We have been running the old 3.0 adventure from WotC , "Heart of Nightfang Spire". The module itself is very mediocre imo but we're having fun running through it. Converting stuff to PFRPG(b) from D&D3.0 is about as easy as converting 3E to 3.5. The biggest "bump" was monster DR , which is also an issue for 3.5 games. Oldstyle stat blocks even have the CMB listed for you, since it is listed under "grapple" bonus.
Just this last session we combined Craft and Profession skills. Now if your character has Craft:Weapons then the houserule assumes they automatically have the equivalent of Profession:Weaponsmith of same rank. Likewise with Craft: Carpentry and Profession: Carpentor, alchemy to herbalist, cooking to chef, ale to innkeeper. Makes it easier to have an actual background without digging too far into your actual combat potential. Mostly because while everyone wanted to have nice rich character histories, no one wanted to sacrifice points better used in perception, ride, or climb for it.
What about throwing an opponent? How far can you throw someone (against their will)? What if they were willing to be used as a missle? What about damage?
My team just successfully blew our monthly budget(s) on beta manuals , chronicles, and a KoDT special. Now we have to wait before we can get the campaign setting.
When I pre-order (like for Pathfinder RPG) ;
Edit: Interesting new stuff on skills. And fighters getting armor mastery! Can't wait to see the Bard (that is MrsCharlie's favorite class)
And I do mean everything (sort of).
Everything is available for use in the game as long as we have the real book for it (and I know I'm forgetting a few books from our library).
Can a spellcaster memorize their spell slots for levels higher then they can cast?
Attack-o-matic vB.1 is the same, except we lucked out and rolled high on STR as well (13+).
Favored Armors: Ring Mail, Chain Shirt, Studded Leather, Bucklers (lvls. < 12)
P.S. Strongly suggested finding a Keen edged or Holy weapon (or both). Human Fighters are suggested to take up Improved Critical Hits or Monkey Grip.
Does the spell wounding whispers cause it's retributive damage for every attack, or per round. The wording makes it sound like it could go both ways.
Another one of those days:
I am too slow to keep up with all the plustas the characters pile onto a character sheet. Much less memorize them all. However one player called me up and told me about his character the other night. He is new so there was no backstory, just a stack of plustas. But when he concluded I heard him say "six attacks at next level" (the character is currently level eleven due to a recent PC death).
From Kevin Siembieda's latest Murmur from the Megaverse...
By now you may have already heard, Erick Wujcik is dying of pancreatic cancer that has spread to his liver. The cancer is inoperable and even successful chemotherapy is likely to be measured in weeks.
I’ve known for a couple of weeks now and I still can’t believe it.
Erick Wujcik is my friend and more.
While I can’t help to feel sad, I realize that it is “my” loss of Erick that tears me up. He has been such a huge part of my life (and so many other people). Yet, at the same time, I also smile every time I think about my dear, dear friend. There are only good memories, and that’s a very good thing, indeed.
Life and death are natural ends of the spectrum. We don’t like that death part, death is seldom welcomed, and often comes calling way too soon. Erick has lived a full, rich life. He’s lived his dreams and has touched the lives of a great many people. To his credit, he has made the lives he has touched that much richer. I can only hope to leave that kind of legacy.
I keep smiling every time I think about my many, many adventures with Erick. Sometimes those smiles are soaked in tears (sorry, Erick), but in the end, I have only the happiest thoughts and warmest regard for my wonderful friend.
Rene Vega, Thom Bartold, Wayne Smith, me and the boys at Palladium all thought we should do something that toasts the triumphant life and works of this rare individual. Dan, Tina, Paul and others agreed. So we’ve created a website (erickwujcik.com) where you can read about and post your own feelings about Erick Wujcik the man, friend, game designer, writer and larger than life force of fun, knowledge and creativity. The site is a work in progress. Most of the hard work was done by Wayne Smith and Thom Bartold. Thanks guys.
Smile Erick, you are loved.
I’m going home now. I'm taking Sunday, Monday and Tuesday (Christmas) off. Have a joyous holiday and know that the people in our lives, like Erick Wujcik, are the greatest gifts of all. Make sure you tell them that, too. I’m lucky, there is nothing left unspoken between Erick and I (another rare gift). God bless.
Read more at www.erickwujcik.com
Campaign Log: Anarchy in Argos II