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Chris "Wing Commander" Plauget
Human Druid 2

NG Medium humanoid (Human)
Initiative +2;
Perception +5
Stealth + 7 (-2 ACP)
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DEFENSE
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AC 18, touch 14, flat-footed 16 (armor +4, Shield +2, Dex +2)
hp 15 (8+2 plus 4+1)
Saves: Fort +4, Ref +2, Will +5
Defensive Abilities: n/a
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OFFENSE
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Spd 30 ft
Melee scimitar +3 (1d6+1, 18-20/x2) or Sickle +3 (1d6+1 x2)
Ranged Sling (1d4+1, x2)
Special Attacks: Spells and Animal Companion
Spells Prepared
1st - CLW , Flame Blade , Entangle
0 - Detect Poison, Flare (Dazzles one creature: –1 penalty on attack rolls), Guidance (+1 on one attack roll, saving throw, or skill check), Light
Hero Points 1 (?)
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STATISTICS
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Str 14 (+2), Dex 14 (+2), Con 12 (+1), Int 14 (+2), Wis 17 (+3), Cha 7 (-2)
Base Atk +1: CMB +3
Feats: Combat expertise, Improved Trip
Skills


  • Acrobatics +3
  • Climb +6
  • Diplomacy -2
  • Handle Animal +3/+7
  • Knowledge (geography) +6
  • Knowledge (Nature) +8
  • Perception +8
  • Swim +6
  • Spellcraft +7
  • Stealth +7
  • Survival +10

Handle Animal - Tricks: attack, down, heel
Favored class (druid, +2 HP)
Weapon Training: Flail
Languages: Common, Druidic, Ork, Sylvan
Combat Gear: Armor (MW Hide), Shield (Large Wood), Sling, Bullits (40), Scimitar, Flail x 2, Sickle
Other Gear: explorer's outfit, backpack, belt pouch, waterskin, 50 ft hemp rope, grappling hook, bedroll, rations (4), flint and steel, whetstone, Sack, Blanket, mug/tankard (clay)
Scrolls:
1 Longstrider,
2 Speak with Animals,
1 Faerie Fire,
2 CLW,
1 Magic Fang (used),
1 Magic Stone, 1
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Special: Animal Companion. Wolf (Robin)
Robin
Link: A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.
Feats: Weapon Focus: Bite, Dodge,
Skills: Survival +5, Stealth +7, Perception +5, swim +1
HP: 3 HD (3D8+6 =22)
Statistics:
Size Medium
Speed 50 ft
CMB +3 / +7 (trip)
AC +16 (+2 natural armor, Dex +2, Armor +2)
Attack bite +5 (1d6+1, 1x2);
Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Special Attacks trip: Trip attack as a free action.
Special Qualities: scent.
Special Ability: Evasion, Link
Gear: Leather armor