Wing Clipper

Chaney, Grimson's page

57 posts. Alias of Reckless.


Full Name

Kyle "Grimson" Chaney

Race

Human (Illuskan)

Classes/Levels

Gestalt (Dervish Defender Warder/Knife Master UnRogue) 3

Gender

Male

Size

Medium

Age

25

Alignment

Chaotic Good

Deity

Tymora Faircoin with a fondness for Lathander Morningstar and Selune Stareyes

Location

Sundabar

Languages

Auquan, Auran, Ignan, Illuskan, Terran

Occupation

Adventurer, Jack-of-All Trades, Odd Jobsman

Strength 11
Dexterity 17
Constitution 10
Intelligence 17
Wisdom 14
Charisma 12

About Chaney, Grimson

Kyle “Grimson” Chaney

crunch:

Male human Gestalt (warder (dervish defender) /unchained rogue (knife master)) 3
CG Medium humanoid (human)
Init +3; +7 with Battle Dragon Stance; Senses Perception +8
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Defense
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex); +3 Int to AC and FF when wielding 2 weapons; +2 dodge when using inner sphere stance
hp 39 (3d12+3)
Fort +4, Ref +7, Will +6; +2 morale to Will when in inner sphere stance
Defensive Abilities blade sense +1, evasion
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Offense
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Speed 30 ft.
Melee dagger +7 (1d4+4/19-20) or
. . mwk dagger +8 (1d4+4/19-20) or
.. mwk dagger +6 (1d4+4/19-20) and mwk dagger +6 (1d4+4/19-20) or
.. mwk dagger +8 (1d4+7+1d6/19-20) and mwk dagger +8 (1d4+7+1d6/19-20) Battle Dragon’s Stance
Ranged shortbow +6 (1d6/×3)
Special Attacks 1 flurry strike, 1 inner sphere stance, 1 pride movement, 2 flick of the wrist, 2 sun dips low, 3 battle dragon's stance, sneak attack (unchained/knife master) +2d8/2d4; known but not readied: 1 leaping dragon, 1 swift claws, 1 wyrmling’s fang
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Statistics
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Str 11, Dex 17, Con 10, Int 17, Wis 14, Cha 12
Base Atk +3; CMB +3; CMD 16
Feats Combat Reflexes, Double Slice, Fast Learner[ARG], Improved Improvisation[ARG], Improvisation[ARG], Two-weapon Fighting, Weapon Finesse, Weapon Focus (dagger)
Traits pragmatic activator, river rat (marsh or river), worldly
Skills Acrobatics +9, Appraise +7, Bluff +5, Climb +6, Craft (improvised) +7, Diplomacy +5 (+3 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Disable Device +9, Disguise +5, Escape Artist +9, Fly +7, Handle Animal +5, Heal +6, Intimidate +7, Knowledge (arcana) +7, Knowledge (dungeoneering) +9, Knowledge (engineering) +7, Knowledge (geography) +7, Knowledge (history) +8, Knowledge (local) +9, Knowledge (martial) +9, Knowledge (nature) +7, Knowledge (nobility) +7, Knowledge (planes) +7, Knowledge (religion) +7, Linguistics +7, Perception +8, Perform (all) +5, Profession (improvised) +6, Ride +7, Sense Motive +8 (+6 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Sleight of Hand +9 (+10 to conceal a light blade), Spellcraft +7, Stealth +9, Survival +6, Swim +7, Use Magic Device +9
Languages Aquan, Auran, Common, Ignan, Terran
SQ Aegis, Armiger's Mark, Defensive Focus, hidden blade, pride, rogue talent (weapon training), two-weapon defense
Combat Gear durable arrow (20); Other Gear darkleaf cloth studded leather, dagger, dagger, mwk dagger, mwk dagger, shortbow, flint and steel, masterwork backpack[APG], torch (2), trail rations (5), waterskin, wrist sheath, spring loaded (2), 2 gp, 4 sp, 8 cp

Background:

Kyle Chaney was born to a low man with a foul temper and poor education. His mother, Therene, died giving birth to Kyle, and his father Halrod "Grim" Chaney blamed the boy. From a young age, Kyle had to do everything around the family business along the Rauven and Redrun Rivers, taking on more and more as he passed from childhood to youth to adolescence and into adulthood. By the time he was 15, his father had drank himself to death, leaving Kyle with the debt of the venture. In two years, without the burden of his father, Kyle, now called "Grimson" by most, worked the business into a profitable stead.

He sold the boats on his 18th birthday, going to work for the Stone Shields. While he proved an apt soldier and a ready combatant against raiding orcs, he began to chaffe under the command structure. He could clearly see that his skills surpassed those of his commanding officer (whether that was truth or mere pride was never a concern) and his resentment grew, displacing the anger and frustration of years under Grim's roof. Grimson broke his commanders nose during an argument, earning himself a year in prison and a dishonorable discharge.

At age 23, he set out to find a new course for himself. His sense of superiority and desire for freedom from the thumbs of lesser men couldn't diminish the kindness he inherited from his mother, and he soon began helping out wherever he could as long as he wasn't being bossed around. His journeys have taken him far and wide across the north, and he's learned to do almost anything as well or better than most.

Appearance:

Grimson is a fair-skinned, redheaded Illuskan, wiry and lean, with a few days growth of a beard always scratching up his face. He wears browns, blacks, and greens, and is rarely seen without a knife or two in his hand(s). His green-grey eyes betray a soul that has seen more than its youthful share. His face is narrow, his nose long and with more than a few breaks of its own. His face is lined with emotion, and it is rare that he hides his feelings.

Attitudes and Idiosyncrasies:

He rarely smiles while working, but breaks into a broad grin and a bit of song when the workday is done. Grimson's biggest burden is his unyielding pride. He doesn't take insults well, not even playful ones. Extremely confident, highly flirtatious, and intensely freedom-loving, he values his companions for their skills and contributions to his fame and reputation- he is quick to chastise those who show cowardess-especially in the public eye.

Grimson still smarts over his prison time and his dishonorable discharge, and likely holds the same grudge against his superior officer as that officer holds against him. He holds deep affection for the priest of Lathander who helped him through his time there and insured that he didn't do anything foolish enough to keep him in prison or face worse.

Grimson is brilliant, a fact he rarely feels the need to hide or demure, and while not educated in the traditional sense, absorbs knowledge and skill readily and intuitively. His skill with a knife is indisputable, and he's been known to do more damage with a flick of his wrist than stronger men accomplish with a wide swing.

He likes to sing, his voice deep and slow, and completely untrained in any traditional sense.