Seltyiel

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Goblin Squad Member. Organized Play Member. 63 posts. No reviews. No lists. No wishlists.


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@Andius, In case it wasn't made clear in my earlier posts, I think this system is absolutely brilliant. Everything from it's intended purpose to the actual mechanics of it resonate very strongly with what I believe companies and alignments are intended to bring to PFO.

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Andius wrote:
Especially since some people are going to want to RP as athiest or agnostic. Then again in a world where the existence of gods is indisputable and they are known to reward their followers I don't see why they shouldn't take a penalty for that. Especially if following a god requires some effort.

Iconic Wizard is athiest.

The key thing about athiesm in the Pathfinder universe is it's not "I don't believe in god". Their existence is irrefutable. Athiesm in Golarion is more a matter of "I want to choose my own fate".

Most Athiests are Arcane Casters (Wizards, Sorcerers, Alchemists), and even then they are extremely rare. Most of the people who have the mentality to be athiest still end up paying tribute to Nethys.

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Ryan Dancey wrote:


Evil societies will constantly be tearing themselves apart from within - such is the nature of evil. To advance their goals they'll be at each others throats.

Ryan, you seem to be forgetting that the concept of "evil tearing itself apart from within" is a cliche that only applies to the real world, not to the world of Golarion.

You are also making the common mistake of associating 'evil' with 'chaos'. Something that just isn't the case in this universe.

In a world of absolutes, it doesn't matter how evil you are, if you're lawful, you're not going to be backstabbing your allies.

No lawful evil character would ever go back on their word. If they did, they wouldn't be lawful. And with detect alignment spells abounding, it's childsplay for a guild of assassins to refuse chaotic members, and therefore maintain a degree of trust and loyalty to rival that of the paladins.

As an example proving my point, the Red Mantis Assasssins are required to be Lawful Evil in order to join. This faction, which Paizo placed in Golarion, contains absolutely no in-fighting despite being evil.

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Forencith wrote:


Can't res...ist...try...no...dam..n...I will bite...

No where is that union explicit and in fact other post suggest that the union you proposed is illogical. Assassins are evil doers, how can they bring justice short of seppuku?

Back to the fun with logic:

"Some chartered companies will be guilds of assassins".
and/or (hence my previous claim of lack of exclusivity)
"Some chartered companies may bring swift justice to evildoers"
Therefore, since "or" is the only semantically logical combination,
"Some guilds will be assassins or may bring swift justice to evildoers"
I make no claims about mercs, if I hire a merc group to assist in my war, they would be fighting in war and subject to the "acts of war" exclusion.
"Some guilds of mercenaries may bring swift justice to evildoers"

Forcing an "and" in there is just disingenuous.

Thank you for biting. :p

I agree with your assessment of the semantically logical combination of the two statements.

I believe part of the reason a "Some guilds of assassins may bring swift justice to evildoers" is being met with such scorn is that while it is logically sound, one of the premises it is built upon is flawed.

Namely that anything an assassin can do could ever be considered 'justice'.

Whether or not the target the assassin was hired to kill is evil, the assassination can't in any way be considered 'justice'. (Especially not in the eyes of Iomedae)