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About Chloir SteelfeathersChloir Steelfeathers
Ranged MW Longbow +7 (1d8 x3) OR Kunai +4/+4 (1d4) Special Attacks
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8 Maneuvers Known, 5 Maneuvers Readied (Ready different maneuvers with 10 minutes of meditation, regain all maneuvers after each encounter, regain 1 maneuver as a standard action, focus Ki as a full round action: Regain 4 maneuvers, move up to speed, +4 insight to AC)
2 Stances Known, shift with swift action.
Rogue Demi-gestalt:
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MW Backpack 50 gp 4 lbs
14 pp 38 gp 18 sp 20 cp (Total wealth: 3500 gp) Pickpocket Outfit Personality:
People often mistake Chloir for shy, due to her soft voice and her not particularly forceful presence. But she certainly isn’t timid, she’s simply not one for small talk. And her unassuming personality isn’t due to modesty, but simply from having decided that bargaining or threatening aren’t good enough to get her what she wants. She feels it’s better to ask forgiveness than seek permission, and even better to never get confronted at all. While she may not be actively malicious, but she’s sufficiently selfish that people who are between her and the finer things in life have trouble telling the difference. Description:
Chloir is a small for a Tengu, although this is not immediately apparent due to her full feather coat that doesn’t stick as closely to her body as is usual. Her feathers are deep black, with a hint of a purple gloss to them. The natural light orange of her beak is rarely seen as Choir often covers it in dark sooth. Her unassuming clothes are a dark blue, with a wide, high collared cloak that covers a good deal of the front of her body as well as the rear. The whole attire serves to make her an indistinct blur in the shade, even when she isn’t trying to hide. Her purple eyes could be called piercing, if they ever gazed at same place for more than a heartbeat. Background:
It took all of six years after hatching from her egg until Chloir decided that she wouldn’t die in a rundown hovel like the one her family lived in. It took four more to realize that the regular jobs available to her wouldn’t be enough to prevent that fate. So she took to the arts of thieving, not lacking for teachers in her city quarter. While she proved quite skilled at the usual petty thefts her peers got into, this too provided an unsatisfactory reward. Most of her loot came from within the poorer districts of the town, where the guards were fewer and a tengu didn’t look so out of place. But that limited the wealth available and some lingering sense of morality objected to robbing the destitute from what little they had scrapped together. The shops and homes in the richer districts looked far more tempting. Her first effort at burglary was both an utter failure and a great success. She was caught red-handed by a fat merchant and (worse) a selection of shady figures, who had entered the living room for a nightly conversation about what to do about a competitor, while she was helping herself to the table silver. She barely escaped alive, with nothing material gained except a throwing knife stuck in her arm. But she had gained valuable information: That it might be easier, and more profitable, to hire her skills out to the rich instead of robbing them. With the brief snippets of the fat merchant’s planning she’d overheared as her reference, she went to work for the man’s competitor. Over the years she’s picked up all sorts of useful skills with several employers, such as returning (according to the employer) stolen property, uncovering hidden information, discouraging disloyalty and dealing with the odd bandit preying on honest merchant’s caravans. Four months ago however, she’d received an assignment to send a rather gruesome message to a noble man’s rival (the employer had been disturbingly specific about how the rival’s sister’s body was to be found). After a painful struggle with herself, she’d decided to warn the rival instead. It destroyed her reputation of course, but she felt happy about it, especially since assumed that the rival’s gratitude and patronage would make up for it. Now, however, she finds herself in an undead-infested city, on what should have been a simple errand for her new master. And she wonders whether this is cruel accident is how the gods reward acts of kindness, or if perhaps her new boss had decided that an employee who was demonstrably not blindly obedient wasn’t worth the hassle. |