Cesare Andistore
Male human (taldan) bard (arcane duelist) 1/oracle 1 (Pathfinder RPG Advanced Player's Guide 42, 80)
CG Medium humanoid (human)
Init +4; Senses Perception +4
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 17 (2d8+4)
Fort +2, Ref +0, Will +3
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Offense
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Speed 30 ft.
Melee dagger +4 (1d4+4/19-20) or
. . longsword +4 (1d8+4/19-20)
Ranged greenwood composite shortbow -1 (1d6+4/×3)
Special Attacks bardic performance 8 rounds/day (distraction, fascinate [DC 14], inspire courage +1, rallying cry)
Bard (Arcane Duelist) Spells Known (CL 2nd; concentration +6)
. . 1st (2/day)—grease, saving finale[APG] (DC 15)
. . 0 (at will)—detect magic, light, mage hand, read magic
Oracle Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—cure light wounds, shield of faith, sun metal[UC] (DC 15)
. . 0 (at will)—create water, enhanced diplomacy, ghost sound (DC 14), guidance, mage hand, purify food and drink (DC 14)
. . Mystery Nature
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Statistics
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Str 18, Dex 7, Con 14, Int 10, Wis 9, Cha 18
Base Atk +0; CMB +4; CMD 12
Feats Arcane Strike, Noble Scion Of War[ISWG]
Traits magical knack, performance artist
Skills Bluff +8, Diplomacy +8, Knowledge (arcana) +4, Knowledge (dungeoneering) +4, Knowledge (history) +4, Knowledge (local) +4, Perception +4, Perform (oratory) +10, Spellcraft +4
Languages Common
SQ oracle's curse (haunted), revelation (nature's whispers)
Combat Gear scroll of gravity bow, scroll of magic weapon; Other Gear studded leather, arrows (20), dagger, greenwood composite shortbow (STR +4), longsword, backpack, bedroll, belt pouch, blanket, winter, candle (5), charcoal stick (5), flint and steel, grappling arrow, grappling hook, signal horn, silk rope (50 ft.), twine (50'), waterskin, whetstone, 1,594 gp
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Performance (standard action, 8 rounds/day) Your performances can create magical effects.
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Magical Knack (Bard [Arcane Duelist]) +2 CL for a specific class, to a max of your HD.
Performance Artist (Perform [oratory]) +1 to Perform (oratory) checks, or +5 when using that skill to make money.
Scroll of gravity bow Add this item to create a scroll with spells on it.
Scroll of magic weapon
Background:
Cesare was born on the eaves of the Verduran forest into a poor knightly family with little to their name beyond the memories of ancient deeds in the Armies of Exploration and the Shining Crusade. Strong and charismatic, he learned early that he had an affinity for the natural world, but his heart was wrapped up in tales of Taldor's mighty past.
When he was old enough, his father traded the last of the family's favors to get Cesare admitted to the Rhapsodic College, where he learned to use his voice and presence to great effect. However, Cesare eschewed the offers of positions at some of the great courts of the Inner Sea in order to pursue his own vision of blending the power of song and steel together in a form of combat so elegant it was an art unto itself.
Realizing he could never achieve a great place in Taldan society without taking risks, Cesare determined to make his fame and fortune in the Pathfinder Society.
Personality:
Cesare is a big, brash and charismatic man who finds it easy to make friends, lovers, allies and patrons. It would be easy enough to hate a man like that if he wasn't so likeable and friendly with everyone he meets.
Cesare's goals in life are fame and fortune and this drives him to reckless choices and an aggressive response to danger. His behavior has been noted by his superiors in the Society, but so far he has been successful both at his missions and in negotiating the politics of the Society.