Master Basaalee Minvandu

Carwel Maerara Sige's page

41 posts. Alias of Andostre.


About Carwel Maerara Sige

Carwel Maerara Sige
Human hunter 3
NG Medium humanoid (human)
Init +5; Senses Perception +8
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Defense
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AC 18, touch 12, flat-footed 16 (+5 armor, +1 Dex, +1 dodge, +1 shield)
hp 27 (3d8+9)
Fort +5, Ref +6, Will +3
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+2/19-20) or
. . dagger +4 (1d4+2/19-20) or
. . mwk cold iron rapier +5 (1d6+2/18-20)
Ranged mwk composite longbow +6 (1d8+2/×3)
Hunter Spells Known (CL 3rd; concentration +5)
. . 1st (4/day)—charm animal (DC 13), entangle (DC 13), gravity bow[APG], magic fang, summon nature's ally I
. . 0 (at will)—guidance, light, mending, purify food and drink (DC 12), spark[APG] (DC 12), stabilize
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Statistics
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Str 14, Dex 17, Con 14, Int 12, Wis 14, Cha 11
Base Atk +2; CMB +4; CMD 18
Feats Coordinated Shot[ACG], Dodge, Precise Shot, Rapid Shot, Shot On The Run
Traits reactionary, world traveler
Skills Acrobatics -3 (-7 to jump), Climb +1, Handle Animal +6, Heal +6, Intimidate +4, Knowledge (dungeoneering) +6, Knowledge (local) +6, Knowledge (nature) +7, Knowledge (nobility) +4, Perception +8, Ride +3, Spellcraft +5, Stealth +3, Survival +7, Swim +1
Languages Common, Sylvan
SQ animal companion (giant vulture named Intrepid), animal focus (3 minutes/day), hunter tactics, nature training, track +1, wild empathy +3
Combat Gear potion of mage armor, wand of cure light wounds (50 charges), alchemist's fire, caltrops; Other Gear mwk kikko armor[UC], mwk buckler, arrows (100), cold-iron arrows (20), dagger, dagger, mwk cold iron rapier, mwk composite longbow (+2 Str), ioun torch ioun stone[APG], backpack, bedroll, belt pouch, chalk (3), feed (per day) (5), fishhook (3), flask, flint and steel, hammer, iron spike[APG] (5), sack, saddlebags, sewing needle, signal horn[APG], silk rope (50 ft.), string or twine[APG], trail rations (5), waterskin, wooden holy symbol, light horse (combat trained), bit and bridle, military saddle, pot, 440 gp, 1 sp, 3 cp
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Special Abilities
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Animal Companion (animal companion (giant vulture named Intrepid)) (Ex) If no current companion, summon nature's ally spells last 1 min/level but only 1 at a time.
Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Animal Focus (3 minutes/day) (Su) As a swift action, gain bonuses from emulated animal(s). If no companion, +1 slots.
Coordinated Shot If ally threatens but doesn't provide cover gain +1 bon on ranged atks vs. opp.
Hunter Tactics (Ex) Animal companion also gains the bonus teamwork feats, but doesn't need to meet pre-reqs.
Nature Training (Ex) Hunter levels count as druid/ranger levels for feats, traits, and options to improve animal companions.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Shot on the Run When attacking with a ranged weapon, you can move - attack - move.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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Background
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Carwel Maerara Sige is due to earn a noble title any day now. He is working hard at making a name for himself as a famous hunter, and if it weren't for mistaking his patron lord for said lord's squire, he is pretty sure he would have earned his noble title (and all of the lands and privileges that come with that) by now.

In the meantime, as he waits for such an opportunity to come his way again, he earns his living and builds his reputation by tackling threats that must be hunted down and defeated. Ever since he found the egg of a bird of prey during one of his journeys, he has trained and cared for this companion -- even though he made a mistake and the egg actually hatched a large, obnoxious vulture... but the bird serves well enough.

He named his feathered companion Intrepid, and together with his steed Abraham, Carwel has recently come into town to take part in the Grand Hunt. Only, he made a mistake somewhere on the road, and he's ended up in a town Chaldoth’s Tooth, which is beset by a string of mysterious disappearances. Well, maybe he can help with that instead.

Description
Carwel is a lanky man with long, well kept locks of hair and a ridiculous, thin mustache. He's always in good spirits, because you never know who might be watching, and good impressions are important.