Pirate wrote:
Yar.
Lithdoran wrote:
Take your Rogue example, you have a Rogue in leather, and a Rogue in a Mithril Breastplate. Maybe the Rogue in Leather would get a bonus to sneak because he's not in a bright, conspicuous breastplate? Or because he's not clanking around?
... uhm, they do. It's called the Armor Check Penalty. It applies to stealth checks, and the breast plate has a much higher penalty to it than leather does.
~P
I can't believe I was ninja'd by a pirate... but yes the Pirate has it right. The ACP shows that clanky metal armor makes it harder to stealth around compared to leather. Now, Mithral also helps lower the ACP but it still has a(admittedly marginally) higher ACP than normal leather.
Now I'm not saying half-plate isn't poorly stated from a game standpoint, it's obvious mechanically a fair bit less optimal than full plate. I just don't think it's a problem most of the time. My half-orc Paladin did just fine in his half-plate from levels 2-12. My GM gave me some full plate at one point, but by then my character had become rather attached to the armor that he'd faced a horde of demons in and I just got it magically enchanted instead.
I tend to pick armor based on the character at creation and if it makes sense upgrade to a more optimal choice later. My Paladin was for example a mostly self-taught Paladin so he wasn't part of a full order so it didn't make sense for him to have nice shiny suit of full plate, so he had some hobbled together half-plate.
I will give you that the weight should be a few pounds less, though no more than 5 pounds IMO. However, regardless of what kind of changes we want them to make the core armors are part of the Core Rulebook and also part of the d20 srd as established by 3.5, they're VERY unlikely to change it at this point in time.